X: Rebirth Performance Issues & Paid DLC, Really?
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X: Rebirth Performance Issues & Paid DLC, Really?
Oh, yeah! Still having some weird performance issues at times. Game is coming to a crawl and weird FPS drops at times. It really shouldn't... Also UI Freezes sometimes. Giving 4.0 a shot worth it for solving it? Tips in FAQ is not really working out.
Now Secondly, this might come across as harsch... I've been an Egosoft Supporter a long time. I've got boxed AND steam copies of just about everything from X2 to X: Rebirth. Heck, I even pre-ordered some of your games, X: Rebirth included unfortunately. I could barely even play the hot mess that was Rebirth for the first few weeks due to an insane amount of issues.
No possibility of refund either, so I was stuck with it. At full prebook pricing! I revisited a few months later and it was still close to unplayable no matter how hard I tried to enjoy it. Performance issues, crashes, broken mission-chains all the time, retard AI messing up. You name it...
Now I come back to the game with the 4.0 patch coming up and thought, huh. Maybe it's playable now, over two years later? Only to discover that the DLC that adds much needed content, that should have been in the game is another 10 Euro?! I thought it was supposed to be given away to us poor sods that prebooked the game. Nope, or well, it was free for a little while only it seems. If you happened to have missed it due to whatever reason, you're cooked! Come on Egosoft, the least you could do would be to offer it to every prebooker out there. We payed premium for a game that could not be run properly for a long time. And a lot of us didn't look at it for over a year due to the massive dissapointement. Only to come back to paid DLC.
DXdiag copy-paste more or less:
3.8Ghz Intel Xeon Hexacore w/HT
48GB Ram
GTX 970
Windows 10 Pro (Fresh install)
Drivers and DX up to date as per today.
Asus Xonar STX
Dell U2713 monitor
2x Samsung 850 Pro SSD @ Raid 0
Now Secondly, this might come across as harsch... I've been an Egosoft Supporter a long time. I've got boxed AND steam copies of just about everything from X2 to X: Rebirth. Heck, I even pre-ordered some of your games, X: Rebirth included unfortunately. I could barely even play the hot mess that was Rebirth for the first few weeks due to an insane amount of issues.
No possibility of refund either, so I was stuck with it. At full prebook pricing! I revisited a few months later and it was still close to unplayable no matter how hard I tried to enjoy it. Performance issues, crashes, broken mission-chains all the time, retard AI messing up. You name it...
Now I come back to the game with the 4.0 patch coming up and thought, huh. Maybe it's playable now, over two years later? Only to discover that the DLC that adds much needed content, that should have been in the game is another 10 Euro?! I thought it was supposed to be given away to us poor sods that prebooked the game. Nope, or well, it was free for a little while only it seems. If you happened to have missed it due to whatever reason, you're cooked! Come on Egosoft, the least you could do would be to offer it to every prebooker out there. We payed premium for a game that could not be run properly for a long time. And a lot of us didn't look at it for over a year due to the massive dissapointement. Only to come back to paid DLC.
DXdiag copy-paste more or less:
3.8Ghz Intel Xeon Hexacore w/HT
48GB Ram
GTX 970
Windows 10 Pro (Fresh install)
Drivers and DX up to date as per today.
Asus Xonar STX
Dell U2713 monitor
2x Samsung 850 Pro SSD @ Raid 0
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Tbh, i dont have problem with paying for DLC and you shouldn't have either if you could afford all previous titles.
What bother me though is that most of the "improvements" that will come with new exp were already available through various mods.
Basically it looks like ES just took stuff from most player made mods and put it together under one tittle as paid DLC.
Let's just hope that at least this improved AI will be better than these made by players.
What bother me though is that most of the "improvements" that will come with new exp were already available through various mods.
Basically it looks like ES just took stuff from most player made mods and put it together under one tittle as paid DLC.
Let's just hope that at least this improved AI will be better than these made by players.
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The teladi outpost DLC was free for anyone that had rebirth, but you had to redeem the free DLC before a certain month passed...
Basically, everyone who wanted the Teladi outpost DLC got it free, as for the new DLC Yeh you have to pay!
Just thank the stars egosoft wasn't more like EA!
Although this game will never be what I want (X4) I do belive it is now pretty good value for the money I paid. The free DLC they gave was nice, and the small price for this very large DLC is very good!
Call of Duty would have charged you £10 for 3 new maps!!
Basically, everyone who wanted the Teladi outpost DLC got it free, as for the new DLC Yeh you have to pay!
Just thank the stars egosoft wasn't more like EA!
Although this game will never be what I want (X4) I do belive it is now pretty good value for the money I paid. The free DLC they gave was nice, and the small price for this very large DLC is very good!
Call of Duty would have charged you £10 for 3 new maps!!
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Re: X: Rebirth Performance Issues & Paid DLC, Really?
Either you have serious issues with your rig, or i'm calling bullsh*t on this one.dasv wrote:DXdiag copy-paste more or less:
3.8Ghz Intel Xeon Hexacore w/HT
48GB Ram
GTX 970
Windows 10 Pro (Fresh install)
Drivers and DX up to date as per today.
Asus Xonar STX
Dell U2713 monitor
2x Samsung 850 Pro SSD @ Raid 0
I'm running the game on i7 3770k, 16GB of Ram and MSI GTX970 4G, and i have no noticable issues. Oh, Also, Dell U2415, Samsung EVO pro 250Gb and all the settings are cranked up to max.
No - i don't have 60FPS all the time, but actually - i have 50ish in 90% of my gametime. Systems like Devries and Maelstrom run on fixed 60FPS almost all the time.
The only time i have FPS drops are fast turn-arounds in Albion or Omicron Lyrae and even then I don't have nosedives but drops to around 35-40FPS for a few sec.
Soo... yea. This looks very fishy to me.
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Re: X: Rebirth Performance Issues & Paid DLC, Really?
I love how people keep using this excuse to justify their disrespectful behaviour towards game developers.[/b]dasv wrote:Now Secondly, this might come across as harsch... I've been an Egosoft Supporter a long time.
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The real problem is that you weren't given easy access to a refund as an option shortly after release. Rightly or wrongly that will never change now and you'll have to make your own mind up about the prospect of making further purchases... as do we all.
Personally I think the prospect of a paid DLC will serve a useful purpose of gaguing the current popularity of XR. You are likely to see much of the content recycled into the next game anyhow imho.
Personally I think the prospect of a paid DLC will serve a useful purpose of gaguing the current popularity of XR. You are likely to see much of the content recycled into the next game anyhow imho.
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Re: X: Rebirth Performance Issues & Paid DLC, Really?
Did you post your problem in the "technical support" subforum? Maybe people there will be able to help you with performance issues.dasv wrote:Oh, yeah! Still having some weird performance issues at times. Game is coming to a crawl and weird FPS drops at times. It really shouldn't... Also UI Freezes sometimes. Giving 4.0 a shot worth it for solving it? Tips in FAQ is not really working out.
Alot of the content and fixes that gets added is applied via free updates.Now I come back to the game with the 4.0 patch coming up and thought, huh. Maybe it's playable now, over two years later? Only to discover that the DLC that adds much needed content, that should have been in the game is another 10 Euro?!
You still get buxfixes, GUI improvements, jump drive, SETA and other stuff with the free 4.0 update.
The only thing you'd need the HOL DLC for would be warehouses, addional systems, new weapons, new ships and other stuff. And personally, after testing it in beta, i'll be happy to pay for it as soon as it is released, especially considering it adds alot more universe content than the Teladi DLC.
And i feel nothing wrong with that, seeing how they have been putting out free updates for months/years and they have alot of dedication for fixing their game and making their game better that go above and beyond anything most large game companies do for their games.
I think you confuse the Home of Light DLC, that gets releaed together with the 4.0 update, with the Teladi Outpost DLC.I thought it was supposed to be given away to us poor sods that prebooked the game. Nope, or well, it was free for a little while only it seems.
The Teladi Outpost DLC was free for everyone who accepted it in the generous timespan they offered.
Well, the thing is : How did you miss it.If you happened to have missed it due to whatever reason, you're cooked!
The news were posted in in the forums, the main egosoft page aswell as the steam forums and steam game page that gets shown when you select the game to play. On top of that many gaming news sites wrote articles about free X:R DLC.
They even sent out emails, especially the one titled "X-Universe News 55 - English - Free DLC: The Teladi Outpost" to let everyone know that the TO DLC is free. Did you not read your emails?
Did you read neither the forum, nor the Egosoft webpage, nor the steam game forums, nor the steam game page when starting the game nor gaming news sites nor your emails?
I don't think the steam store can detect the date when your game was registered (it can only detect if you have the game or not) so there is probably no possibility for Egosoft to have the DLC free for those who registered the game before the DLCs launch date while charging 10€ for the rest who bought the game after the DLC release day.
Pretty much every sequel of a game common concepts, code or assets that have been used in previous games of the same series, that's not unique to the X-games but to pretty much all game series and there is nothing wrong with that.BigBANGtheory wrote:Personally I think the prospect of a paid DLC will serve a useful purpose of gaguing the current popularity of XR. You are likely to see much of the content recycled into the next game anyhow imho.
You know what is real gauging? Releasing weapon skins for 5€ each, selling 3 map mappacks for 20€, selling first-day DLC, all the stuff that is happening in the game industry with large game developers. THAT Is gauging.If X:Rebirth was done by Electronic Arts they'd probably charge 5€ per new sector and 10€ per new weapon.
I don't think Egosoft releasing a DLC once a year for 10€ and otherwise absolutely free updates should be considered "gauging".
I'm gladly paying the 10€ to get new content aswell as free updates for me and the rest of the community, even if they don't feel like paying.
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Even when taking that assessment at face value it doesn't seem to make sense.NoMoreDelieverXresourceMi wrote: What bother me though is that most of the "improvements" that will come with new exp were already available through various mods.
Basically it looks like ES just took stuff from most player made mods and put it together under one tittle as paid DLC.
Players miss feature >> player makes mod >> players like mod >> Egosoft introduce related feature >> players are grateful to modder
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It's irresponsible to expect any company to work on a product as a charitable venture.
Unless Egosoft can create revenue sources by selling more copies of X:Rebirth, as well as the DLCs, there is no reason for them to work on improving the game. I'm hopeful this DLC is an absolute stunning financial success. I feel like the company/developers deserve it after the immense work that has gone into making this a fun game to play, after the disastrous launch (not to take blame away from the people at Egosoft responsible for the terrible product at the start).
The DLC is supposed to not only feature new content, including many features put out their by the amazingly talented modding community, but also some new content.
In addition, modding doesn't flourish in a vacuum. I'm not saying whether there could be more support or not, but the fact is Egosoft has been much more supportive of the modding community through official and unofficial channels than the vast majority of publishers. While the modders themselves deserve a huge tip of the hat, the tools are there in the first place because Egosoft has helped to make them available.
Unless Egosoft can create revenue sources by selling more copies of X:Rebirth, as well as the DLCs, there is no reason for them to work on improving the game. I'm hopeful this DLC is an absolute stunning financial success. I feel like the company/developers deserve it after the immense work that has gone into making this a fun game to play, after the disastrous launch (not to take blame away from the people at Egosoft responsible for the terrible product at the start).
The DLC is supposed to not only feature new content, including many features put out their by the amazingly talented modding community, but also some new content.
In addition, modding doesn't flourish in a vacuum. I'm not saying whether there could be more support or not, but the fact is Egosoft has been much more supportive of the modding community through official and unofficial channels than the vast majority of publishers. While the modders themselves deserve a huge tip of the hat, the tools are there in the first place because Egosoft has helped to make them available.
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Re: X: Rebirth Performance Issues & Paid DLC, Really?
Please keep to the discussion at hand and refrain from making personal comments.Kadanz wrote:I love how people keep using this excuse to justify their disrespectful behaviour towards game developers.[/b]dasv wrote:Now Secondly, this might come across as harsch... I've been an Egosoft Supporter a long time.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
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Re: X: Rebirth Performance Issues & Paid DLC, Really?
I think it is gauging because of the history and quite obvious numbers of disenfranchised players, it is the one measure of popularity. I don't object the presence of DLC and I think Egosoft has handled that aspect pretty well by all accounts.Rei Ayanami wrote:Pretty much every sequel of a game common concepts, code or assets that have been used in previous games of the same series, that's not unique to the X-games but to pretty much all game series and there is nothing wrong with that.BigBANGtheory wrote:Personally I think the prospect of a paid DLC will serve a useful purpose of gaguing the current popularity of XR. You are likely to see much of the content recycled into the next game anyhow imho.
You know what is real gauging? Releasing weapon skins for 5€ each, selling 3 map mappacks for 20€, selling first-day DLC, all the stuff that is happening in the game industry with large game developers. THAT Is gauging.If X:Rebirth was done by Electronic Arts they'd probably charge 5€ per new sector and 10€ per new weapon.
I don't think Egosoft releasing a DLC once a year for 10€ and otherwise absolutely free updates should be considered "gauging".
I'm gladly paying the 10€ to get new content aswell as free updates for me and the rest of the community, even if they don't feel like paying.
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I think that was the point he was trying to make.Graaf wrote:If i'm not mistaken the HOL-DLC is also €10 and gives you 3 systems. Whats the difference?Alien2468 wrote:Call of Duty would have charged you £10 for 3 new maps!!

Plus, I'd much rather have 3 XR full systems (which means sectors, zones, stations, economy and hidden stuff) than 3 CoD maps most people would just run through without really looking at them.
It's a 60% increase of the playable area.
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Some people never develop beyond this stage.
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Have you tried posting in the support forum with a full DXdiag and the exact nature of your problems, like where you get low fps and if running any mods, or using an old savegame or is a fresh start etc..dasv wrote:X: Rebirth Performance Issues & Paid DLC, Really?
If you can provide a savegame where your issue can be reproduced, not only it will help the Devs fix the problem, but it will help other people that may experience the same issue.
Buying the game entitles you to get support for it, maybe the Devs cannot solve your problem, they do not know what is in your computer, but it is worth a try.
Regarding the DLC, I wouldn't worry about it, everybody benefits from improvements to the game for free, as they are released in the form of a patch. DLC are more about more systems, new factions and their ships and so on.
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I preordered x rebirth before release, and even with all the bugs and poor performance i enjoyed my time playing it and have currently over 1100 hrs in this game, i got a bit bored playing eventually, i keep trying again as i did with the Teledi dlc, and i have tried a few updates, but one thing that always keeps me from playing is the performance issues, in places i can get over 80+fps, but at other times i can go as low as 10- fps, i have no problem with the pricing, i have had my money worth from this game, i was happy to get the free dlc last year, i think the price of this new dlc is well worth it, and cheap too.
But it is only the fps hit i get that stops me playing for any length of time now.
(my stats.
FX 6300 6-core 3.5hz
MSI R9280 OC 3gb vram 1000mhz
8gb ram
128gb ssd.)
But it is only the fps hit i get that stops me playing for any length of time now.
(my stats.
FX 6300 6-core 3.5hz
MSI R9280 OC 3gb vram 1000mhz
8gb ram
128gb ssd.)
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