I never like to assume bugs unless obvious, but at this stage of release i have to consider it is.
I was exploring a Station like I do. Went down into one of those teleport portals and went to the `Bridge`. At the time I thought it was the bridge of the Station, but it, in fact was the bridge of a nearby cargo ship. I had to go do something in reality, came back and saw that now I was in space on this cargo ship. I went to teleport back to the Station- I can`t. Looks like the telport is limited by range.
Finally, the cargo ship stopped at another Station and I got off. But now i`m stuck on this other Station. I can`t get my personal ship. I can`t recall it. It`s stuck Light years away on the original station!
I`ve been running around for hours trying to find alternative ways. Even caught another ship, but that never got me close enough. Got out in my space suit and to my shock ran out of oxygen and suffocated!
Shift-D just brings me to the Station i`m stuck on.
Am I screwed? Is there a way to get back to my ship?
I think I`m screwed... Or is this a bug?
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- Posts: 1626
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I think I`m screwed... Or is this a bug?
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)
"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)
"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
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- Posts: 1626
- Joined: Tue, 11. May 04, 15:34
Re: I think I`m screwed... Or is this a bug?
No?
I guess nobody knows , or if they do, chooses not to help.
Guess it`s a restart then...
I guess nobody knows , or if they do, chooses not to help.
Guess it`s a restart then...
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)
"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)
"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
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- Posts: 349
- Joined: Thu, 30. Dec 10, 06:13
Re: I think I`m screwed... Or is this a bug?
Getting abducted by NPC ships is totally a thing. Hiring a pilot for your ships is imperative because of this. If you have a pilot you can order your ship to fly to the station/ship you are on, or to rendezvous with you in a spacesuit.
Possible gameplay opportunity here though: Hire ships to taxi you around. Like the "Need to get out of here fast" missions. This would be a much better fix to the abduction problem than simply disallowing an NPC to take off with a player onboard.
Possible gameplay opportunity here though: Hire ships to taxi you around. Like the "Need to get out of here fast" missions. This would be a much better fix to the abduction problem than simply disallowing an NPC to take off with a player onboard.