X-Rebirth, growing fears…

General discussions about X Rebirth.

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Santi
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Post by Santi »

MegaJohnny wrote:It sounds like the principle is now less about telling X ship to perform Y action, and more like telling X ship what his role is beforehand, so that when you say you want Y job doing ("mine these asteroids!" in your example), he'll hop to it without being prompted.

I hope I've got the right picture, because that sounds pretty awesome and fast without compromising on anything.

It also sounds like this encourages you bringing a "posse" around with you, which is also great - it's something I shyed away from in X3 because I didn't really trust the AI with them, but I always wanted to do it.
I really like this too, and not only that, as you can hire people to take care of stuff for you, you can set the level of micromanaging you are comfortable with, not like previous games, where it just got too much when reaching certain size. Having people work for you, really fills that void when you do have a massive Corporation.
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Post by BlackRain »

I like all that too. I cant wait to hear more info about commanding (traders, squadrons, carriers, whatever) so I can see for sure what it will be like. Maybe I will even be impressed.
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Post by Dupin »

Moved:
Why this "distance of view" is so big? All is big, but it looks small. It is better to make a normal detail of objects, to have everything in one scale, and the fighting on ships or drones inside (ventilation, tunnels, docks) the station. More interact-objects, not only for destroy them. It would be great to land on the station not in auto-mode. I would like to control appliances at the station. For example, to unload the other ships. It is been truly new modern sandbox X-game. For me really important what I can make on the surface of stations? Nothing? Just pew-pew?
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Post by spankahontis »

Seriously people...

Look at how Creative Assembly do business then look at Egosoft and tell me Egosoft don't care?

CA would flog the Kitchen Sink as DLC £6.99, squeeze as much money out of the fan boys as they can.
Yet still charge you £45 for the game, to which you only feel that you've bought %80 of it, after several months they stop fixing it and it's up to the modding community to fill in the cracks.
Kingdoms was the worst, half the scripts were broken, they sold us a duff game and it wasn't till major outcry that they started to fix some of those bugs and then made out on the TWC forums like they were doing us a favour.
CA are getting greedy, Egosoft is still trying to keep it honest. /rant
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Post by Psygnosis »

Pre-ordered :)

Sure i am a little worried though


Have the feeling x rebirth will be allot more basic RPG ie level up and increase skills and ship upgrades.

I would hope X rebirth be GTA/Skyrim/Eve/Starfleet academy lol

Not sure if i like the idea as it could be a choke-point in re-playability, if its not as interesting to get that special unique "hard coded" ship, as opposed to that "god ship". and that next upgrade.

Too many rts elements maybe, if they are comprimising on commanding other ships with commands and remote control.

Major concern that silly drone view effect will break my immersion. I want that serious X3 look. Not a silly visual overlay.


BUT

If ure god ship is just docking with another ship and you now control in 3rd person, then that will be awesome!

Hopefully i'd get killed with less missiles this time.

/Ramble off.

p.s. 175hrs played in X3 AP so I do have faith in Egosoft!
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Post by jasonbarron »

My only "growing fear" is that the team at Egosoft is going to become depressed reading about the constant complaining about their game that seems to dominate these threads...a game that they haven't even come close to releasing all the details about yet :D

Personally, I can't wait to get my hands on this one.

On a side note, I think that it's pretty cool that the developers jumped in with clarifications/comments so much on this thread--nice to hear from those guys.
Ayn Rand was correct.
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Post by Nomadski »

Some great input from the great Mr B in this thread!

Still a little bit confused about a few things, even with the input.

For a start, how do people expect we will start this game if we cant pick up and drop off goods to begin building ourselves financially? Are we going to start with a basic hauler as a commercial partner, picking the wares up and dropping off the goods? If not, how do we rent a hauler when we haven't got the funds to start up?

Seems to me we will be starting the game some way along the financial path already completed? I know some people find that early stuff boring, but I think it added a lot to the idea of "how far Ive come" when we begin with literally nothing but a ship, and end up with an Empire.

The Capitol ship command stuff is a little disappointing. I personally never bothered piloting them (boring for me) but I don't understand if I'm already on the ship, why I would have to head back out into space in the Skunk, give an order, and fly back in to see it move? That doesn't seem streamlined, it seems ponderous?

If I can comm an order while standing in the Capitol ship (which again is weird if the guy I'm commanding is sitting right there next to me) that is fine, and if I'm not bothered about landing on the big ship then I understand how the process is streamlined giving an order from the Skunk. Just needs figuring out how this all works together.

I'm all for healthy streamlining, I gave up on earlier games (TC) when it came to complex building as the whole thing was just a giant clusterbook to me (not in the theory, just the application), but the complexity under the surface of the X games was what separated it from A N Other spacey shootey games. The THINK element needs to stay, even if many things are reformed and streamlined.

The last thing, this whole posse idea, sounds great to me, but, again, the more I think about it the more potential issue I can imagine. The main one being am I going to have to spend ages waiting for the slow lumbering hauler to get from where ever it is to where I am so a simple pick up and drop job can be completed? Id like to mine that rock over there, oh wait my mining ship is 2 systems away...what now?

The good thing about being able to do it yourself is the immediacy. Its there, do it! Now we will have to wait for the appropriate lumbering ship to head over and do it? All without SETA...

I'm sure Egosoft have figured this out, I trust them, and I like many things I'm seeing, I just haven't got my head around a lot of what many of these changes will mean to someone immersed in the game.
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Post by Alci »

jasonbarron wrote:My only "growing fear" is that the team at Egosoft is going to become depressed
nah if they are going to be depressed they were depressed a long ago. The most of game features were not shown. Just told. It was completely predictable it brings two aspects of unknown: fear and faith.

I would think how feed a wolf and keep thp goat whole.
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Post by jasonbarron »

Ha ha, yes, I'm sure the developers are pretty thick skinned by now...
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Post by BlackRain »

jasonbarron wrote:My only "growing fear" is that the team at Egosoft is going to become depressed reading about the constant complaining about their game that seems to dominate these threads...a game that they haven't even come close to releasing all the details about yet :D

Personally, I can't wait to get my hands on this one.

On a side note, I think that it's pretty cool that the developers jumped in with clarifications/comments so much on this thread--nice to hear from those guys.
If not for all the complaining I doubt we would have gotten so much info here so be thankful heh! :P
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Post by bluenog143 »

Cakefish wrote:If you feel that there is not enough information to make an informed decision on whether to purchase, then simply wait. There are several months until release for Egosoft to explain and demonstrate more about how the game works. And just after launch all the answers will be there for you, guaranteed, so you can make an informed decision then. No excuse for piracy.
Makes good sense, finally something relevant AND rational! :lol:
SinisterDeath wrote:This reminds me of something...

"I don't believe in GoD, but GoD sure believes in blowing up my factories."
Dark_Ansem wrote:Seeing your creation in-game and working makes one feel all warm and fuzzy inside.
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Post by ThommoHawk »

BlackRain wrote: ....snipped...
If not for all the complaining I doubt we would have gotten so much info here so be thankful heh! :P
'be thankful'? Really? well ... Nope. I for one am very un-thankful - more like thanks for nothing.

Because the 'complaining' (and worse) has achieved nothing at all imo, is a complete waste of time.

Because all the official info we have, was released at Egosoft's own discretion, when they were ready to, not a moment before, regardless.

I'm glad that all the squeaking, groaning, and boo-ing that has taken place at this forum has not influenced Egosoft's own sense of priorities.

and now ... "growing fears" ... :?

I will not really know anything about X Rebirth until I have played it. All the info that I read about here does not in anyway change that fact.

I will form my own valid opinion of X Rebirth when I have played the game, and that will be judgement day. Until then, complaining/worrying achieves nothing at all for me, and I'm looking forward to the game without any growing fears whatsoever. 8)
[XTrilogy]: Holy Argnu cows! I have found it! An asteroid of pure ore - 100% - I am rich! Now, I just need to find one like that made from silicon. hmmm, where do I want to go today?
X REBIRTH? "JUST A TOURIST until X4 IS RELEASED! Because That SUPERNOVA sure went FUBAR" (Quoting T.Hawk. Read all about it at: http://forum.egosoft.com/viewtopic.php?t=353678) :x3:
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Santi
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Post by Santi »

Nomadski wrote:For a start, how do people expect we will start this game if we cant pick up and drop off goods to begin building ourselves financially? Are we going to start with a basic hauler as a commercial partner, picking the wares up and dropping off the goods? If not, how do we rent a hauler when we haven't got the funds to start up?
There is item trading, the plot, missions, piracy etc... As you don't need to buy a whole trading ship, you can hire one for the fraction of the price, it is cheaper to get the seed money to start trading, but till you get a fair amount of discounts I don't think you will be doing a killing.
The Capitol ship command stuff is a little disappointing. I personally never bothered piloting them (boring for me) but I don't understand if I'm already on the ship, why I would have to head back out into space in the Skunk, give an order, and fly back in to see it move? That doesn't seem streamlined, it seems ponderous?
Ship commands have not been greatly improved from previous games, what has been hugely improved is how the ships carry on those commands, autopillock, traders going into death sectors, unrealistic out of sector combat, wings and wingmen, mining ships crashing etc. So most commands will be in reference to your ship "follow me" "attack shields of my target" "defend my ship" other commands will just be "go to.." "Dock at" that are not very exciting to be honest.
I'm all for healthy streamlining, I gave up on earlier games (TC) when it came to complex building as the whole thing was just a giant clusterbook to me (not in the theory, just the application), but the complexity under the surface of the X games was what separated it from A N Other spacey shootey games. The THINK element needs to stay, even if many things are reformed and streamlined.

The last thing, this whole posse idea, sounds great to me, but, again, the more I think about it the more potential issue I can imagine. The main one being am I going to have to spend ages waiting for the slow lumbering hauler to get from where ever it is to where I am so a simple pick up and drop job can be completed? Id like to mine that rock over there, oh wait my mining ship is 2 systems away...what now?

The good thing about being able to do it yourself is the immediacy. Its there, do it! Now we will have to wait for the appropriate lumbering ship to head over and do it? All without SETA...
There is a "hierarchy of command", that is ships under your personal control that gives you "habilities" in the Skunk, basically you can boss people around, you are flying and see an Asteroid, with a couple of clicks you order your mining ship to go there and mine it, you carry on flying, see the aftermath of a battle, you order a ship to go there and pick the stuff up, there is a good trade offer, you order a ship to execute the trade. It allows you to do more stuff at the same time and you can get as involved as you want, lots of money riding on that shipment? Lets make sure it reaches its destination.
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Post by Gupster »

ThommoHawk wrote:
BlackRain wrote: ....snipped...
If not for all the complaining I doubt we would have gotten so much info here so be thankful heh! :P
'be thankful'? Really? well ... Nope. I for one am very un-thankful - more like thanks for nothing.

Because the 'complaining' (and worse) has achieved nothing at all imo, is a complete waste of time.

Because all the official info we have, was released at Egosoft's own discretion, when they were ready to, not a moment before, regardless.

I'm glad that all the squeaking, groaning, and boo-ing that has taken place at this forum has not influenced Egosoft's own sense of priorities.

and now ... "growing fears" ... :?

I will not really know anything about X Rebirth until I have played it. All the info that I read about here does not in anyway change that fact.

I will form my own valid opinion of X Rebirth when I have played the game, and that will be judgement day. Until then, complaining/worrying achieves nothing at all for me, and I'm looking forward to the game without any growing fears whatsoever. 8)
This ^^ I am also sick and tired of the miserable people on this forum, its simple, wait until the game comes out before spouting loads of gloom and doom and misery, and to those who say " I wont buy this blah blah blah" that is your choice, some will buy, some will not. Whether you buy this game or not no one cares what you do.
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Post by Thunderbolt221 »

Hey guys, just saying a dev on the public chat on the forums said that a trade video is being made and will be released 'soon' so I guess we'll get more info then :)
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Post by Rabiator der II. »

santi wrote:
Nomadski wrote:For a start, how do people expect we will start this game if we cant pick up and drop off goods to begin building ourselves financially? Are we going to start with a basic hauler as a commercial partner, picking the wares up and dropping off the goods? If not, how do we rent a hauler when we haven't got the funds to start up?
There is item trading, the plot, missions, piracy etc... As you don't need to buy a whole trading ship, you can hire one for the fraction of the price, it is cheaper to get the seed money to start trading, but till you get a fair amount of discounts I don't think you will be doing a killing.
Also, I think it would not hurt to increase the starting capital a bit.

For comparison, my current X3 game is based on the "Time Of The Truth" mod, where the "standard" game start puts you into a Nova Prototype with 100k credits in the bank. I feel that this does not (much) diminish the player's accomplishments, but reduces the "grind" period at the beginning until you get your hands on a capable ship.

Now it seems that Egosoft has already decided on a similar approach for the ship, where we get a larger-than-M3 vessel at the start. So I suggest also adding enough money to buy a load of bulk cargo and hire a freighter for your first trading run.
Gazz in the LT forum:
In X3, piracy is not implemented at all. All the "pirates" that fly around are bands of roaming psychopaths that destroy everything they see without even trying to loot anything.
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Post by Seven7 »

-The gamescon demo was dumb and useless, only picturing X-rebirth as a space arcade shooting game.
they did fail at showing us the 4 features of the X games, thats for sure, but what i noticed with that demo is, that its much like the intro tutorial missions of any other X game. (not the "fly forward, now, backward" kind of tutorials, but like THE FIRST fighting mission. nothing wrong with that tbh)
-They advertised X-rebirth like a Build, Trade, Discover and Fight…. Well, we don’t have any information about trade nor on building stations… quite embarrassing for what was in the previous X the main core of the game…
not entirely true, you know, they have been using screenshots rarely, but they give us some details how its supposed to be... the only thing we can hope for that it really IS going to be as they described.
-Then we know we are capped to the Albion Pride…. But it is a small fighter craft… No, no I see you coming fanboys who will tell me it is a M6 corvette but honestly look at the last video when the ship land and we see the hangar… You can see the player near the loading ramp and see the stern of the ship, the engine and landing gear… honestly it is no bigger than CH-53 chopper…. so far from a true corvette. Moreover, we can see the pilot climb a cramped staircase to immediately go down the tiny cargohold…. which betrays how small the Albion Pride is.
sadly, i have to agree with you on that. i was expecting, that "YOUR HOME BASE, THE ALBION PRIDE" is going to be... more then just two seats next to each other. lets hope in the time they still have, they are going to put in some more rooms into the ship.(i think that this was even advertised as a feature at one point.)
-Another fear is the upgrade of the ship… Damn men we are 2 month of the release after seven years of development it is time to wack out some remaining bugs but no more to develop and code features, everything now must be ready and working… It should time for the dev to show us great feature. Like hello folks, this is a picture of the Albion pride at first then this is another of the Albion pride fully upgrade. Showing us this is two different ship , a bit like in darkstar one when the ship at first was more like a pod then ended with extra wings, cargo mudule, engine module making it from a, let say, 20 meters ship into a 80 meters one. You know really increasing its size and armament… but here, one important has never been discussed or shown by the devs…

That’s quite frightening and leaving me with the feeling there is no upgrade to the Albion Pride. The feeling that it will not evolve into something bigger, better…
if you fear that you get a bad game and then you get something awesome, it tends to leave you with a better feeling than allready knowing that the game will be awesome and then you are going to look for the flaws, wich will make you feel bad about the game. Egosoft knows what they are doing at that point.
-Ok you don’t have multi ship but you will be able to dock bigger ships and command them from an observation bridge. Well nothing of that has been shown or explained…and that’s quite frustrating… Once again the devs are leaving us with the feeling nothing of that exist… We should had least have been given a long video of the Albion Pride docking a big ship, of the player moving to the obs bridge and be explained the command menu… but no….
No observatory rooms in your only ship AND home base? please oh egosoft, please let me at least have a bridge on my capital ship, on wich i can say: "Warp 7, Nr. 5!!!" i also want to be able to see out of stations with some form of windows. or the whole thing with feeling small in a big universe falls apart, as soon as i get inside a station... with no windows to show me im still in the universe... in wich the station is in...

cheers
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Post by Scraphound »

CBJ wrote:We can and will release more information between now and the release date, and we will also try and answer some of the questions people have. There may be some things that are still not in the public domain for one reason or another, but in general we can talk.
You've shown that Rebirth has pretty graphics and that it's possible to shoot lots of stuff. Great, but that's not what made the X series beloved.

Show me how trade works. Show me how fleet command works. Show me the player docking aboard a capital ship and giving orders to the captain.

You do that and I will stop doubting.
CBJ
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Post by CBJ »

I'm not the person who makes or releases the videos and I don't know exactly what will be covered in future ones. However, as I said in the post you quoted, there will be more information coming.

Note that the context of the quote was someone complaining of "silence" barely 3 days after Gamescom. As Bernd said in another post, we still have over two months before release. New material is likely to be spread across that period, not thrown out all in one go leaving exactly the kind of "silence" the other poster was complaining about to fill the rest of the time.
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Post by BlackRain »

Gupster wrote:
ThommoHawk wrote:
BlackRain wrote: ....snipped...
If not for all the complaining I doubt we would have gotten so much info here so be thankful heh! :P
'be thankful'? Really? well ... Nope. I for one am very un-thankful - more like thanks for nothing.

Because the 'complaining' (and worse) has achieved nothing at all imo, is a complete waste of time.

Because all the official info we have, was released at Egosoft's own discretion, when they were ready to, not a moment before, regardless.

I'm glad that all the squeaking, groaning, and boo-ing that has taken place at this forum has not influenced Egosoft's own sense of priorities.

and now ... "growing fears" ... :?

I will not really know anything about X Rebirth until I have played it. All the info that I read about here does not in anyway change that fact.

I will form my own valid opinion of X Rebirth when I have played the game, and that will be judgement day. Until then, complaining/worrying achieves nothing at all for me, and I'm looking forward to the game without any growing fears whatsoever. 8)
This ^^ I am also sick and tired of the miserable people on this forum, its simple, wait until the game comes out before spouting loads of gloom and doom and misery, and to those who say " I wont buy this blah blah blah" that is your choice, some will buy, some will not. Whether you buy this game or not no one cares what you do.
You obviously do because you keep commenting on it. If you don't care, ignore the people complaining and that goes for the other guy. Now you are the ones complaining. :P

Everyone has the right to express their opinions, if it is against forum rules then they will be moderated, end of story.

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