#NotMyArgons ARGON RACE and SHIPS

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LameFox
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Re: ARGON RACE

Post by LameFox »

Shadowcub wrote: Tue, 4. Dec 18, 15:38 Sometimes a cigar is just a cigar. I think it's just random and has nothing to with politics. Remember, Egosoft is a German company and likely don't give a damn about the weird racial shit going on here in America.

There seem to be three types of humans: white European, black, and Asian. I'm going to bet they are on a simple 33% spawn rate. Very probable that you'll have one "race" show up more on a station than others. I see more white folks in my game.

Personally, I'm more weirded out by the poor anatomy of the Argon models (with love, Ego. With love.)

It's only political because you make it so. If it upsets you to see black people you've got some serious personal issues to work out. And you always have the choice to go hang with the Paranid or Teladi... and not on our forum.
Funny how they JUST patched something that was making spawns weirdly slanted, and yet some people who apparently can't help but tally the races of the human NPCs they encounter decide there's a political agenda at work when they think the spawns are slanted.

Possibly, the simpler explanation, if it's anything but random... is that they are also bugged.
***modified***
banghead
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Re: ARGON RACE

Post by banghead »

yeah but his "lore explanation" is just wrong.

Mr Gunner and his surviving fleet settled on the Planet Four in the Sonra System. Around 2215. After is death it has been renamed to Argon or Argon Prime. It has been a small exiled goverment. Either by mixing with a local race on Four, or by mutation the argons became what they looked like. Still the official language is japanese, and only some speak english whats used to be the "goner language" and as far as i remember correctly, the goners appeared in x2 the threat and their leader was the guy from xbtf that landed with his xperimental ship in 2912.

frickin 700 years passed. And the Argons looked like they used to in my first post. So the "explanation" you are talking about is lore wise bull. The Argon race defined themselfes either due influence of a native gene pool or due mutation. And now they like hey wtf nothing happend wer are 100% humans from all over the world to show some diversity in video games <3
Gimme my Argons back <3
banghead
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Re: ARGON RACE

Post by banghead »

Phoynix wrote: Tue, 4. Dec 18, 15:30 Its realistic... :P

Europeans are below the required brith rate with the primary cause taxation(most families dont want more kids because they dont feel they can support them) to maintain population and European leaders are bringing in Arabs/negros at such a rate Germany in 70 years will be majority non German ethic on the migrants it has accepted already.

Egosoft just making the game realistic.
Europeans have the created a civilization that is the most peaceful and highest level of equality to have ever existed in known human history, pussy ass weaklings that refuse to defend themselves wont survive into the future.

Hence Majority Negro human race in X4.
stop trolling my thread, you obviously know nothing aobut x lore
Tomonor
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Re: ARGON RACE

Post by Tomonor »

Well my lad, seems like it's either this or space grannies.
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banghead
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Re: ARGON RACE

Post by banghead »

no its bull sh i t because of this

Mr Gunner and his surviving fleet settled on the Planet Four in the Sonra System. Around 2215. After is death it has been renamed to Argon or Argon Prime. It has been a small exiled goverment. Either by mixing with a local race on Four, or by mutation the argons became what they looked like. Still the official language is japanese, and only some speak english whats used to be the "goner language" and as far as i remember correctly, the goners appeared in x2 the threat and their leader was the guy from xbtf that landed with his xperimental ship in 2912.

frickin 700 years passed. And the Argons looked like they used to in my first post. So the "explanation" you are talking about is lore wise bull. The Argon race defined themselfes either due influence of a native gene pool or due mutation. And now they like hey wtf nothing happend wer are 100% humans from all over the world to show some diversity in video games <3
Gimme my Argons back <3
Phoynix
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Re: ARGON RACE

Post by Phoynix »

Possible, however...
Its more telling that you are not allowed to get upset if you are WHITE...

Replace whites with negros in Assasins Creed Egypt... Ok people get upset they are racist...
If you replaced Zulu Negro with whites in a game ... People have a right to get upset the developers are racist.

Problem is White culture has been getting replaced lately.

Major netflix show makes Historical Greek Gods Black.
Major comic book heros are getting reskined from white to black(why not just make new heros for blacks?)

I have a very simple way to tell if something is racist...
I call it FLIP THE COIN...

Reverse anything you think is racist and if you find it acceptable if the skin colour changes then you are a racist POS.

Real world example...
If your black in the USA you get allotted a set amount of places in a College even if you score below other applicants, while you also get a chance at the general allotment if you score higher.
Now Imagine
You are white in the USA, you get alloted a set amount of places in a College even if you score BELOW other applicants, while you also get a chance at the general allotment if you score higher.

Most of the SJW will claim the first is acceptable and the second is racist... they fail the coin flip test and are racist POS.

Considering the vast majority of European works and cultural history that is getting important figures replaced by people of colour you cant fault people for wondering if this was done intentional.


Maybe its about time people start showing the same sensitivity towards European culture as is shown towards non European culture.
LameFox wrote: Tue, 4. Dec 18, 15:43
Shadowcub wrote: Tue, 4. Dec 18, 15:38 Sometimes a cigar is just a cigar. I think it's just random and has nothing to with politics. Remember, Egosoft is a German company and likely don't give a damn about the weird racial shit going on here in America.

There seem to be three types of humans: white European, black, and Asian. I'm going to bet they are on a simple 33% spawn rate. Very probable that you'll have one "race" show up more on a station than others. I see more white folks in my game.

Personally, I'm more weirded out by the poor anatomy of the Argon models (with love, Ego. With love.)

It's only political because you make it so. If it upsets you to see black people you've got some serious personal issues to work out. And you always have the choice to go hang with the Paranid or Teladi... and not on our forum.
Funny how they JUST patched something that was making spawns weirdly slanted, and yet some people who apparently can't help but tally the races of the human NPCs they encounter decide there's a political agenda at work when they think the spawns are slanted.

Possibly, the simpler explanation, if it's anything but random... is that they are also bugged.
Last edited by Phoynix on Tue, 4. Dec 18, 15:57, edited 1 time in total.
gastovski
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Re: ARGON RACE

Post by gastovski »

this why i've downloaded a mod that changes many blacks npc to white from nexusmods. the mod is removed but pm me if you want.
banghead
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Re: ARGON RACE

Post by banghead »

i dont want a mod .. i want my real argons and please ffs stop philosophising about your racist theories.

What iam pointing out is not racist, its LORE WISE WRONG and need to be adressed, look at the pics from old x titles, and look at argons now.
I wonder why teladis aint look like unicorns and paranids aint green argons.
Commander_K
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Re: ARGON RACE

Post by Commander_K »

The X Encyclopedia says:
The Argon are hominids of the species Homo sapiens and are genetically identical to Terrans.
So they literally look exactly like humans. So what you are talking about is "lore wise bull".

Edit:

It also says:
Argon are bipedal hominids of the species Homo sapiens. They remain genetically identical to their Terran ancestral stock: the comparatively short period of separation of 1,000 years is not sufficiently long to permit the emergence of a subspecies.

There are little to no physiological differences between Argons and Terrans. There exist, however, some external characteristics common to most if not all Argon which go together to form the "Argon archetype": the tendency to straight, black hair, a slightly darker shade of skin than most Terrans and an above-average height.
Last edited by Commander_K on Tue, 4. Dec 18, 16:11, edited 1 time in total.
Phoynix
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Re: ARGON RACE

Post by Phoynix »

Banghead
ALSO just FYI...
Everyone should be white or more.

20000 years ago Europeans were black, the lower level of skin pigment was an adaptation due to lower light levels in Europe and FYI darker skinned races are known to easily get sick due to vitamin D deficiency in extreme Northern/Southern climes.

If Humans did evolve with vast majority living in space we would likely become extremely pale to the point perhaps even translucent skin so we could create enough Vitamin D from ship lightning.


Lore wise if their was a calamity that results in majority of space based population dying then if the replacements from planets were from a very harsh star with alot of UV output they could be black as we see... and Their was the whole crisis with the gate network so it could quite frankly be lore based.
banghead
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Re: ARGON RACE

Post by banghead »

Commander_K wrote: Tue, 4. Dec 18, 16:08 The X Encyclopedia says:
The Argon are hominids of the species Homo sapiens and are genetically identical to Terrans.
So they literally look exactly like humans. So what you are talking about is "lore wise bull".

Edit:

It also says:
Argon are bipedal hominids of the species Homo sapiens. They remain genetically identical to their Terran ancestral stock: the comparatively short period of separation of 1,000 years is not sufficiently long to permit the emergence of a subspecies.

There are little to no physiological differences between Argons and Terrans. There exist, however, some external characteristics common to most if not all Argon which go together to form the "Argon archetype": the tendency to straight, black hair, a slightly darker shade of skin than most Terrans and an above-average height.
Yeah ok, x encyclopedia booklet, so wheres the archetype. Thanks for backing up my claim with the print sauce.

This is my sauce https://translate.google.com/translate? ... %3DArgonen

"Mr Gunner and his surviving fleet settled on the Planet Four in the Sonra System. Around 2215. After is death it has been renamed to Argon or Argon Prime. It has been a small exiled goverment. Either by mixing with a local race on Four, or by mutation the argons became what they looked like. Still the official language is japanese, and only some speak english whats used to be the "goner language" and as far as i remember correctly, the goners appeared in x2 the threat and their leader was the guy from xbtf that landed with his xperimental ship in 2912.

frickin 700 years passed. And the Argons looked like they used to in my first post. So the "explanation" you are talking about is lore wise bull. The Argon race defined themselfes either due influence of a native gene pool or due mutation. And now they like hey wtf nothing happend wer are 100% humans from all over the world to show some diversity in video games <3
Gimme my Argons back <3"
banghead
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Re: ARGON RACE

Post by banghead »

Phoynix wrote: Tue, 4. Dec 18, 16:08 Banghead
ALSO just FYI...
Everyone should be white or more.

20000 years ago Europeans were black, the lower level of skin pigment was an adaptation due to lower light levels in Europe and FYI darker skinned races are known to easily get sick due to vitamin D deficiency in extreme Northern/Southern climes.

If Humans did evolve with vast majority living in space we would likely become extremely pale to the point perhaps even translucent skin so we could create enough Vitamin D from ship lightning.


Lore wise if their was a calamity that results in majority of space based population dying then if the replacements from planets were from a very harsh star with alot of UV output they could be black as we see... and Their was the whole crisis with the gate network so it could quite frankly be lore based.
Good points there,

but first
between settling and current game time aprox 700 years passed. With game time iam talking about all x titles happend from 2912 to x4 year, os like 100 years. Turning black wont happen in max 1 generation. from albion to now.

second
Argon prime used to have 2 suns and a sun strength of 150% during the games http://x-lexikon.bosl.info/index.php?title=Argon_Prime
this would match your claim
Commander_K
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Re: ARGON RACE

Post by Commander_K »

banghead wrote: Tue, 4. Dec 18, 16:24
Commander_K wrote: Tue, 4. Dec 18, 16:08 The X Encyclopedia says:
The Argon are hominids of the species Homo sapiens and are genetically identical to Terrans.
So they literally look exactly like humans. So what you are talking about is "lore wise bull".

Edit:

It also says:
Argon are bipedal hominids of the species Homo sapiens. They remain genetically identical to their Terran ancestral stock: the comparatively short period of separation of 1,000 years is not sufficiently long to permit the emergence of a subspecies.

There are little to no physiological differences between Argons and Terrans. There exist, however, some external characteristics common to most if not all Argon which go together to form the "Argon archetype": the tendency to straight, black hair, a slightly darker shade of skin than most Terrans and an above-average height.
Yeah ok, x encyclopedia booklet, so wheres the archetype. Thanks for backing up my claim with the print sauce.

This is my sauce https://translate.google.com/translate? ... %3DArgonen

"Mr Gunner and his surviving fleet settled on the Planet Four in the Sonra System. Around 2215. After is death it has been renamed to Argon or Argon Prime. It has been a small exiled goverment. Either by mixing with a local race on Four, or by mutation the argons became what they looked like. Still the official language is japanese, and only some speak english whats used to be the "goner language" and as far as i remember correctly, the goners appeared in x2 the threat and their leader was the guy from xbtf that landed with his xperimental ship in 2912.

frickin 700 years passed. And the Argons looked like they used to in my first post. So the "explanation" you are talking about is lore wise bull. The Argon race defined themselfes either due influence of a native gene pool or due mutation. And now they like hey wtf nothing happend wer are 100% humans from all over the world to show some diversity in video games <3
Gimme my Argons back <3"
The official X Encyclopedia doesn't say anything about mutations or natives, so that's at best fan-fiction. Argons look just like (dark-skinned) humans.
banghead
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Re: ARGON RACE

Post by banghead »

some external characteristics common to most if not all Argon which go together to form the "Argon archetype

and dark skin tone doesnt mean black i.e

i showed enough facts from first to last post, i belive you have no point rather trying to oppose.
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JamesTheClarke
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Re: ARGON RACE

Post by JamesTheClarke »

I really take no issue with the "increased" diversity in the Argon NPCs, all they did was update the NPC diversity to match with the already established lore. All of the humans/Argons look really ugly or even creepy at times and they are quite badly animated, but they are lore-friendly.


What does bother me greatly though as an Argon main from X2 and X3 is the massive departure of classic Argon ship design with its sleek, rounded and narrow designs giving them a clear identity separate from their Terran ancestors?

However, now their ships look suspiciously Terran with the flat surfaces and wide angled shapes. The frigate and fighters all look like they came fresh out of the Terran catalogue.

Where are the Colossus, the Mammoth, the Titan and most of all my beloved Nova? #NotMyArgons


I already miss the hulking rectangular Teladi ships that were apparently abandoned in X Rebirth, please don't take my Nova away too! :D :cry:
Last edited by JamesTheClarke on Tue, 4. Dec 18, 17:03, edited 1 time in total.
Tomonor
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Re: ARGON RACE

Post by Tomonor »

Nathan R. Gunne's fleet wasn't the only surviving members of the human race, though.

The Free State of Solara (Aldrin colonies today), Perfect X, Proxima Centauri (Brennan's Triumph sector today) were all fully populated colonies that were stuck in the gate network. Although Solara disagreed with the Argon Federation's principles and disconnected their jumpgate from the rest, there was still lots of surviving humans who had been living in the new world for a maximum period of 100 years or so. Now add 700 years to the equation and we are at the present point. This isn't enough time for evolution and race mixing to fully kick in and to everyone become, well, typical "Argon-asian".
JamesTheClarke wrote: Tue, 4. Dec 18, 16:54 However, now their ships look suspiciously Terran with the flat surfaces and wide angled shapes. The frigate and fighters all look like they came fresh out of the Terran catalogue.

Where are the Colossus, the Mammoth, the Titan and most of all my beloved Nova? #NotMyArgons
Well, do you want the logical answer, or the in-universe answer?

Logical: the new ships have to compensate and use-out the engine's capabalities. Hence, every ship gets ceiling docking pads, and they have moving parts for eye-candy, so it convinces the potential buyers that this is a cool game.

In universe: after the gates have shut down, individual sectors had to work from what they had available. The general consensus was that they had to lower the amount of resources the ships can be produced with. That resulted in the boxy looking ships of Rebirth, and the now oddly old-school looking ships of Argon, which is even explained in the Encyclopedia. Most of the Argon ship designs you see now are the products of the Antigone Republic, while the older designs came out from Argon Prime and Omicron Lyrae repsectively.

Also, fun fact: most of the ship designs in this game are a throwback to older titles. The Discoverer, Falcon is a detailed version of the X-BtF discoverer; the Buzzard is an edgy looking X2 design, the Paranid/Xenon ships all took the inspiration from the X3 games. Also, the general Argon textures are a throwback to the X-BtF/X2 Argon textures, looking more "human". The Terran ships are probably still straight up Apple products, though.
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JamesTheClarke
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Re: ARGON RACE

Post by JamesTheClarke »

repatomonor wrote: Tue, 4. Dec 18, 16:56 In universe: after the gates have shut down, individual sectors had to work from what they had available. The general consensus was that they had to lower the amount of resources the ships can be produced with. That resulted in the boxy looking ships of Rebirth, and the now oddly old-school looking ships of Argon, which is even explained in the Encyclopedia. Most of the Argon ship designs you see now are the products of the Antigone Republic, while the older designs came out from Argon Prime and Omicron Lyrae repsectively.
A fellow lore-nerd, yay! I never gotten into Rebirth, I saw the Teladi ships and the lack of flyable ships (aaaand the early reviews) so I just treated it as a non-canon spin-off. Thus I'm a bit behind on what changed in the storyline during Rebirth. I got some bits and pieces such as the gates being shut down. In X4 v1.1 my Encyclopedia entries were not working yet, haven't tried in v1.2 so far.

If you indulge me, do you know why and how the Teladi ships were changed to their current design? I just think it clashes so hard with everything I know about them. Don't get me wrong, I think the spore ships look hella cool and I would have been fully on board with those as a basis for an entirely new faction. Every time I see the delicate circle trading stations of the Teladi I cringe a bit - a Teladi station in my head should be a giant rectangular hulking mass of scrap metal and loose wires.


Agreed on the Paranid ships, I love that they take major influences from X3 but have updated elements in there too. Their ships and stations look amazing - really fitting them greatly.
Tomonor
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Re: ARGON RACE

Post by Tomonor »

JamesTheClarke wrote: Tue, 4. Dec 18, 17:10 A fellow lore-nerd, yay! I never gotten into Rebirth, I saw the Teladi ships and the lack of flyable ships (aaaand the early reviews) so I just treated it as a non-canon spin-off. Thus I'm a bit behind on what changed in the storyline during Rebirth. I got some bits and pieces such as the gates being shut down. In X4 v1.1 my Encyclopedia entries were not working yet, haven't tried in v1.2 so far.

If you indulge me, do you know why and how the Teladi ships were changed to their current design? I just think it clashes so hard with everything I know about them. Don't get me wrong, I think the spore ships look hella cool and I would have been fully on board with those as a basis for an entirely new faction. Every time I see the delicate circle trading stations of the Teladi I cringe a bit - a Teladi station in my head should be a giant rectangular hulking mass of scrap metal and loose wires.
Yeah, I have always closely followed the lore of this game, that's why I also tend to sperg out on Egosoft when they disregard their previously instated rules.

It's explained in Rebirth's Encyclopedia, the Teladi also had to make budget-cuts. The result was the mushroom-design.
The question is, how in the bloody hell did they pass on the design to a completely different part of the universe. I know the Teladi who are born in space are clones of their former mother, but to think alike even millions of lightyears away...
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banghead
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Re: #NotMyArgons ARGON RACE and SHIPS

Post by banghead »

Teladi males kinda extinct except on ianamus zura their home planet. The Teladi in space are the kinda exiles ner great profit and seizwell their "capital" from xbtf. And yeah ofc they are literally natural clones of their parent, though they are hermaphrodites and aswell males and females can breed with themselfs as far as i understood.

but hey we talk about ****** argons here, of course we can start another topic why the lizards look so ugly aswell.
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JamesTheClarke
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Re: ARGON RACE

Post by JamesTheClarke »

repatomonor wrote: Tue, 4. Dec 18, 17:14Yeah, I have always closely followed the lore of this game, that's why I also tend to sperg out on Egosoft when they disregard their previously instated rules.

It's explained in Rebirth's Encyclopedia, the Teladi also had to make budget-cuts. The result was the mushroom-design.
The question is, how in the bloody hell did they pass on the design to a completely different part of the universe. I know the Teladi who are born in space are clones of their former mother, but to think alike even millions of lightyears away...
I did so in the past as well, but I think my lore gap is greater than expected due to skipping Rebirth completely. Is there an encyclopedia available outside of the game? Did a cursory search online and the best fan wiki is nowadays defunct.

Is there a reason aside from the gate shutdown for the budget cuts? Or was that the main trigger? How did other realms cope with this? From screenshots online I believe Split, Paranid and Boron ships stayed fairly close to their original designs. Did they not have to tighten the belt?


Edit: sorry for the off-topic discussion. :wink:

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