Guys have you ever played FF 12 or Dragon Age?
Both had a system that would allow to build ingame character behaviors using conditions like "if - hp< - 50% - Cure" ,like in
this image
Don't you think would be awesome to have the same system for ships order in X:Rebirth?
You could create sets of commands like "if - SpecificWare - < - number of unit - restock - number of unit".
This way you could keep your ship full of fuel and missiles,but you could also do more funny stuff like "if - player attacked - go to - player location",this way you would have fleets of fighter converging from everywhere in the galaxy into your location,would be awesome to watch

And also this way you could have "behaviours" ordered by priority,creating ships/captains with a unique "personality" so to say,you could have a Taranis with the first command about fighting and the second command about jumpdriving into a specific sector if hull integrity < 70% (called strategic retreat) .
I think this system would be perfect for a game wich consider itself a sandbox,think Egosoft would dare to go that way?
Also do you think that a modder could do that with the current tools?