1.51beta bugs-Getting stuck in ship after getting into spacesuit...and...

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Socratatus
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1.51beta bugs-Getting stuck in ship after getting into spacesuit...and...

Post by Socratatus »

1.When I first come out into space in my suit I sometimes use burst power to move but go the wrong way and hit the ship- then i`m stuck in the ship`s geometry. This has never been an issue before. I have had to redock and try again which usually works. So far it`s happened twice and I have to be careful how I move after immediately leaving the ship.

I`m not sure what`s happened. Have you changed the `docking` space area again? I think keeping it smaller, like on release is better than bigger.

Ship type: Quasar vanguard.

Situation: On a Lockbox opening mission.

Separate other bug I`ve noticed:
2. Some black women`s arms on Stations are still white.
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)

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strask412
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Joined: Thu, 29. Nov 07, 20:34
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Re: 1.51beta bugs-Getting stuck in ship after getting into spacesuit...and...

Post by strask412 »

Socratatus wrote: Sun, 13. Jan 19, 09:58 Separate other bug I`ve noticed:
2. Some black women`s arms on Stations are still white.
This is the third time you've mentioned this, but still no screenshots? Would probably really help to resolve the issue. Maybe even a save after hiring such an NPC (with NPC name) as that could help nail down exactly which assets need to be adjusted.
"If I were a shadowy nemesis that wanted to strike the Protectorate where it's weakest, Pioneers space is where I'd begin."
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Alan Phipps
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Re: 1.51beta bugs-Getting stuck in ship after getting into spacesuit...and...

Post by Alan Phipps »

The colour mismatch for faces and limbs is well-known and has often been reported to the devs. It will probably get fixed in due course, just not so far.

Getting stuck in ship or station geometry is also a well-known and reported issue from well before the current beta and I believe that the devs are quite aware of it but would appreciate vanilla saves or informatively described screenshots showing the issue areas for specific models.
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