Hello All !
I'm playing X Rebirth 2.0 and I just spend 3 hours trying to figure out how to solve my problem.
During the plot mission where you have to go destroy a lab, the mission doesn't seems to update when I arrive to the marker point. The dialogue letting me know that i should stand down is displayed but the Arawn doesn't show up . I've tried to fly around the station for a while, I've reloaded a previous save, restarted from really far away in the plot but nothing happens. Does anyone how to fix this ?
Thanks for the help !
[2.0] Plot : Fly to Unknown station / BUG
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Yes I tried to deactivate all my mods, reloading from a previous save but that didn't solve anything.
I just get attack by a police ship but that's it.
In the XML save I have that :
<cue id="12544" name="P7_Borman_Conv_2_Init" state="complete" time="62917.88"/>
<cue id="12545" name="P7_Borman_Conv_2_Next" state="complete" time="62922.884"/>
<cue id="12546" name="P7_Borman_Conv_2_opencomm" state="complete" time="62924.5"/>
<cue id="12547" name="P7_Borman_Conv_2_End" state="complete" time="62961.167">
<cue id="12548" name="P7_Movie_Voice_Init" state="complete" time="62961.167"/>
<cue id="12549" name="P7_Movie_Voice_Chat" state="complete" time="62961.167"/>
<cue id="12550" name="P7_Movie_End" state="complete" time="63008.788"/>
<cue id="12551" name="P7_Borman_Conv_2_End_Wait" state="complete" time="63008.825">
<cue id="12552" name="P7_Borman_Conv_2_End_Wait_Completed" state="complete" time="63010.847">
<cue id="12553" name="P7_At_Beryll_Station_Conv_Init" state="complete" time="63328.667"/>
<cue id="12554" name="P7_At_Beryll_Station_Conv_Next" state="complete" time="63328.667"/>
<cue id="12555" name="P7_At_Beryll_Station_Conv_End" state="complete" time="63343.426">
<cue id="12556" name="P7_At_Beryll_Station_2_Conv_Init" state="complete" time="63343.426"/>
<cue id="12557" name="P7_At_Beryll_Station_2_Conv_Next" state="complete" time="63345.459"/>
<cue id="12558" name="P7_At_Beryll_Station_2_Conv_End" state="complete" time="63350.002"/>
<cue id="12559" name="P7_Beryll_Station__Jump_Single_Ship" state="waiting"/>
<cue id="12560" name="P7_Beryll_Station__Borman_Conv_1_Init" state="complete" time="63353.739"/>
<cue id="12561" name="P7_Beryll_Station__Borman_Conv_1_Next" state="complete" time="63358.78"/>
<cue id="12562" name="P7_Beryll_Station__Borman_Conv_1_End" state="waiting">
<cue id="12563" name="P7_Beryll_Station__Reinforcements">
<cue id="12564" name="P7_Beryll_Station__Borman_Conv_2_Init"/>
<cue id="12565" name="P7_Beryll_Station__Borman_Conv_2_Next"/>
<cue id="12566" name="P7_Beryll_Station__Borman_Conv_2_End">
<cue id="12567" name="P7_Beryll_Station__Attack_Station">
<cue id="12568" name="P7_Beryll_Station__Borman_Conv_3_Init"/>
<cue id="12569" name="P7_Beryll_Station__Borman_Conv_3_Next"/>
<cue id="12570" name="P7_Beryll_Station__Borman_Conv_3_End">
<cue id="12571" name="P7_Destroy_Production_Ref" ref="13553">
I just get attack by a police ship but that's it.
In the XML save I have that :
<cue id="12544" name="P7_Borman_Conv_2_Init" state="complete" time="62917.88"/>
<cue id="12545" name="P7_Borman_Conv_2_Next" state="complete" time="62922.884"/>
<cue id="12546" name="P7_Borman_Conv_2_opencomm" state="complete" time="62924.5"/>
<cue id="12547" name="P7_Borman_Conv_2_End" state="complete" time="62961.167">
<cue id="12548" name="P7_Movie_Voice_Init" state="complete" time="62961.167"/>
<cue id="12549" name="P7_Movie_Voice_Chat" state="complete" time="62961.167"/>
<cue id="12550" name="P7_Movie_End" state="complete" time="63008.788"/>
<cue id="12551" name="P7_Borman_Conv_2_End_Wait" state="complete" time="63008.825">
<cue id="12552" name="P7_Borman_Conv_2_End_Wait_Completed" state="complete" time="63010.847">
<cue id="12553" name="P7_At_Beryll_Station_Conv_Init" state="complete" time="63328.667"/>
<cue id="12554" name="P7_At_Beryll_Station_Conv_Next" state="complete" time="63328.667"/>
<cue id="12555" name="P7_At_Beryll_Station_Conv_End" state="complete" time="63343.426">
<cue id="12556" name="P7_At_Beryll_Station_2_Conv_Init" state="complete" time="63343.426"/>
<cue id="12557" name="P7_At_Beryll_Station_2_Conv_Next" state="complete" time="63345.459"/>
<cue id="12558" name="P7_At_Beryll_Station_2_Conv_End" state="complete" time="63350.002"/>
<cue id="12559" name="P7_Beryll_Station__Jump_Single_Ship" state="waiting"/>
<cue id="12560" name="P7_Beryll_Station__Borman_Conv_1_Init" state="complete" time="63353.739"/>
<cue id="12561" name="P7_Beryll_Station__Borman_Conv_1_Next" state="complete" time="63358.78"/>
<cue id="12562" name="P7_Beryll_Station__Borman_Conv_1_End" state="waiting">
<cue id="12563" name="P7_Beryll_Station__Reinforcements">
<cue id="12564" name="P7_Beryll_Station__Borman_Conv_2_Init"/>
<cue id="12565" name="P7_Beryll_Station__Borman_Conv_2_Next"/>
<cue id="12566" name="P7_Beryll_Station__Borman_Conv_2_End">
<cue id="12567" name="P7_Beryll_Station__Attack_Station">
<cue id="12568" name="P7_Beryll_Station__Borman_Conv_3_Init"/>
<cue id="12569" name="P7_Beryll_Station__Borman_Conv_3_Next"/>
<cue id="12570" name="P7_Beryll_Station__Borman_Conv_3_End">
<cue id="12571" name="P7_Destroy_Production_Ref" ref="13553">
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Hi
Yeah I'm having problems at this point too.
I have the mods for Captain and Defense Officer AI Overhaul, Hull Engineer, No Stardust. Could they be a problem?
I fly to the station get the turn off your engines command and then get attacked by wave after wave of fighters. I tried hiding amongst the station buildings but I eventually get destroyed.
Thanks for any advise.
Allan
Yeah I'm having problems at this point too.
I have the mods for Captain and Defense Officer AI Overhaul, Hull Engineer, No Stardust. Could they be a problem?
I fly to the station get the turn off your engines command and then get attacked by wave after wave of fighters. I tried hiding amongst the station buildings but I eventually get destroyed.
Thanks for any advise.
Allan
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- Moderator (DevNet)
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