my head is already tired finding a way around this cockpit issue and the only thing i could think of left is to script it
script works like this
-when buying a new cockpit and the script will trigger where it would position the new cockpit here <position x="-3.103749" y="2.050501" z="-2.879636"/>
[Script Request] cockpit reposition
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As I already said I already worked on this without success (no command to move ship parts and the commands to move objects don't work on components) - only way I found which works is a save edit. You could make the CP a one time decision on gamestart and disable swappable CPs - would circumvent the cp in pivot issue and if you want to change the CP you can still do it with a save edit
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help

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It's the position you need to set - when changing CP this value is set to 0 0 0 or something with the same effect but there is no way ingame to set this back to the actual connection offset and iirc setting it to default does also not help (except for the starting cp) - you have to specify the offset value explicitly
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help

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- Posts: 205
- Joined: Fri, 31. Jul 15, 01:25
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- Moderator (Script&Mod)
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- Joined: Sun, 20. Nov 05, 22:45
No access to save file contents via script
also no access to external programs or OS functions - I have tried to find an pure ingame solution for this for about 2 weeks without success - feel free to continue brainstorming but I doubt I overlooked something to
Regarding my suggestion with removing the CP choice: nope, a mod - basically you have to remove the compatibility of other CPs from the Albion Pride and maybe even define it as not exchangeable - and also if you want to do it thoroughly also remove the CP change option from the respective traders

Regarding my suggestion with removing the CP choice: nope, a mod - basically you have to remove the compatibility of other CPs from the Albion Pride and maybe even define it as not exchangeable - and also if you want to do it thoroughly also remove the CP change option from the respective traders
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help

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- Posts: 205
- Joined: Fri, 31. Jul 15, 01:25
well you see, if this is just a personal mod i wouldnt mind editing the save and leave it as that. but since im planning to release it, the obvious thing that others will complain about is the issue when buying a new cockpit.
if its going to be like that i might not release it at all
when you said this
so... the last thing on the list to solve an issue is to remove a game feature?
if its going to be like that i might not release it at all
when you said this
i thought you thinking of a script where people get to choose which cockpit they want before starting the gameone time decision on gamestart
so... the last thing on the list to solve an issue is to remove a game feature?
