nidaren wrote: ↑Wed, 12. Dec 18, 09:08
Great idea!
Would you consider doing the miner edition as well? In the current build, AutoMine can be very hectic, oftentimes going all over the map.
It would be great to have selection similar to your Trader: Gather Area 1, Seller 1 etc.
If the above is not to viable, maybe command limiting the mining zone to X km from sector centre and selling to one selcted buyer.
Yes, a mining variant of the trade route script is already on my list of future possible additions. Semi-automated mining will probably even work right out of the box with the current trade route order. Set up a default route to a couple of stations buying the resource, then issue a one time minging order to the miner. If it has completed it will switch to default behaviour and look for a place to sell.
nidaren wrote: ↑Wed, 12. Dec 18, 09:08
Great idea!
Would you consider doing the miner edition as well? In the current build, AutoMine can be very hectic, oftentimes going all over the map.
It would be great to have selection similar to your Trader: Gather Area 1, Seller 1 etc.
If the above is not to viable, maybe command limiting the mining zone to X km from sector centre and selling to one selcted buyer.
Yes, a mining variant of the trade route script is already on my list of future possible additions. Semi-automated mining will probably even work right out of the box with the current trade route order. Set up a default route to a couple of stations buying the resource, then issue a one time minging order to the miner. If it has completed it will switch to default behaviour and look for a place to sell.
nice to hear
Then why not creating a default route, where u can add stations with warez(like station button , wares button, buy or sell button and a add button for the next row),
same for miner select area, ressource and the station to sell or refill owned station.
nidaren wrote: ↑Wed, 12. Dec 18, 09:08
Great idea!
Would you consider doing the miner edition as well? In the current build, AutoMine can be very hectic, oftentimes going all over the map.
It would be great to have selection similar to your Trader: Gather Area 1, Seller 1 etc.
If the above is not to viable, maybe command limiting the mining zone to X km from sector centre and selling to one selcted buyer.
Yes, a mining variant of the trade route script is already on my list of future possible additions. Semi-automated mining will probably even work right out of the box with the current trade route order. Set up a default route to a couple of stations buying the resource, then issue a one time minging order to the miner. If it has completed it will switch to default behaviour and look for a place to sell.
nice to hear
Then why not creating a default route, where u can add stations with warez(like station button , wares button, buy or sell button and a add button for the next row),
same for miner select area, ressource and the station to sell or refill owned station.
Alright, I made progress. The prototype of the mining route default order is basically working. The miner requires a list of deployed resource probes and a list of stations to sell to.
One thing I have not yet figured out is how to fully automate the supply of construction materials to a build storage. Using the trade route to buy the materials works just fine, but the transfer to the build storage has to be ordered manually.
Would be cool if you could add an option to only create a trade route for a specific station. Basically a buy x for y. And maybe Buy x from y for z.
I am currently trying to supply some wharfs with engine parts in v1.32, but you can do it only manually in an efficient way.
"Import wares" looks at all stations and their shortages in that sector, and distribute wares ("Waren verteilen" in german) will also trade with other stations in the whole universe, that need the selected ware, because it has no gate limit.
Paddyy wrote: ↑Tue, 18. Dec 18, 07:30
Would be cool if you could add an option to only create a trade route for a specific station. Basically a buy x for y. And maybe Buy x from y for z.
I am currently trying to supply some wharfs with engine parts in v1.32, but you can do it only manually in an efficient way.
"Import wares" looks at all stations and their shortages in that sector, and distribute wares ("Waren verteilen" in german) will also trade with other stations in the whole universe, that need the selected ware, because it has no gate limit.
yes sure you can, once you set the import wares on right clicking, go in to the ship behavior and at the bottom of the wares list you can set the max sell and buy range, make sure the trade ship is in the right sector first, it works fine for me until the station no longer needs the wares, then just change what you sell, works the same for exporting too.
having more than one med hauler doing this per sector will eventually cause the ware you are trading to no longer be required by the station you sell to.
Paddyy wrote: ↑Tue, 18. Dec 18, 07:30
Would be cool if you could add an option to only create a trade route for a specific station. Basically a buy x for y. And maybe Buy x from y for z.
I am currently trying to supply some wharfs with engine parts in v1.32, but you can do it only manually in an efficient way.
"Import wares" looks at all stations and their shortages in that sector, and distribute wares ("Waren verteilen" in german) will also trade with other stations in the whole universe, that need the selected ware, because it has no gate limit.
yes sure you can, once you set the import wares on right clicking, go in to the ship behavior and at the bottom of the wares list you can set the max sell and buy range, make sure the trade ship is in the right sector first, it works fine for me until the station no longer needs the wares, then just change what you sell, works the same for exporting too.
having more than one med hauler doing this per sector will eventually cause the ware you are trading to no longer be required by the station you sell to.