Long range scanner not working in 1.30

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Jack Murdoch
Posts: 8
Joined: Sun, 24. Nov 13, 14:34

Long range scanner not working in 1.30

Post by Jack Murdoch »

The long range scanner is not detecting objects 1.30 and not highlighting anything. I tried it in different sectors and nothing. I was infront of a container and tested the scanner and it just sent out the scan but did not highlight the container.
exogenesis
Posts: 2718
Joined: Sun, 9. Sep 07, 15:39
x4

Post by exogenesis »

Is there an echo in here ?
maybe it's just deja-vu

Anyway LRS is working for me 1.30 (RC6),
there's a thread about this in the beta-testing forum,
but seems it's working for everyone.

To be sure, there are containers that don't target, but you shoot & they release
salvagable containers - is this what you're seeing ?
Jack Murdoch
Posts: 8
Joined: Sun, 24. Nov 13, 14:34

Post by Jack Murdoch »

Thanks for the reply. I did in fact shoot a container and it released two salvageable objects that my LRS still failed to highlight. I will have to do more testing and check things out.

PS. My first post on the matter seemed to have disappeared, and as such I re-posted it again. Still cannot find the original post.
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Santi
Moderator (DevNet)
Moderator (DevNet)
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Joined: Tue, 13. Feb 07, 21:06
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Post by Santi »

From DocAce (ego dev):

Hi,

Turns out that it's the "Effect Distance" slider that makes the results not appear. If I set it to minimum I can see nothing, but 10 was already enough for them to work.

Needless to say this will be fixed in a later patch, but for the time being I hope this workaround is OK.


Your post probably was made or got merged here: http://forum.egosoft.com/viewtopic.php?t=365254
A por ellos que son pocos y cobardes
Jack Murdoch
Posts: 8
Joined: Sun, 24. Nov 13, 14:34

Post by Jack Murdoch »

I appreciate the feedback, thanks. Will give it a shot.

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