If you didn't know, you can take over systems

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

If you didn't know, you can take over systems

Post by BlackRain »

This is just an informational post. You may not know this but you can take over systems and even rename them

Here is how:

If you check any system's stations you will find those which have a shield as a symbol, usually called defense platforms, but there are also shipyards or equipment docks and those overwrite the name and the symbol. To takeover a system you need to build a station with an admin module, that gives the shield symbol. If you got more than any other faction in that system, it's yours.

So get to it.
Zippo342
Posts: 410
Joined: Fri, 31. Mar 06, 20:07
x3tc

Re: If you didn't know, you can take over systems

Post by Zippo342 »

Do I get to tax the other races in that case? :D
Streaming most nights 1800-0000ish at www.twitch.tv/chthonicone/
CaptainX4
Posts: 491
Joined: Tue, 4. Dec 18, 16:54

Re: If you didn't know, you can take over systems

Post by CaptainX4 »

BlackRain wrote: Fri, 7. Dec 18, 01:32 This is just an informational post. You may not know this but you can take over systems and even rename them

Here is how:

If you check any system's stations you will find those which have a shield as a symbol, usually called defense platforms, but there are also shipyards or equipment docks and those overwrite the name and the symbol. To takeover a system you need to build a station with an admin module, that gives the shield symbol. If you got more than any other faction in that system, it's yours.

So get to it.
wow, thanks, good to know. will they take it a hostile move and try to destroy it?
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: If you didn't know, you can take over systems

Post by BlackRain »

CaptainX4 wrote: Fri, 7. Dec 18, 01:36
BlackRain wrote: Fri, 7. Dec 18, 01:32 This is just an informational post. You may not know this but you can take over systems and even rename them

Here is how:

If you check any system's stations you will find those which have a shield as a symbol, usually called defense platforms, but there are also shipyards or equipment docks and those overwrite the name and the symbol. To takeover a system you need to build a station with an admin module, that gives the shield symbol. If you got more than any other faction in that system, it's yours.

So get to it.
wow, thanks, good to know. will they take it a hostile move and try to destroy it?
Yes, it is part of the faction logic. Any faction will attack its enemies and try to take sectors. This includes you
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: If you didn't know, you can take over systems

Post by BlackRain »

Zippo342 wrote: Fri, 7. Dec 18, 01:34 Do I get to tax the other races in that case? :D
I do not know this yet, but it is possible. However, what I do know is that when you own the sector you can see all information which includes ships and stations in the sector. This means all AI ships/stations
CaptainX4
Posts: 491
Joined: Tue, 4. Dec 18, 16:54

Re: If you didn't know, you can take over systems

Post by CaptainX4 »

BlackRain wrote: Fri, 7. Dec 18, 01:40
CaptainX4 wrote: Fri, 7. Dec 18, 01:36
BlackRain wrote: Fri, 7. Dec 18, 01:32 This is just an informational post. You may not know this but you can take over systems and even rename them

Here is how:

If you check any system's stations you will find those which have a shield as a symbol, usually called defense platforms, but there are also shipyards or equipment docks and those overwrite the name and the symbol. To takeover a system you need to build a station with an admin module, that gives the shield symbol. If you got more than any other faction in that system, it's yours.

So get to it.
wow, thanks, good to know. will they take it a hostile move and try to destroy it?
Yes, it is part of the faction logic. Any faction will attack its enemies and try to take sectors. This includes you
i mean if i do this in a friendly sector with high rep, sure if i try to capture an enemy sector this happens but what if i have +20 rep with the teladi and i take their sector? will we become enemies? will they just destroy the station to take it back and calm down like after a crime? or just let me keep it as a friendly takeover? well, i will find it out soon :D thanks anyway
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: If you didn't know, you can take over systems

Post by BlackRain »

you would need to destroy their stations there to take it over so that makes u an enemy lol
User avatar
KextV8
Posts: 843
Joined: Wed, 13. Oct 10, 06:42
x4

Re: If you didn't know, you can take over systems

Post by KextV8 »

If this forum had an upvote button, I'd be smashing it. Thanks for the info, I had no clue!
MaGicBush
Posts: 42
Joined: Thu, 28. Mar 13, 02:10
x4

Re: If you didn't know, you can take over systems

Post by MaGicBush »

BlackRain wrote: Fri, 7. Dec 18, 01:40
CaptainX4 wrote: Fri, 7. Dec 18, 01:36
BlackRain wrote: Fri, 7. Dec 18, 01:32 This is just an informational post. You may not know this but you can take over systems and even rename them

Here is how:

If you check any system's stations you will find those which have a shield as a symbol, usually called defense platforms, but there are also shipyards or equipment docks and those overwrite the name and the symbol. To takeover a system you need to build a station with an admin module, that gives the shield symbol. If you got more than any other faction in that system, it's yours.

So get to it.
wow, thanks, good to know. will they take it a hostile move and try to destroy it?
Yes, it is part of the faction logic. Any faction will attack its enemies and try to take sectors. This includes you
Wait so I can essentially start my own faction by grabbing sectors and holding them?
CaptainX4
Posts: 491
Joined: Tue, 4. Dec 18, 16:54

Re: If you didn't know, you can take over systems

Post by CaptainX4 »

BlackRain wrote: Fri, 7. Dec 18, 01:49 you would need to destroy their stations there to take it over so that makes u an enemy lol
erm, now i dont understand this. you said to take over i need to have the most stations with admin office ("If you got more than any other faction in that system, it's yours."), now you say i have to destroy theirs? that means a single station with admin office will suffice or am i still missing something?
Scoob
Posts: 11170
Joined: Thu, 27. Feb 03, 22:28
x4

Re: If you didn't know, you can take over systems

Post by Scoob »

I guess taking over a neutral sector by building the relevant modules is a quick way to sector ownership then?

I might make this my next in-game goal :)

Scoob.
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: If you didn't know, you can take over systems

Post by BlackRain »

CaptainX4 wrote: Fri, 7. Dec 18, 02:02
BlackRain wrote: Fri, 7. Dec 18, 01:49 you would need to destroy their stations there to take it over so that makes u an enemy lol
erm, now i dont understand this. you said to take over i need to have the most stations with admin office ("If you got more than any other faction in that system, it's yours."), now you say i have to destroy theirs? that means a single station with admin office will suffice or am i still missing something?
Sorry, I only know if there is an enemy faction in the sector you can take over the sector by having more admin modules, not sure about friendly actually. This will have to be tested lol
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: If you didn't know, you can take over systems

Post by BlackRain »

Scoob wrote: Fri, 7. Dec 18, 02:08 I guess taking over a neutral sector by building the relevant modules is a quick way to sector ownership then?

I might make this my next in-game goal :)

Scoob.
Yes this is exactly the easiest way
Tadas
Posts: 90
Joined: Sun, 2. Dec 18, 03:07
x4

Re: If you didn't know, you can take over systems

Post by Tadas »

That is sooo cool. This game just keeps on giving.
Tyrant597
Posts: 299
Joined: Wed, 9. Apr 08, 05:52
x4

Re: If you didn't know, you can take over systems

Post by Tyrant597 »

CaptainX4 wrote: Fri, 7. Dec 18, 02:02
BlackRain wrote: Fri, 7. Dec 18, 01:49 you would need to destroy their stations there to take it over so that makes u an enemy lol
erm, now i dont understand this. you said to take over i need to have the most stations with admin office ("If you got more than any other faction in that system, it's yours."), now you say i have to destroy theirs? that means a single station with admin office will suffice or am i still missing something?
Single admin office will suffice, as long as noone else has an admin office in the sector.
You don't talks about X:Rebirth...
X4 Mods: Collect Inventory Wares Stations Supply Build Storage Mass Move Marines
Baldamundo
Posts: 99
Joined: Sat, 21. Jun 08, 18:46
x4

Re: If you didn't know, you can take over systems

Post by Baldamundo »

Has anyone tested this and confirmed it's working? I've built an admin module on my factory complex in Nopileos' Fortune VI, but it's not had any noticeable effect. Is there something else I need to do? Does it take time?
ATTACK_HAMSTER
Posts: 293
Joined: Sun, 18. Jul 04, 11:28
x3tc

Re: If you didn't know, you can take over systems

Post by ATTACK_HAMSTER »

Another thing that could of been explained in a F*****g manual!
You ain't getting me on no M3 Fool !
naisha
Posts: 264
Joined: Sat, 11. Oct 08, 11:21
x4

Re: If you didn't know, you can take over systems

Post by naisha »

ATTACK_HAMSTER wrote: Fri, 7. Dec 18, 14:20 Another thing that could of been explained in a F*****g manual!
Known as "Test90" on discord
Grimmrog
Posts: 299
Joined: Thu, 6. Dec 18, 13:17
x4

Re: If you didn't know, you can take over systems

Post by Grimmrog »

ATTACK_HAMSTER wrote: Fri, 7. Dec 18, 14:20 Another thing that could of been explained in a F*****g manual!
there is so much potential in the encyclopedia if one would just fill it properly. But so far many things in the Encyclopdia do not even have any text, not even flavour text.
Lastoria
Posts: 4
Joined: Fri, 7. Dec 18, 06:24
x4

Re: If you didn't know, you can take over systems

Post by Lastoria »

Hrm I've tried this in an unclaimed sector and it did not claim it for me. am I missing something or do i need more than one Admin Module?

Return to “X4: Foundations”