Well that's just galaxy-mind-level brilliant.
The Transfer Inventory command doesn't work properly even if a ship is within 5km.
First try it told me the Inventory went to "null" which means goodbye forever (happend with a Goner Ranger which didn't have an SCS). Might aswell just have told me "you didn't need that crap anyway, didn't you?"
Reload and bought SCS for the ranger and now the command it just doesn't do anything. Also tried with Demeter. You click the command, the window closes and you get no info at all (Not even the defiant "transferred to null") and the inventory is not transferred. Rebooting the SCS scripts did exactly nothing.
It doesn't matter if I target the ship I want to transfer to or not, doesn't matter if the target ship has the SCS on it or not. I jumped me and the other ship in a sector away from other stuff - still absolutely nothing. The documentation tells me nothing of value for this command.
JFC
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Edit:
So either the script breaks itself to death with too many ships in space OR only m6/m7/m2/m1 etc can use that functionality. Funnily enough the Demeter I had could have inventory but I could not transfer to it from my m6.
Or there is some weird "if you have an m6 you cannot transfer to a ts" kind of restriction.
If I have a few destroyers (and stuff) around me then I can choose which destroyer I want to transfer to.
If all I have is ts/tp around me, I either get "nothing" after using the Transfer Command or the awesome "to null" aka your inventory went "poof" effect.
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Ok it seems when you are in a carrier and you access the SCS menu via the carriers landed ships they "share" the carriers inventory. So IN THEORY I should be able to equip some crap ships with the tunings , undock them and then gift them to a race which causes them to drop said tunings which I can then scoop up with my shop to get my overtunes back.
Let's see if THAT workaround works.