If you didn't know, you can take over systems

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tranqi
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Re: If you didn't know, you can take over systems

Post by tranqi »

it doesnt work if you add an admin module to an existing station
but on the other hand you dont need to build it.
just place a plot, and plan the admin and dock modul and you claimed it as yours. no need to build it
Grimmrog
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Re: If you didn't know, you can take over systems

Post by Grimmrog »

tranqi wrote: Fri, 7. Dec 18, 15:39 it doesnt work if you add an admin module to an existing station
but on the other hand you dont need to build it.
just place a plot, and plan the admin and dock modul and you claimed it as yours. no need to build it
now that sounds like just another deisgn error.
Nexuscrawler
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Re: If you didn't know, you can take over systems

Post by Nexuscrawler »

yeah, that sounds like another bug. planning to build an administration module shouldn't give you the sector.
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Baldamundo
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Re: If you didn't know, you can take over systems

Post by Baldamundo »

tranqi wrote: Fri, 7. Dec 18, 15:39 it doesnt work if you add an admin module to an existing station
It worked on an existing station for me. Took a little while to take effect, but did eventually. Not noticing any obvious advantages of having claimed the sector though.
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Baconnaise
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Re: If you didn't know, you can take over systems

Post by Baconnaise »

Sector ownership allows you to technically be your own police force and issue licenses or it should per Ego game logic. Pretty sure in Rebirth when you had ownership you were also the police/force for your own sectors. No other faction is allowed to interdict traffic there.
otrain
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Re: If you didn't know, you can take over systems

Post by otrain »

Hmm...I just put a admin centre in Nopelios' FortuneVI , the only other structure in there is a SCA med factory but it didn't give me ownership of the sector.
sandalle
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Re: If you didn't know, you can take over systems

Post by sandalle »

From what I read (see https://www.reddit.com/r/X4Foundations/ ... wn_sector/ ) of others' testing, having more Administrator Centres will only make it Contested at best unless there are no other Administrator Centres in that Zone (not sure if it's per Zone or per Sector, I'm assuming per Zone and if you claim all Zones in a Sector, you now claim the Sector).
JediOmen
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Re: If you didn't know, you can take over systems

Post by JediOmen »

This is so cool, thanks for the info! :)
Baldamundo
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Re: If you didn't know, you can take over systems

Post by Baldamundo »

otrain wrote: Fri, 7. Dec 18, 21:05 Hmm...I just put a admin centre in Nopelios' FortuneVI , the only other structure in there is a SCA med factory but it didn't give me ownership of the sector.
I thought that at first, but it seems like it takes a while to trigger the change
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Wou
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Re: If you didn't know, you can take over systems

Post by Wou »

Say I destroy all of the stations in a Xenon sector and place my station there.
They won't be popping out of thin air to reclaim it, and if they even send a fleet it'll have to fly through all of the sectors on the way, right?
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HoneyRun
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Re: If you didn't know, you can take over systems

Post by HoneyRun »

ATTACK_HAMSTER wrote: Fri, 7. Dec 18, 14:20 Another thing that could have been explained in a F*****g manual!
Seriously this, X3 had a fantastic manual, here not only do we have absolutely nothing and need to search the web to know how to do simple things like automine, but the encyclopaedia is 75% "no entry/missing description". I get it, small team etc., but maybe instead of walking around stations or other things that were not at the top of the list...?

Seeing who OP is, it's probably be deduced by looking at the game files/datamining, imagine how many people could miss this entire side of the game, when it adds so much as an end-game goal to take over every sector and defend them.
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Vandragorax
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Re: If you didn't know, you can take over systems

Post by Vandragorax »

HoneyRun wrote: Sat, 8. Dec 18, 00:59
ATTACK_HAMSTER wrote: Fri, 7. Dec 18, 14:20 Another thing that could have been explained in a F*****g manual!
Seriously this, X3 had a fantastic manual, here not only do we have absolutely nothing and need to search the web to know how to do simple things like automine, but the encyclopaedia is 75% "no entry/missing description". I get it, small team etc., but maybe instead of walking around stations or other things that were not at the top of the list...?

Seeing who OP is, it's probably be deduced by looking at the game files/datamining, imagine how many people could miss this entire side of the game, when it adds so much as an end-game goal to take over every sector and defend them.
Maybe Egosoft have more planned for this feature and didn't want to let on about it from the start? Who knows :) it's fantastic that this is possible anyway even if it's only ownership by name so far and nothing else but there are future possibilities!
Admiral of the Fleet.
Noodle (N&T)
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Re: If you didn't know, you can take over systems

Post by Noodle (N&T) »

I have made a guide for youtube explaining exactly how to claim a sector. i haven't uploaded it yet because the video is currently rendering. Once it's uploaded will i be allowed to place the link to the video on here or just create a new forum post with the video link to help people that might not understand how to do it properly? or would that be classed as advertisement and be against forum rules?
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palm911
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Re: If you didn't know, you can take over systems

Post by palm911 »

Noodle (N&T) wrote: Mon, 10. Dec 18, 05:40 I have made a guide for youtube explaining exactly how to claim a sector. i haven't uploaded it yet because the video is currently rendering. Once it's uploaded will i be allowed to place the link to the video on here or just create a new forum post with the video link to help people that might not understand how to do it properly? or would that be classed as advertisement and be against forum rules?
you can put the video here. in fact i want to see it :)
X gamer , one at a time.
Noodle (N&T)
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Re: If you didn't know, you can take over systems

Post by Noodle (N&T) »

palm911 wrote: Wed, 12. Dec 18, 17:14
Noodle (N&T) wrote: Mon, 10. Dec 18, 05:40 I have made a guide for youtube explaining exactly how to claim a sector. i haven't uploaded it yet because the video is currently rendering. Once it's uploaded will i be allowed to place the link to the video on here or just create a new forum post with the video link to help people that might not understand how to do it properly? or would that be classed as advertisement and be against forum rules?
you can put the video here. in fact i want to see it :)
I've made a new post containing the guide here: viewtopic.php?f=146&t=406887
Noodle - Youtube.com/TheRealNoodle - Facebook.com/TheRealNoodle1 - Twitter.com/TheRealNoodle01
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Wou
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Re: If you didn't know, you can take over systems

Post by Wou »

BlackRain wrote: Fri, 7. Dec 18, 01:32 If you got more than any other faction in that system, it's yours.
So if enemy has 3 such stations in the system, and I build 4 is it "mine"? I did some experiments with a Xenon sector and I'm not sure it is that simple.
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LennStar
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Re: If you didn't know, you can take over systems

Post by LennStar »

But of course, trying to put up one will make the currently owning faction VERY angry.

In diplomatic lingua, they will unfortunately see themselves forced to use the military option.
:idea: BUG REPORT INFO: I play X4 vanilla. You can find all my bug report files in there:
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CommanderTM
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Re: If you didn't know, you can take over systems

Post by CommanderTM »

LennStar wrote: Wed, 12. Dec 18, 18:25 But of course, trying to put up one will make the currently owning faction VERY angry.

In diplomatic lingua, they will unfortunately see themselves forced to use the military option.
That would be interesting feature... Getting log messages from factions that indicate how pissed they are towards you and how likely to attack.
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LennStar
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Re: If you didn't know, you can take over systems

Post by LennStar »

CommanderTM wrote: Wed, 12. Dec 18, 18:38
LennStar wrote: Wed, 12. Dec 18, 18:25 But of course, trying to put up one will make the currently owning faction VERY angry.

In diplomatic lingua, they will unfortunately see themselves forced to use the military option.
That would be interesting feature... Getting log messages from factions that indicate how pissed they are towards you and how likely to attack.
Don't worry. From what I have heard they bring you that message IN PERSON. With very loud torpedoes.
:idea: BUG REPORT INFO: I play X4 vanilla. You can find all my bug report files in there:
All X4 files: https://www.dropbox.com/sh/83j3cjfhkdlf ... w6HLa?dl=0
Bellatormonk
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Re: If you didn't know, you can take over systems

Post by Bellatormonk »

So I did figure out why I thought my Sectors with Admin were not giving ownership even though I had the Green Ring around the sector indicating I own it.

I was expecting to see the Sector in the "Property Owned" listing as a "Sector". Turns out you need to goto "Information" on the Station, try and edit the Station name (don't for now) and then LMB anywhere in the Sector. Another Information screen pops up that is related to the Sector and now you can rename the Sector, thus confirming you own it.

Really quite counter intuitive as the Sector should be listed as it's own Group like Stations or Wings in the "Property Owned" list.

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