I am confused on how its done.
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<?xml version="1.0" encoding="utf-8"?>
<diff xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<add sel="/gamestarts">
<gamestart id="blngo_LuckyLizard" name="Lizard" description="You are a lizard harry, Deal with it." image="gamestart_2" group="1">
<location galaxy="xu_ep2_universe_macro" zone="zone001_cluster_47_sector001_macro">
<position x="-24299.879" y="-249.256" z="-13310.063"/>
<rotation yaw="-61.50683" pitch="14.70719" roll="43.06808"/>
</location>
<player macro="character_player_trade_macro" money="200000" name="{1021,202}"> <!--peter-->
<ship macro="ship_tel_s_scout_01_a_macro">
</ship>
<inventory>
<ware ware="inv_timewarp" amount="1" />
<ware ware="inv_interfaceunit" amount="6" />
<ware ware="weapon_gen_spacesuit_repairlaser_01_mk1" amount="1" />
<ware ware="software_scannerobjectmk3" amount="1" />
</inventory>
<blueprints>
<ware ware="clothingmod_0001" />
<ware ware="clothingmod_0002" />
<ware ware="paintmod_0006"/>
<ware ware="paintmod_0048"/>
<ware ware="paintmod_0049"/>
<ware ware="paintmod_0050"/>
</blueprints>
<research>
<ware ware="research_radioreceiver" />
<ware ware="research_sensorbooster" />
<ware ware="research_tradeinterface" />
</research>
<theme paint="painttheme_player_01" />
</player>
</gamestart>
</add>
</diff>