Framerate issues. Help?

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Jernzzy
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Re: Framerate issues. Help?

Post by Jernzzy »

KextV8 wrote: Sun, 9. Dec 18, 06:54
Jernzzy wrote: Sun, 9. Dec 18, 06:44

Just tested it on a new save and the problem still persists unfortunately :( Funny thing about it tho, not all asteroid fields give me a dip in performance. For example the ones in Argon Prime or Black Hole Sun doesn't give me a massive performance dip. Its still playable at around 40 FPS but the ones at Second Contact II Flashpoint gives me 19 FPS. I don't really know what the difference is but thank you for your help anyways! I'll probably seek a new CPU now haha! :)
:( Before going for a new CPU, you might want to try a very gentle overclocking to see if that yields any improvement. You really shouldn't need a new CPU, yours is significantly above min spec. Something is going on and I'm not sure what it is. Honestly at this point you might want to hit up Egosoft's Technical support forum.

One last thing and this will sound silly, but do you have Windows Defender/Microsoft Security Essentials, whatever it's called on Windows 10 set for Real-time Protection? If you do, try adding X4: Foundations to both its excluded processes list and excluded files/locations list.
UPDATE: Okay so I followed a tutorial online on overclocking. Got up to a stable 4.5Ghz clock on my CPU and unfortunately, the FPS didn't change one bit around asteroids. It still hovers around 13-19 FPS around asteroids sadly(the same as it was before overclocking) :(

Side note: Massive performance increase from the overclock as long as I'm not around asteroids. Previously 30-40 FPS in stations. Now I'm hitting a constant 55-65 FPS in them. Also previously in freespace it was around 70-90 FPS, now on average 80-110 FPS after the overclock. I'm not sure what I should do as it seems only asteroids are the bane of my PC's existence... :(
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KextV8
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Re: Framerate issues. Help?

Post by KextV8 »

Jernzzy wrote: Sun, 9. Dec 18, 08:14
UPDATE: Okay so I followed a tutorial online on overclocking. Got up to a stable 4.5Ghz clock on my CPU and unfortunately, the FPS didn't change one bit around asteroids. It still hovers around 13-19 FPS around asteroids sadly(the same as it was before overclocking) :(

Side note: Massive performance increase from the overclock as long as I'm not around asteroids. Previously 30-40 FPS in stations. Now I'm hitting a constant 55-65 FPS in them. Also previously in freespace it was around 70-90 FPS, now on average 80-110 FPS after the overclock. I'm not sure what I should do as it seems only asteroids are the bane of my PC's existence... :(
The fact that you got a big fps boost from the OC confirms that you were CPU bottlenecked, but the roid drop is still confusing. That leads me to think then that the way roids are done is hitting your specific GPU in a bad way. Maybe a specific technique to animate them that is only used on them isn't optimized on your card. You say you have the latest drivers, maybe see if you can roll them back to a previous version.

Otherwise, destroy the asteroids lol and problem solved? Time to get you a group of miners and assign them to those asteroids .
:lol:
pref
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Re: Framerate issues. Help?

Post by pref »

Think that is some bug/optimisation issue @second contact.
I also have an fps drop there if looking in the "wrong" direction.
Jernzzy
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Joined: Thu, 1. Mar 18, 10:03
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Re: Framerate issues. Help?

Post by Jernzzy »

KextV8 wrote: Sun, 9. Dec 18, 14:59
Jernzzy wrote: Sun, 9. Dec 18, 08:14
UPDATE: Okay so I followed a tutorial online on overclocking. Got up to a stable 4.5Ghz clock on my CPU and unfortunately, the FPS didn't change one bit around asteroids. It still hovers around 13-19 FPS around asteroids sadly(the same as it was before overclocking) :(

Side note: Massive performance increase from the overclock as long as I'm not around asteroids. Previously 30-40 FPS in stations. Now I'm hitting a constant 55-65 FPS in them. Also previously in freespace it was around 70-90 FPS, now on average 80-110 FPS after the overclock. I'm not sure what I should do as it seems only asteroids are the bane of my PC's existence... :(
The fact that you got a big fps boost from the OC confirms that you were CPU bottlenecked, but the roid drop is still confusing. That leads me to think then that the way roids are done is hitting your specific GPU in a bad way. Maybe a specific technique to animate them that is only used on them isn't optimized on your card. You say you have the latest drivers, maybe see if you can roll them back to a previous version.

Otherwise, destroy the asteroids lol and problem solved? Time to get you a group of miners and assign them to those asteroids .
:lol:
Oh buddy. Way ahead of ya in that regard. Got about 7 Magnetar's on Nividium duty and 9 Drill Vanguard's on Silicon duty. But by the looks of it, the roids aren't going away anytime soon :lol:
Anyways thanks for your help in the situation. I really appreciate it! Maybe a new driver release or game update might fix my problem! Until then, just gonna keep cashing in those crystals @19 FPS :D
Jernzzy
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Re: Framerate issues. Help?

Post by Jernzzy »

pref wrote: Sun, 9. Dec 18, 15:18 Think that is some bug/optimisation issue @second contact.
I also have an fps drop there if looking in the "wrong" direction.
If you don't mind me asking what are your specs?
pref
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Re: Framerate issues. Help?

Post by pref »

Jernzzy wrote: Sun, 9. Dec 18, 16:28 If you don't mind me asking what are your specs?
i7 8700, 16g RAM, 1070gtx with 8g VRAM.
MAup
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Re: Framerate issues. Help?

Post by MAup »

Jernzzy wrote: Sun, 9. Dec 18, 04:44 Okay so I'll start off by giving my system specs:

OS : Windows 10 64-bit(latest updates)
Processor: Intel Core I5 6600k
Graphics Card: MSI R9 390x(latest drivers)
RAM: 16GB DDR4 Corsair Vengeance LPX
Storage : Samsung SSD 850 Pro

I'm pretty sure I meet at least the minimum requirements of running this game decently. However, I'm getting abysmal frames around asteroids and in stations. I've also noticed that my FPS around asteroids don't change at all by decreasing graphical settings such as: Lowering resolution to (1280x720) and reducing all other graphics settings to its minimal values. No matter what graphic settings I change, my frames around asteroids remains around 13-19 FPS.

@Ultra preset No AA, No Vsync
FPS around asteroids: 13-19 FPS
FPS around stations: 30-40 FPS
FPS in freespace: 70-90 FPS

Any help would be much appreciated! Thank you :)
So, i see none have suggested turning off SSAO yet, so try that to begin with.
Should bump up your frames
Requiemfang
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Re: Framerate issues. Help?

Post by Requiemfang »

Anyone else noticing if you are in a roid heavy sector and you go to do a long range scan the game freezes for a second or two?
Jernzzy
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Joined: Thu, 1. Mar 18, 10:03
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Re: Framerate issues. Help?

Post by Jernzzy »

pref wrote: Sun, 9. Dec 18, 18:12
Jernzzy wrote: Sun, 9. Dec 18, 16:28 If you don't mind me asking what are your specs?
i7 8700, 16g RAM, 1070gtx with 8g VRAM.
What sort of FPS do you get around asteroids? :o Is it like mine or better?
MAup wrote: Sun, 9. Dec 18, 18:15
Jernzzy wrote: Sun, 9. Dec 18, 04:44 Okay so I'll start off by giving my system specs:

OS : Windows 10 64-bit(latest updates)
Processor: Intel Core I5 6600k
Graphics Card: MSI R9 390x(latest drivers)
RAM: 16GB DDR4 Corsair Vengeance LPX
Storage : Samsung SSD 850 Pro

I'm pretty sure I meet at least the minimum requirements of running this game decently. However, I'm getting abysmal frames around asteroids and in stations. I've also noticed that my FPS around asteroids don't change at all by decreasing graphical settings such as: Lowering resolution to (1280x720) and reducing all other graphics settings to its minimal values. No matter what graphic settings I change, my frames around asteroids remains around 13-19 FPS.

@Ultra preset No AA, No Vsync
FPS around asteroids: 13-19 FPS
FPS around stations: 30-40 FPS
FPS in freespace: 70-90 FPS

Any help would be much appreciated! Thank you :)
So, i see none have suggested turning off SSAO yet, so try that to begin with.
Should bump up your frames
As stated in the original post, setting all other graphical settings to minimal does not increase my FPS around asteroids one bit unfortunately. Other areas of space my rig performs decently. However, around roids, it just tanks FPS. I'm barely able to get 19 FPS around roids whereas I've seen other people having similar rigs getting way better performance than I am :(
pref
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Re: Framerate issues. Help?

Post by pref »

Jernzzy wrote: Mon, 10. Dec 18, 01:48 What sort of FPS do you get around asteroids? :o Is it like mine or better?
Usually 60 (play with vsync on). I found once one which had a hole in it, inside it sometimes dropped to 50.

But in second contact it dropped way below looking at a certain direction (maybe 20ish or so, didnt turn on fps display).
Jernzzy
Posts: 46
Joined: Thu, 1. Mar 18, 10:03
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Re: Framerate issues. Help?

Post by Jernzzy »

pref wrote: Mon, 10. Dec 18, 02:11
Jernzzy wrote: Mon, 10. Dec 18, 01:48 What sort of FPS do you get around asteroids? :o Is it like mine or better?
Usually 60 (play with vsync on). I found once one which had a hole in it, inside it sometimes dropped to 50.

But in second contact it dropped way below looking at a certain direction (maybe 20ish or so, didnt turn on fps display).
Yeah I'm experiencing the same issue. Maybe it's just bad optimization? Hopefully they'll fix it soon!

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