Issue in 1.18b With rahannas 100 energy cell mission.

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iron_phildo69
Posts: 3
Joined: Sat, 30. Nov 13, 01:30

Issue in 1.18b With rahannas 100 energy cell mission.

Post by iron_phildo69 »

Heya all, just decided to give the 100 energy cell mission a go in the beta today to test the trading and noticed that i'm still unable to still trade with it. Trading appears to work fine in general with goods getting exchanged (noticed at the wrong docking ports though) and the ship did move to the docking port with the station, but then moved away without sending out a drone and without exchanging any goods and then proceeded to move 2 km's away from the station and sit there. now as of writing this it's going to multiple docking ports attempting to trade the cells but still failing to send out the cargo drones.

Something I did notice however is when I clicked on the lonely giant from a distance its hold capacity is 0/0 leading me to think that the issue here is there's simply no space at all to trade. Thoughts?
iron_phildo69
Posts: 3
Joined: Sat, 30. Nov 13, 01:30

Update

Post by iron_phildo69 »

It appears to have worked after a while of moving around. But it only worked when it docked at a docking port selling hydrogen? Seems rather strange.
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kamikazi1231
Posts: 102
Joined: Wed, 29. Apr 09, 23:30
x3tc

Post by kamikazi1231 »

That is a bit strange about the hydrogen port. Is this an old save you are continuing or a new fresh start? If it's an old one could be the ship just had to work it's way through the old code. I'm assuming Egosoft implemented something new now that checks when a ship is stuck after a certain amount of time and restarts its orders. Seems a lot of people are reporting that the fix for the traders wasn't instant but after an hour or two of playing everything was chugging along and ships weren't stuck anymore.
iron_phildo69
Posts: 3
Joined: Sat, 30. Nov 13, 01:30

Post by iron_phildo69 »

Was a new save, I assumed that a new save was required seeing as when i loaded the older ones ( before 1.18 ) the traders didn't move, i didn't wait to see if they would start moving and figured that a clean new save would probs be for the best. Been playing all day thus far and i have to say it's been running well. No crashes at all and no glitches besides the one i mentioned above. :D
niadh
Posts: 162
Joined: Sun, 8. Feb 04, 22:30
x3tc

worked for me

Post by niadh »

I went back to this from a 1.17 save and the 2 ships which were docked at the Asteroid moved off more or less immediately.

Once they were clear the Rahanas moved in took at 2 to 3 minutes in total from load to start moving.

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