Star Wars Mod by mikhailskatchkov reborn.
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
-
- Posts: 8
- Joined: Tue, 5. May 09, 18:37
mikhailskatchkov wrote:You might be the only one with this problem.reaperthegrim wrote:Made an account just to ask some questions.![]()
1. Where are all the shipyards located?
2. can we please get a ship stat spreadsheet or something similar?
3. I found a bug when I am in the mandalorian sector. When I enter the shipyard my game crashes and I don't have a choice but to manually shut my pc down by holding the power button. Can i solve this?
Thats all! I am enjoying this mod so much.
Can anyone confirm?
regarding shipyards.
common Rebel ships sold in all Argon and some Boron shipyards, Most Correllian ships in Otas Shipyards
Imperial ships in ATF shipyards, most in Bastion system and in the starting Imperial system.
Other ships in Pirate/Teladi shipyards, for really old ships and some republic ships "Teladi Classics" Shipyard in "PTNI headquarters."
I tried it four times, each time with a different ship, my game didn't crash.
-
- Posts: 2
- Joined: Fri, 30. Dec 16, 04:27
-
- Posts: 2
- Joined: Fri, 30. Dec 16, 04:27
-
- Posts: 4
- Joined: Thu, 29. Dec 16, 11:40
Systemlord Anubis wrote:mikhailskatchkov wrote:You might be the only one with this problem.reaperthegrim wrote:Made an account just to ask some questions.![]()
1. Where are all the shipyards located?
2. can we please get a ship stat spreadsheet or something similar?
3. I found a bug when I am in the mandalorian sector. When I enter the shipyard my game crashes and I don't have a choice but to manually shut my pc down by holding the power button. Can i solve this?
Thats all! I am enjoying this mod so much.
Can anyone confirm?
regarding shipyards.
common Rebel ships sold in all Argon and some Boron shipyards, Most Correllian ships in Otas Shipyards
Imperial ships in ATF shipyards, most in Bastion system and in the starting Imperial system.
Other ships in Pirate/Teladi shipyards, for really old ships and some republic ships "Teladi Classics" Shipyard in "PTNI headquarters."
I tried it four times, each time with a different ship, my game didn't crash.
Can you try it with the imperial vigil class corvette? If it still doesn't crash then it has to be my graphic options.
-
- Posts: 4
- Joined: Thu, 29. Dec 16, 11:40
-
- Posts: 8
- Joined: Tue, 5. May 09, 18:37
reaperthegrim wrote:Systemlord Anubis wrote:mikhailskatchkov wrote:You might be the only one with this problem.reaperthegrim wrote:Made an account just to ask some questions.![]()
1. Where are all the shipyards located?
2. can we please get a ship stat spreadsheet or something similar?
3. I found a bug when I am in the mandalorian sector. When I enter the shipyard my game crashes and I don't have a choice but to manually shut my pc down by holding the power button. Can i solve this?
Thats all! I am enjoying this mod so much.
Can anyone confirm?
regarding shipyards.
common Rebel ships sold in all Argon and some Boron shipyards, Most Correllian ships in Otas Shipyards
Imperial ships in ATF shipyards, most in Bastion system and in the starting Imperial system.
Other ships in Pirate/Teladi shipyards, for really old ships and some republic ships "Teladi Classics" Shipyard in "PTNI headquarters."
I tried it four times, each time with a different ship, my game didn't crash.
Can you try it with the imperial vigil class corvette? If it still doesn't crash then it has to be my graphic options.
Hi. Just made a save game and bought a vigil class and tried it, my game still didn't crash.
-
- Posts: 25
- Joined: Fri, 15. Nov 13, 11:33
doesnt crash for me, must be you, docked there with every single imperial ship available.3. I found a bug when I am in the mandalorian sector. When I enter the shipyard my game crashes and I don't have a choice but to manually shut my pc down by holding the power button. Can i solve this?
Is there an easy way to check what weapons bays are working correctly? Seem like some ships have issues with that.
greetings
I'm from Germany and speak english! ^.^
-
- Posts: 859
- Joined: Mon, 13. Feb 12, 17:23
Name the ship name and we fix the mistakes.
greetings

greetings
[ external image ] Dif-tor heh smusma (Lebet lang und in Frieden – vulkanischer Gruß), Cockpitsammlung, Spieler HQ aktivieren, XENON-DAE
-
- Posts: 25
- Joined: Fri, 15. Nov 13, 11:33
The ships are currently known with gun bay issues are:
Imperial Gozanti Cruiser
Imperial light Cruiser
*YT-1300
I can't afford ships as the destryoer XL currently, but the fact that the light cruiser doesn't work well destroys my game experience since I heavily lack firepower. (Vigil is to weak and capital ships like victory dont have enough energy or just to slow)
That's why I asked if there are a way to fast check that.
*Yt-1300 = I was flying it early game when I managed to capture one in my imperial campaign but didn't used it anymore since bottom bays were not working? Cant remember well, but energy output was to low either way ^.^
Once I have enough money I could go threw every single ship and test them
Imperial Gozanti Cruiser
Imperial light Cruiser
*YT-1300
I can't afford ships as the destryoer XL currently, but the fact that the light cruiser doesn't work well destroys my game experience since I heavily lack firepower. (Vigil is to weak and capital ships like victory dont have enough energy or just to slow)
That's why I asked if there are a way to fast check that.
*Yt-1300 = I was flying it early game when I managed to capture one in my imperial campaign but didn't used it anymore since bottom bays were not working? Cant remember well, but energy output was to low either way ^.^
Once I have enough money I could go threw every single ship and test them
I'm from Germany and speak english! ^.^
-
- Posts: 816
- Joined: Sat, 5. Apr 08, 23:11
Hey Cekura,Cekura wrote:The ships are currently known with gun bay issues are:
Imperial Gozanti Cruiser
Imperial light Cruiser
*YT-1300
I can't afford ships as the destryoer XL currently, but the fact that the light cruiser doesn't work well destroys my game experience since I heavily lack firepower. (Vigil is to weak and capital ships like victory dont have enough energy or just to slow)
That's why I asked if there are a way to fast check that.
*Yt-1300 = I was flying it early game when I managed to capture one in my imperial campaign but didn't used it anymore since bottom bays were not working? Cant remember well, but energy output was to low either way ^.^
Once I have enough money I could go threw every single ship and test them
Just wait a few more days, major update coming, just keep listing the ships you know have problems and exactly what they are, like lack of power, shields or speed.
I haven't gotten around to doing balancing, trying to do it as i go.
If ship balance is critical for you right now, download "X3 editor 2" open up the mods 0.9 cat and navigate to addon/types/TShips, you can edit speed/hull/shields and power there.
-
- Posts: 816
- Joined: Sat, 5. Apr 08, 23:11
Happy New Year
Happy New Year!!!
https://s26.postimg.org/o5eb1ql8p/a2mqz_Ow_700b.jpg




{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}
https://s26.postimg.org/o5eb1ql8p/a2mqz_Ow_700b.jpg




{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}
-
- Posts: 7
- Joined: Sat, 2. Apr 16, 15:15
-
- Posts: 25
- Joined: Fri, 15. Nov 13, 11:33
Happy new year everyone ^.^
Currently there is no LU compatibility (but its planned!!! HYPE!!).
There is a ship pack, tho.
Currently there is no LU compatibility (but its planned!!! HYPE!!).
There is a ship pack, tho.
If you want to play the current mod, use a clean installation of X3:AP (you can add some scripts tho)mikhailskatchkov:
Download link for Litcubes light Fighter/Freighter pack
**link removed, X2**
Alliance orientated ships sold at "CloudBase South East"
Imperial at "Terran D"
I'm from Germany and speak english! ^.^
-
- Posts: 7
- Joined: Sat, 2. Apr 16, 15:15
-
- Posts: 1633
- Joined: Mon, 14. Apr 08, 17:03
-
- Posts: 25
- Joined: Fri, 15. Nov 13, 11:33
We must wait what mik and Klaus sais then. Sorry for my newbie helpout, but it should workSo I did a fresh Install of AP installed LU's and just the Star Wars fighter/Freighter pack and still no weapon sounds or engine sounds I tried changing ships and still have an issue...I uninstall the ship pack and my sound returns.

Besides that, the tractor beam is not working for me (atleast not in a mercury) maybe its my handling? Please assist me ^.^
I have enough energy with me and enough space between me and the station, but for some reason the beam wont appear when I shoot.
Also one of my commercial agents is not working properly anymore.
I checked all options but he still sais "CA in attendance". (playing the game on german so I dont know 100% right line)
This happened after I accidently made a station (I dont know how) unfriendly to me in the same sector, the base is close to it.
Besides that noone buys wares from the station anymore, even when the price is the lowest.
Is that a general issue or something mod related?
I tried to move the station with the tractor beam but the beam doesnt work.
First I thought must be something with the station options or ship options but I double checken, replaced the ship and the pilot but nothing works.
Any suggestions?
I'm from Germany and speak english! ^.^