Public Beta of 4.00

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Sparky Sparkycorp
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Post by Sparky Sparkycorp »

This time around, there are a relatively large number of undocumented changes.

For those interested, the 11 I'm aware of so far are listed over on the wiki here below the copy of the official change log at the top of the page. Anyone can edit the wiki without registration so feel free to add or update!
Sparky Sparkycorp
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Post by Sparky Sparkycorp »

pdy wrote:Where are the bulletin boards, on the stations or inside them?
It's a built in sidebar function adjacent to where we can see our active missions.

Sidebar/3/2
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Post by pref »

Sounds really nice. Having SETA and AI boost is unexpected. Always missed the latter in X3, and SETA in XR.

What are these weapon mods? Side effects like slow or shield/energy drain?
Skunk only?
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Post by Sparky Sparkycorp »

They appear to be Player Inventory-related and we can talk to Mechanics about them so I would guess Skunk-only.
Last edited by Sparky Sparkycorp on Sat, 7. Nov 15, 15:44, edited 1 time in total.
pref
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Post by pref »

Thanks!
Having some kind of upgrades for all ships would be so nice.
Perhaps something we have to build/trade for.
Sparky Sparkycorp
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Post by Sparky Sparkycorp »

Hi there,

I've started a little summary of new things in the 4.00 beta that we can update as we discover more. The idea being somewhere we can collate info and tips that could help us understand the changes and what they offer.

https://www.egosoft.com:8444/confluence ... d=36602120

In the past, there have been text and/or video guides to major updates so the page may not be needed in the long term but in the meantime, it might be useful. The evolving list of undocumented changes can still be found here.

Egosoft's wiki lets anyone reply to, or update, posts without registration so feel free to. If new to the wiki, stefanEgo's welcome page is here.

Regards,
Sparks
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Tamina
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Post by Tamina »

pref wrote:Sounds really nice. Having SETA and AI boost is unexpected. Always missed the latter in X3, and SETA in XR.

What are these weapon mods? Side effects like slow or shield/energy drain?
Skunk only?
I've got one. It is listed in the "Weapon Modification" option in inventory:

Code: Select all

Particle Repeater Mk3
     Small Weapon Modification
          Projectile Lifetime increased by [some number]%
Not a side effect but who knows what other (bigger) weapon mods do :)

Code: Select all

Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
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Post by Earth Ultimatum IV. »

Now that there is SETA, they should make it possible to activate it when on-board of a capship. To speed up combat or stuff.
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Post by w.evans »

Has anybody figured out if the new "Economy Statistics" button in station details does anything? Figured that it might have something to do with the "Economy Analytics Software," but it only seems to pull up a blank graphing grid. Looks like bits of data should be selectable on the right -- marked "data selection" -- but all of the fields there are blank. (Colored dashes.)

Probably something coming up in a later beta (hopefully), but was wondering if I'm just missing something to access that juicy data.
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Post by Sparky Sparkycorp »

w.evans wrote:Has anybody figured out if the new "Economy Statistics" button in station details does anything? Figured that it might have something to do with the "Economy Analytics Software," but it only seems to pull up a blank graphing grid. Looks like bits of data should be selectable on the right -- marked "data selection" -- but all of the fields there are blank. (Colored dashes.)

Probably something coming up in a later beta (hopefully), but was wondering if I'm just missing something to access that juicy data.
Good find!

So far it is labelled in the patch notes as "feature not yet functional" so I would guess you're not doing anything wrong and that it could arrive later, after JDs and SETA (which are "functional but item not yet available").
Last edited by Sparky Sparkycorp on Sat, 7. Nov 15, 18:12, edited 1 time in total.
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Post by Earth Ultimatum IV. »

Funny that even though you can't use SETA while flying, you can bypass the restriction by turning Flight Assist OFF and then just activating SETA while drifting with engines turned off.
Oh, you can WSAD while SETA is on. Kinda wierd.
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Post by w.evans »

Earth Ultimatum IV. wrote:Funny that even though you can't use SETA while flying, you can bypass the restriction by turning Flight Assist OFF and then just activating SETA while drifting with engines turned off.
Oh, you can WSAD while SETA is on. Kinda wierd.
Shh! Sounds like an unintended benefit. Might get fixed.
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Post by Artean »

w.evans wrote:Has anybody figured out if the new "Economy Statistics" button in station details does anything? Figured that it might have something to do with the "Economy Analytics Software," but it only seems to pull up a blank graphing grid. Looks like bits of data should be selectable on the right -- marked "data selection" -- but all of the fields there are blank. (Colored dashes.)

Probably something coming up in a later beta (hopefully), but was wondering if I'm just missing something to access that juicy data.
I really look forward to this feature! And, yes, it will surely be functioning in a later beta version.
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Post by w.evans »

Found a jump gate in Albion/Inner World/Cold Peaks! Don't remember it being there before.
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Tamina
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Post by Tamina »

@w.evans
Not only in station details but economic statistics are also available per station/zone/sector/system/galaxy

You can access them by entering the holo-map and then click on the new "bar diagram"-button next to the zone/sector/system/galaxy-name.

Thisfeature got more interesting now.

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Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
  /l、 
゙(゚、 。 7 
 l、゙ ~ヽ   / 
 じしf_, )ノ 
w.evans
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Post by w.evans »

Tamina wrote:You can access them by entering the holo-map and then click on the new "bar diagram"-button next to the zone/sector/system/galaxy-name.
Oh cool! Was wondering about that. Thought it was just an icon or a logo of some sort.
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Post by Sparky Sparkycorp »

w.evans wrote:
Tamina wrote:You can access them by entering the holo-map and then click on the new "bar diagram"-button next to the zone/sector/system/galaxy-name.
Oh cool! Was wondering about that. Thought it was just an icon or a logo of some sort.
Hard to tell. It looks like it would be economy stats to me too but when I hover over it, there's a tool tip reading "Jump".
Mackan
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Post by Mackan »

Took pictures of some of the new features. Worth a looksie if looking at UIs floats your boats. :)

A new ship, jumpdrive functionality and the economy analytics UI. Added the ship and jumpdrive with some simple modding (the jumpdrive is actually included with the debug free play start).

Here's a link. Possible spoilers if you want to discover this stuff by yourselves!

https://onedrive.live.com/redir?resid=5 ... lder%2cjpg

Link won't play ball, copy paste it instead of clicking.
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Post by Earth Ultimatum IV. »

Not sure if that ship is supposed to look like that. Probably just a placeholder.
I mean, what the...? It's filled with ads, like Mozzila Firefox was at my laptop before I decided to completly re-install the windows.
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Post by Mackan »

Earth Ultimatum IV. wrote:Not sure if that ship is supposed to look like that. Probably just a placeholder.
I mean, what the...? It's filled with ads, like Mozzila Firefox was at my laptop before I decided to completly re-install the windows.
Well, it's actually called
Spoiler
Show
Zeppelin
so this time what you see here is probably what you'll get. :) Thought it looked pretty funny, but I guess it fits with the billboard theme of the game to have these things floating around for ambience.

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