[REQUEST] Hire Taxi Service

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Jawms
Posts: 349
Joined: Thu, 30. Dec 10, 06:13
x4

[REQUEST] Hire Taxi Service

Post by Jawms »

Keep getting abducted by NPCs? Just ask the pilot if he can fly you to a destination!

It would only benefit new saves, but would be (in my opinion) a quite elegant fix to the abductions.
XTC0R
Posts: 401
Joined: Sat, 1. Dec 18, 19:58
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Re: [REQUEST] Hire Taxi Service

Post by XTC0R »

+1
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mossfootx
Posts: 150
Joined: Fri, 23. Dec 05, 20:32
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Re: [REQUEST] Hire Taxi Service

Post by mossfootx »

Heck, even create a taxi service that flies betweeen stations, can be hailed from any inactive landing pad, and can take NPCs to different locations just to add some life to the world!
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joshuader6
Posts: 14
Joined: Fri, 20. Mar 09, 22:01
x3tc

Re: [REQUEST] Hire Taxi Service

Post by joshuader6 »

That reminds me of the "TP" Ship Class in X3.
I don't know if it was a script, but I used to have a Save there where I had some small M5 ships as Taxis and some TP ships for the inter-sector Transport.
Zero_Anna
Posts: 6
Joined: Sun, 2. May 04, 15:12
x4

Re: [REQUEST] Hire Taxi Service

Post by Zero_Anna »

+1 Million ;)

please also player usable, had some issues where all my ships wher on buisness and i was lost on a Station
Balmung
Posts: 9
Joined: Tue, 4. Dec 18, 06:58
x4

Re: [REQUEST] Hire Taxi Service

Post by Balmung »

Yeah, nice Idea, but it should cost some Credits, depending on the distant?

But the NPC should also react when you are on his ship, because you are a stowaway.

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