[MOD REQUEST] Pirate mega corp sector filled with stations/pirate caps ect

The place to discuss scripting and game modifications for X Rebirth.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

Commander Kat
Posts: 176
Joined: Sat, 7. Feb 09, 20:53
x3

[MOD REQUEST] Pirate mega corp sector filled with stations/pirate caps ect

Post by Commander Kat »

imo I feel its missing from the game... I'd love for someone to make a whole sector filled with danger, lawless pirates run by a mega pirate corp controlling many zones filled with pirate stations, mine fields, pirate caps with escorts, retext the cap ships to have pirate paint jobs ect, have them raid other zones... you could have rare resources, wares and calmable ships hidden deep within the hostile sector.

if I had the skill to make this my self I sure would, but I don't sadly.

so im asking you guys... the awesome modding community to see if this can even be done.

what do you think ?

Kat
Q9550 2.83Ghz @ 3.4Ghz - 1600Mhz FSB
4GB corsair domi P2-8500/1066 DHX + Domi Fan
XFX6970 2GB 5500/880 + LG-Flattron W2453TQ
UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 14571
Joined: Sun, 20. Nov 05, 22:45
x4

Post by UniTrader »

the question is not if it can be done, the question is who will invest the time to do it?
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
Commander Kat
Posts: 176
Joined: Sat, 7. Feb 09, 20:53
x3

Post by Commander Kat »

yeah I know Uni... it would be awesome :) do you know what would be involved in making such a mod ? eg A short list of some of what would need to be done to make a mod like this ?

thanks

Kat
Q9550 2.83Ghz @ 3.4Ghz - 1600Mhz FSB
4GB corsair domi P2-8500/1066 DHX + Domi Fan
XFX6970 2GB 5500/880 + LG-Flattron W2453TQ
User avatar
arc_
Posts: 62
Joined: Sat, 7. Dec 13, 20:30

Post by arc_ »

The game economy is already unstable enough as it is, no pirates required to mess it up further :D
Privata
Posts: 719
Joined: Mon, 19. Dec 11, 22:59
x4

Post by Privata »

Commander Kat wrote:yeah I know Uni... it would be awesome :) do you know what would be involved in making such a mod ? eg A short list of some of what would need to be done to make a mod like this ?

thanks

Kat
Well , I am thinking of when the tools for sector making are available , to do some extra sector to the base ones.
such as pirate sectors and xenon cores.
and eventualy maybe make empty sector out of the planets you see far off in the background but for know nothing sins I have not seen the map editor , and dont think we will see one intil the game is fully playable.

for instance I have halted my mods due to a bug were xenon disapear when I save , but it will be fixed and when it is I will resume

Return to “X Rebirth - Scripts and Modding”