Abandoned/Derelict ships and locations

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whitemonkey
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Re: Abandoned/Derelict ships and locations

Post by whitemonkey » Mon, 10. Dec 18, 01:04

Does the EMP bomb destroy the mods? I was able to claim the Odysseus with the boarding pod when the shields were down. But it destroys the mods on board. turrets and shield gens and so on.

GBlair4811
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Re: Abandoned/Derelict ships and locations

Post by GBlair4811 » Mon, 10. Dec 18, 09:44

whitemonkey wrote:
Mon, 10. Dec 18, 00:14
How do I get an EMP bomb?
I bought mine somewhere.

Scoob
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Re: Abandoned/Derelict ships and locations

Post by Scoob » Mon, 10. Dec 18, 14:23

I started afresh with 1.3, and chose the Explorer start rather than the young gun. In this second start NONE of the derelicts have been present so far, but I've not been to every location yet. However, I always see a derelict spawn whenever I go to get a "rank up" with a faction. Quite literally, I dock at the station, get my rank up, leave and a new derelict has spawned near by - usually very close to the station.

So, far, I've gotten a Frigate, Corvette, M-Class Container ship and an M-Class Gas Miner. These were for hitting level 10 standing. I wonder if I'll get something bigger at level 20?

Scoob.

Goobers
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Re: Abandoned/Derelict ships and locations

Post by Goobers » Wed, 12. Dec 18, 08:34

Just found a Cerberus Sentinel in Antigone Memorial, about 318 km "SSW" from the gate. In my game it was just past the equipment dock where the representative is.

So, all derelicts have the "not" logo?
whitemonkey wrote:
Sun, 9. Dec 18, 18:49
so where in ANT did you find it?

Question, how do you clear the mines around a ship? Can't seem to target them.
You have to just shoot at it, best to have a ship with a center weapon, not offset, so you can more easily land the shot when the mine is dead center of your main reticle. I had a Pegasus, so I had no choice in this case.
Scoob wrote:
Mon, 10. Dec 18, 14:23
I started afresh with 1.3, and chose the Explorer start rather than the young gun. In this second start NONE of the derelicts have been present so far, but I've not been to every location yet. However, I always see a derelict spawn whenever I go to get a "rank up" with a faction. Quite literally, I dock at the station, get my rank up, leave and a new derelict has spawned near by - usually very close to the station.

So, far, I've gotten a Frigate, Corvette, M-Class Container ship and an M-Class Gas Miner. These were for hitting level 10 standing. I wonder if I'll get something bigger at level 20?

Scoob.
I've ranked up once or twice with many of the factions (ANT +17, ARG +21, GOP +16, HAT +14, HOP +22, TEL +21)... and I've only found the one Cerberus in ANT Mem since then. Prior to my trading/ranking up ventures (no, not the ventures that's supposed to be part of the game), I found a few derelicts (Perseus in Silent Witness XII, Odysseus in Faulty Logic VII and my other Cerberus Sentinel during the "plot" mission)

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GameBurrow
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Re: Abandoned/Derelict ships and locations

Post by GameBurrow » Wed, 12. Dec 18, 14:06

For me none of the ships in the original posts were at the locations shown, but I've found several ships in other areas (about 10 different ships in my 32h).

Scoob
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Re: Abandoned/Derelict ships and locations

Post by Scoob » Thu, 13. Dec 18, 02:10

As none of the listed ships had been present so far in my Explorer start, I decided to go and look for the Odysseus, as I started quite near where it's supposed to spawn. This one IS present, though oddly it did not show up on any long-range scans. Only when I got within visual range did it appear. Not sure why I couldn't scan for this ship.

Anyway, I was wondering if this ship can be claim from the spacesuit, or if, being a Large ship, it has to have Marines? I've been around it, looking for the tell-tail static sound and damaged location, but got ambushed by six Xenon, so had to return to my ship. Back out having a look around the Odysseus again soon though!

Btw: it seems that derelicts protected by mines are spawned for missions. Unlike prior games, a ship is spawned then a mission offered. However, if you never take the mission - or even see it - the ship will still be there....somewhere. This explains the seemingly random spawns. So, my earlier rank ups then getting a ship spawn nearby almost right away, may just have been these missions triggering. Perhaps ranking up gives more missions = greater odds of ship spawns? Dunno.

Scoob.

bubbabenali
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Re: Abandoned/Derelict ships and locations

Post by bubbabenali » Thu, 13. Dec 18, 02:24

Scoob wrote:
Thu, 13. Dec 18, 02:10
Anyway, I was wondering if this ship can be claim from the spacesuit, or if, being a Large ship, it has to have Marines? I've been around it, looking for the tell-tail static sound and damaged location, but got ambushed by six Xenon, so had to return to my ship. Back out having a look around the Odysseus again soon though!
I don't know if this still works but I used an EMP bomb and repaired one of the breaches. That gave me directly control over the ship.

Scoob
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Re: Abandoned/Derelict ships and locations

Post by Scoob » Thu, 13. Dec 18, 02:26

bubbabenali wrote:
Thu, 13. Dec 18, 02:24
I don't know if this still works but I used an EMP bomb and repaired one of the breaches. That gave me directly control over the ship.
Thanks for the tip! I had several EMP bombs....in my prior game lol. Not crafted any this time though. Might try that method, or get a Marine...problem is, Marines wreck stuff, even though they're taking over an empty ship.

Edit: Hmm, boarding has totally changed since I last did it! Previously, if the ship was derelict, you could just fire off one Marine and capture the target. Now, I'm having to go through the entire "breach" process etc. Sorta cool, sorta overkill for an empty ship... or I just picked the wrong option lol. Either way, it worked :)

Scoob.

ranykt
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Re: Abandoned/Derelict ships and locations

Post by ranykt » Thu, 13. Dec 18, 07:03

whitemonkey wrote:
Mon, 10. Dec 18, 00:10
Quick question. Im trying to claim the Odysseus Vanguard with damaging it. I have taken the shields down to )% and hit claim and my boarding pod just flies around it. What do I need to do?

Thanks
You don't shoot it. If it has no affiliation (faction) then you scan it then send a marine to it. The marine gets stuck circling it until you're far enough away. I was within 30km of the accelerator before the marine finally boarded. Other people say to leave the sector, but it seems to be either leave the sector or get like 200km away from it.

I am absolutely certain about this. I've captured like 20 abandoned ships so far. You don't treat it as boarding. Scan it within 1km, S ships you use the spacesuit to claim, M+ you send a marine. If you send a marine, fly away and wait for it to board. If you sit there and watch, which I've done for 5 minutes, nothing happens.

foxxbl
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Re: Abandoned/Derelict ships and locations

Post by foxxbl » Thu, 13. Dec 18, 12:02

I have found few other ships later, which seems to be added in a later stage..
It looks my post is not so helpful as I initially thought, as some of them are added random.
I will restart the game, revisit all locations and mark the ones which are consistent.

RainerPrem
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Re: Abandoned/Derelict ships and locations

Post by RainerPrem » Thu, 13. Dec 18, 12:46

ranykt wrote:
Thu, 13. Dec 18, 07:03
M+ you send a marine. If you send a marine, fly away and wait for it to board. If you sit there and watch, which I've done for 5 minutes, nothing happens.
Just a note: You don't need a marine for M ships. You scan it, you don your space suit, find a data leak and fix it. Then you can enter. No damage.

Claiming destroys shields and some of the weapons.

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Halodrian
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Re: Abandoned/Derelict ships and locations

Post by Halodrian » Thu, 13. Dec 18, 13:12

captainradish wrote:
Fri, 7. Dec 18, 03:04
I'm sure the Cerberus doesn't normally spawn either. I went through a brand-new game start save and it isn't there.
Hello all,
it looks to me that some abandoned ships will spawn once you get a certain rank of a faction and / or join a Guild.

For example: A Cerberus will spawn close to the Faction Headquater in Antigone Memorial once you get the second Rank of the Antigone Faction and then join the local Traders Guild. It will be surrounded by mines most of the times but i had it spawn without mines as well.

However the order you accept the Ranks seems to influence what Ships are spawning. If you join the Traders Guild first and then talk to the Faction Leader to get the Faction Rank, up to 4 Trade Ships to take over will spawn insead of the Cerberus.

When it comes to Boarding abandoned ships you do not need anything but your Spacesuite. Scann your target to 100 % and sneak up to the Signal.
For Marine Boarding them make sure you set all to max in the Boarding Menue. Set Ship Beahvior to Keep Distance, set condition strong/very strong in all three Boarding stages to begin. This way your new ship will not get scratch while beeing boarded.


Cheers Hal'
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ADMNtek
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Re: Abandoned/Derelict ships and locations

Post by ADMNtek » Thu, 13. Dec 18, 20:28

found a osprey sentinel in grand exchange I
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oli4uk
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Re: Abandoned/Derelict ships and locations

Post by oli4uk » Thu, 13. Dec 18, 23:02

RE> Capping, if it's an abandoned ship you just have to get in to your spacesuit, turn on scan mode, and search for the red flashing dataleak style thing (usually near the ships spacesuit docking port, you claim the ship as soon as scanning is completed.

RealIcer
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Re: Abandoned/Derelict ships and locations

Post by RealIcer » Thu, 13. Dec 18, 23:25

I found a "Tern Sentinal" Freighter?(yes spelled correctly) it says origin unknown? in system Memory of profit IX just south of the jumpgate to Bright promise, surrounded by yellow mines (can shoot them).

It looks like Terran. Anyone else found this?

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