[2.20 (Released) x64 Bit] Omicrom Freighters stop my Hardware Supplier from trading

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spankahontis
Posts: 3267
Joined: Tue, 2. Nov 10, 21:47
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[2.20 (Released) x64 Bit] Omicrom Freighters stop my Hardware Supplier from trading

Post by spankahontis »

-Mods-
No Mods

-Mode-
Aspiring Merchant

-Difficulty-
Hard

Bug Description

Just built a Hardware Supplier, given it a Manager, D.O,
funds Etc.
Several Lynrea Freighters have emerged with trading with
Hardware Supplier as their command, but they're all just
sitting there doing nothing.
I reported this bug back in January/February.
They're still blockading my station and stopping it from
running properly.

-Savefile-
http://www.mediafire.com/download/qgfmiy0xvckhuy8

-DXDiag-
http://www.mediafire.com/view/49f4pps7oku9ydr
Last edited by spankahontis on Sun, 24. Aug 14, 23:47, edited 2 times in total.
Ragna-Tech.. Forging a Better Tomorrow!

My most annoying Bugs list 8.00 {Beta 1]
--------------------------------

- Escort Ship has bad pathfinding
- Embassy Diplomats give blueprints for free EXPLOIT :D
User avatar
spankahontis
Posts: 3267
Joined: Tue, 2. Nov 10, 21:47
x4

Post by spankahontis »

UPDATE: I restricted trade and even my own freighters can't deliver resources to the station.

So Far I have 2 x Plate Metal Foundry's, 1 x Radar Station, 1 x Storage Bulk and no ship can trade with it even though there are several ships including my own that have Hardware Supplier on their command list.
Ragna-Tech.. Forging a Better Tomorrow!

My most annoying Bugs list 8.00 {Beta 1]
--------------------------------

- Escort Ship has bad pathfinding
- Embassy Diplomats give blueprints for free EXPLOIT :D
User avatar
Lander1979
Posts: 1017
Joined: Mon, 4. Aug 14, 05:18
x4

Post by Lander1979 »

Again, Mod's to the X-Rebirth BETA aren't your'e friend, and not EGOSOFT's responsibility.

Try re-creating the fault without the Mods installed (then maybe you can expect some help from EGOSOFT).

If you feel you can't live without the Mod, try getting support from the Mod's Author.
User avatar
Santi
Moderator (DevNet)
Moderator (DevNet)
Posts: 4046
Joined: Tue, 13. Feb 07, 21:06
x4

Post by Santi »

Spankahontis is not using any mods, it is the header that is a bit confusing, Aspiring Merchant Mode is the game start. Should be clearer if it was like this:

-Mods-
None

-Start-
Aspiring Merchant

-Difficulty-
Hard

I did get confused too with previous posts till I realize the lay out.
A por ellos que son pocos y cobardes
User avatar
spankahontis
Posts: 3267
Joined: Tue, 2. Nov 10, 21:47
x4

Post by spankahontis »

Not using Mods, I have a template of a bug report to speed up my reports.
i'll add no Mods at the bottom to avoid confusion.
Ragna-Tech.. Forging a Better Tomorrow!

My most annoying Bugs list 8.00 {Beta 1]
--------------------------------

- Escort Ship has bad pathfinding
- Embassy Diplomats give blueprints for free EXPLOIT :D

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