Hello Folks anyone able to help me with the following
1. Where can I sell personnel inventory items? or can I transfer pilot inventory items to main cargo?
2. Why on earth is there 2 inventories? Surely cargo you pick up should go into your ship cargo.
3. If pilot bails in combat and I take the ship do I need a captain to pilot it to a shipyard or is there autopilot.
4. Where is all the encyclopedia entries?,went to buy some ship upgrades and none of the items have information explaining what they do.
A couple of questions.
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Re: A couple of questions.
1) sell inventory items at a trader - they will be located somewhere at the landing dock under a hologram of a shopping cart. It may be a long way away from your ship but I have always found one. The trader may not buy everything you want to sell. Additionally, you will find a crafting station there.
2) Personal inventory items are typically small (maybe not always) but are separate from the ships inventory so (I think) they will travel with you when you teleport.
3) I have not done this but many people have said that you will need a crew member with you to take control of the ship. Also there is talk of having to perform a 'decode' mission to get in. I also read something about shields preventing this so don't repair to captured ship first.
4) The X games encyclopedia adds entries as you encounter things. I found my way to a wharf and looked at refitting my ship. After that there were many entries about engines, weapons, etc. I don't think they were there before I actually tried to upgrade.
Hope this helps!
2) Personal inventory items are typically small (maybe not always) but are separate from the ships inventory so (I think) they will travel with you when you teleport.
3) I have not done this but many people have said that you will need a crew member with you to take control of the ship. Also there is talk of having to perform a 'decode' mission to get in. I also read something about shields preventing this so don't repair to captured ship first.
4) The X games encyclopedia adds entries as you encounter things. I found my way to a wharf and looked at refitting my ship. After that there were many entries about engines, weapons, etc. I don't think they were there before I actually tried to upgrade.
Hope this helps!
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Re: A couple of questions.
I can confirm that you need a crew member on your own ship in order to take control of another disabled ship. What you have to do is get up from the control seat and the crew member will take control of your ship. Then fly over to the disabled ship yourself in your space suit and scan it and decode a little node thing on it. After that you can request docking from it and board it. It seems counter-intuitive but you can't send the crew member over to do this. You have to do this yourself. This means there is apparently no way to assign the crew member to the new ship until you haul it back to a station and dock both ships. As far as I can tell there is no way to capture more than one ship at a time regardless of how many crew you have. The game forces you to haul them back one at a time. Just assume nobody else in the entire X universe knows how to use a space suit except you and it kind of makes sense. Otherwise it is incomprehensibly derp.
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Re: A couple of questions.
CorrectParGellen wrote: ↑Mon, 3. Dec 18, 23:37 I can confirm that you need a crew member on your own ship in order to take control of another disabled ship. What you have to do is get up from the control seat and the crew member will take control of your ship. Then fly over to the disabled ship yourself in your space suit and scan it and decode a little node thing on it. After that you can request docking from it and board it.
Incorrect: you have to have at least 1 marine assigned to a ship in order for it to remotely board an abandoned ship (yes this can be done with multiple ships as targets or as your marine carrieers, whether or not you're physically onboard). Marines have to be assigned when hired or repurposed when dockedIt seems counter-intuitive but you can't send the crew member over to do this. You have to do this yourself. This means there is apparently no way to assign the crew member to the new ship until you haul it back to a station and dock both ships.
Wiki X:R 1st Tit capping
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
I know how to spell teladiuminumiumium, I just don't know when to stop!
Dom (Wiki Moderator)
DxDiag
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
I know how to spell teladiuminumiumium, I just don't know when to stop!
Dom (Wiki Moderator)

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Re: A couple of questions.
Even if you don't have marines on board, you can, in fact, turn captains into marines on-the-fly. If you have a captain on your ship, let them sit in the cockpit, then talk to them and select "work for me elsewhere", select the same ship and select the job as marine. They will get up and go the back. Now, they won't pilot your ship anymore, but you can launch them to capture a ship now and they will become the pilot of your captured ship.