
After years of post-X3TC inactivity, I felt a sudden craving to get back into the X-Universe, so got my hands on Albion Prelude. After close to 500 hours in the game (and almost as many browsing this forum and other online resources), a few questions remain that I'm hoping some lingering old-timers can help me with... Here goes :
1) Rare M3's : I have never encountered either the Skate Prototype nor the Susanowa Prototype (i.e. they're not even listed in my encyclopedia), but I am very much looking forward to add them to my collection. Can they be found at all in AP??
2) Nova Prototype : I regularly stumble upon Argon Hi-Tech Traders, and shot down a few while trying to cap them. Turns out their morale is always in the 20+ and no amount of PBE or ID can get them to bail, even with a highish combat rank... Is it a matter of blowing them up until they hopefully respawn with lower morale, or should I just give up on them?
3) Speed & rudder optimisation 'pandora' crates found in UFJD sectors : can anyone confirm what the probability is to find either of those crates? I read several empirical data points on this in different threads, but never an exact number based on the game source code.
4) Stilll on UFJD pandora crates : I'm building up a Griffon as my new player ship and got 9 such crates so far (6 x rudder and 3 x speed). Unlike each of the original 8 pandora crates scattered across the universe (which I overtuned my Hyperion with), the UFJD-found ones appear to always give the same bonus : ~7 m/s speed, and ~0.2 RPM. At least on an M7. So my question is : does this bonus vary per ship class (e.g. would it be a higher incremental bonus if I were to take those crates with an M6 or M3, and lower with an M2 or M1)? I know I can just try for myself with a different ship, but just finding a single crate takes hours..!
5) Combat rank : Are there any figures on how many points are credited towards the next rank per destroyed ship class? I'd like to take a shot at X-Trem but I understand it's a looooong way to go, so would like to know whether it's more easily achieved by destroying capital ships, or swarms of fighters (for instance by leaving my ship in front of a Xenon shipyard that'll continuously spawn fighters)...
I know these are very nitty-gritty questions but since they haven't been answered anywhere else (at least not in a language I speak!), I hope there is some value in revisiting them.
Thanks in advance!