[BUGS] Plot: Battle at Albion Gate

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Defektiv
Posts: 243
Joined: Thu, 31. Jul 08, 22:42
x4

[BUGS] Plot: Battle at Albion Gate

Post by Defektiv »

Sooooo many bugs I cannot complete this battle and it won't let me save at all during it.

Sometimes Nakatos speech will leave the video monitor open with an empty chair, disabling all dialog and menu functionality.

Also, as soon as you destroy the first cap, the battle becomes a slideshow. Manage to get through a second one at 2 FPS and the frames get so slow that the client stops responding between them.

***After doing the battle several times it appears that the FPS issue only manifests itself if I'm within the influence zone of the cap ship when the final shot is made to finish off the hull. In retrospect this has happened very often when capping ships.***

And if that's not enough, they bring unfinished ships to the fight!

Also, please PLEASE script those Hayabusa to back off. They all try to stay within 50m and all you do is spend the entire battle bouncing off them, rolling around disoriented. And when you do line up for shots, at least one of them stays RIGHT in your line of fire. They actually try to hold that position right in front of you.
MardukCM
Posts: 47
Joined: Tue, 13. Apr 04, 20:22
x3

Post by MardukCM »

I can confirm this annoying FPS drop in this mission at said point.

After a few minutes I got the order to move on to watch out for the jump beacon.
I did and so I could finish the mission. Originally I wanted to board and capture those ships, but with that FPS it was impossible ...

Edit:
It was yesterday. Patchlevel Alpha 1.17
Nostradamus is nothing compared to George Orwell
Defektiv
Posts: 243
Joined: Thu, 31. Jul 08, 22:42
x4

Post by Defektiv »

I managed to keep the fight fluid by making sure I was not inside the area of influence on a cap ship when the final shot was made on it. It seems if you are inside that influence when the final shot goes off, something goes really wrong with the video and it turns into a really slow slideshow.
dmk
Posts: 682
Joined: Fri, 25. Nov 05, 00:59
x4

Post by dmk »

never fired in this mission just fly through gate and back makes circle trough system and back to second game.
that all mission.
no targets only flyby.
Defektiv
Posts: 243
Joined: Thu, 31. Jul 08, 22:42
x4

Post by Defektiv »

Oh yeah the cut scene overlays really lag things up a bit. When I skip them the audio still keeps playing, though. I love my r******* space game. (138 hours and counting!)

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