[Glitches] Here are a few glitches i found in the game

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jojorne
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Joined: Sun, 17. Nov 13, 17:25
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[Glitches] Here are a few glitches i found in the game

Post by jojorne »

1)

i cannot collapse the ware after expanding in trade menu =\

notes: i am with no ship in squad and before get my first freighter in plot

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2)

over zoomed map

Edit: there are places where the map does not zoom and others that it over zoom.

Image

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3)

you can enter inside a ship in highway... tho sometimes you can collide with the ship and throw it away...

i guess the skunk does not adjust itself to a safe distance this makes it difficult to look at the traffic around

Image

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4)

and another one is to dock with active scanner and undock results in disabling the scanner but keeps the visual effects of the active mode.

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5)

the triangles in the cockpit window that shows where the ships are, sometimes show the distance too.
however, the distance ends up being hidden by the top or the sides of the cockpit window.
Last edited by jojorne on Sat, 23. Nov 13, 16:04, edited 9 times in total.
Pimpace
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Joined: Tue, 1. Jan 13, 15:48
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Re: [Glitch] Cannot collapse the ware after expanding in trade menu

Post by Pimpace »

jojorne wrote:i cannot collapse the ware after expanding in trade menu =\

notes: i am with no ship in squad and before get my first freighter in plot
This is an old problem, I got this since game release. :(
Zackaryel
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Joined: Wed, 17. Nov 10, 01:55
x3tc

Post by Zackaryel »

Got this as well.
jojorne
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Post by jojorne »

updated to add three more
Harag
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Re: [Glitch] Cannot collapse the ware after expanding in trade menu

Post by Harag »

Pimpace wrote:
jojorne wrote:i cannot collapse the ware after expanding in trade menu =\

notes: i am with no ship in squad and before get my first freighter in plot
This is an old problem, I got this since game release. :(
Both with and without ships I get this problem, but it's only been since one of the recent patches, 0.14 I think as it was fine at the start for me.

One error I do get a lot is the zone map freezes when I try to view details of sub items (e.g. zoltek bridge) though I do have a work around for this which I've just posted.
jojorne
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Post by jojorne »

updated to add one more
innerorbit
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Post by innerorbit »

docking with rahanas asked captain to take me to................ game freezes,task mmanager says not responding.
Zetoss
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Joined: Tue, 18. Dec 07, 00:17
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Post by Zetoss »

I have no idea how this happend but I'm assuming there's not supposed to be some kind of blue glowy stuff around stations. Game version 1.17 right after Alt+Tab, never seen this mildly spectacular bug before so figured it was worth sharing.
[ external image ]
dmk
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Joined: Fri, 25. Nov 05, 00:59
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Post by dmk »

I did see in 1.16 or 1.17.
the, and never before.
Zetoss
Posts: 402
Joined: Tue, 18. Dec 07, 00:17
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Post by Zetoss »

Found some more wacky things, sharing for your pleasure.

First one; building a metal refinery, looks like the dream of watching drones build it piece by piece is only a dream right now, this place is a mess of bits and pieces.
[ external image ]

Second serving, for that extra nutrition; I asked around for a station manager for the above project, I was not only pointed to a certain "Karen" we all know, but I found her evil twin hiding in a corner not far away. Neither of them would let me interact with them at all, they made some kind of nodding and nothing happened.
[ external image ]

I must admit some of these bugs are quite amusing... however I've encountered a very low rate of hireable people, spent half an hour before finding a manager that was nobodys evil clone and would actually like a job, almost the same story when I needed an engineer shortly after. Not sure if I've depleted the pool or something, hired like 15 people yesterday without much effort (been doing a lot of boarding and stuff lately) but today I found only a fraction as many to choose from.
craigr1982
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Joined: Thu, 15. Apr 04, 20:57
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Post by craigr1982 »

I'll add this here in the hopes that a Mod / Dev / whoever adds this to the buglist

Docked at a Fedhelm - able to see through ship on certain parts. Most visible while looking towards radar dish, jumping shows the problem further (especially if you jump onto the crates nearby) as you see the ship exterior above. Seems as though landing pad is "sunken" into the bulkhead and the modellers forgot to add the raised to sunken wall in.. Difficult to explain but if you look you will understand.
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jojorne
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Joined: Sun, 17. Nov 13, 17:25
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Post by jojorne »

Zetoss wrote:I have no idea how this happend but I'm assuming there's not supposed to be some kind of blue glowy stuff around stations. Game version 1.17 right after Alt+Tab, never seen this mildly spectacular bug before so figured it was worth sharing.
[ external image ]
this can happen if the game fails in load when using high settings of shader

fix: change shader or do something to force loading again, like quit game and run again

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