When commanding my 120 quasars and pulsars, they stop attacking opponents after just one run.
This is true both for 'Attack' and 'Attack multiple targets'. With 'remove orders' I made sure that they order queue is clean.
My fighters are just sitting there and don't even defend themselves when being attacked.
Workaround is to individually target each opponent, which in some areas is not feasible.
[1.32] Ships stop attacking after 1 wave
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[1.32] Ships stop attacking after 1 wave
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