Unbiased Poll about The Pride of Albion vs multiple ships - Part 1
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I don't mind flying one ship if my copilot looks better than in trailer and if I can play some mini-games with her in mine captain cabin on the ship.
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I love the detail.Kiely wrote:If having only the one ship is what allows them to give us the level of ship interaction and detail they have shown then I am good with the one ship.
Ship interaction I could do without and I would easily trade for a multitude of other ships.
Hell - at this point, all you would need is a table with probably a dozen attributes... or.. maybe nothing? I mean the ships are there! Forget the cockpit - just give me the option of actually flying them! Grrrrrrrraaaarrr
Im buying it, playing it, and will shut myself in my room for a week or 7 the day they mod/bonus pack/dlc multiple ship options. Dont even add new ships with new interiors - just let me fly the probably 5 dozen corvette class to engine-with-cockpit class ships you have in the base game

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From what I understand we'll pretty much be able to control as many ships as before with an X3:TC-like interface. It's just that it will be called "drone mode".
But in addition to that, Rebirth will introduce a new mode of control where you actually see the interior of the ship and can walk around it. Initially it will be for one ship i.e. the Pride of Albion because of the effort involved, but they might very well add a new ship per expansion or something of the sort.
BTW bravo to Egosoft for sticking to their vision instead of trying to exclusively listen to the mad ramblings of the crowd. Listening to the community is good, but sometimes said community doesn't know what it wants until it sees it...
But in addition to that, Rebirth will introduce a new mode of control where you actually see the interior of the ship and can walk around it. Initially it will be for one ship i.e. the Pride of Albion because of the effort involved, but they might very well add a new ship per expansion or something of the sort.
BTW bravo to Egosoft for sticking to their vision instead of trying to exclusively listen to the mad ramblings of the crowd. Listening to the community is good, but sometimes said community doesn't know what it wants until it sees it...
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M6 is the size of the ship... going from the AP version of the Albion Pride.Harada Taro wrote:One and only one puny ship M4 sized...

Harada Taro (paraphrased) wrote:Let's hope modders will find the way to unleash us and let us go into better ships.


Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
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Ovni wrote:BTW bravo to Egosoft for sticking to their vision instead of trying to exclusively listen to the mad ramblings of the crowd. Listening to the community is good, but sometimes said community doesn't know what it wants until it sees it...

Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
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I imagine this is the case - too much coding time went into a good experience for the single cockpit that they could not replicate it for the.. however many other ships you might want to pilot. I just hope the cockpit experience is worth it, I was open minded, but after reading a lot of things here I'm getting less and less convinced. Still. lets wait and see, and then bitch about itRoger L.S. Griffiths wrote: This will depend on how Egosoft have implemented the main cockpit of the Albion Pride and the associated link to the co-pilot. If it is hard coded then it may not be feasible but I am hopeful that Egosoft left the door open for possibilities.

X-rebirth v2 will be out before the end of the decade, maybe they will listen to us for that one and (probably) remove the FPS aspects

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I think the one ship model may be OK IF:
1: It can be taken to a Shipyard an refitted to be another "Level"
up or down as in M5 or M7.
It would have the same Cockpit since it is "Being a refit",
although the ships interior could or would change to equate the size.
2: If you land on your "Capital Ship", be it Military, Transport, or whatever.
You can walk to the Bridge an basically control that ship from a first person perspective.
Man a Turret or Missile launcher?
(Even if all control/orders are given thru the NPC Captain)
3: If a smaller fighter can be Piloted same as a Drone,
and docked on board, for those "Gotta take a walk moments"
4: All the Ships Upgrades an Modules can be stored "on board",
for easy access, should you decide to change your play "Style",
or current objective.
So Now it is just Wait an see how it will play out.
The Game May be better than we can imagine,
and this one point could become less than a concern.
1: It can be taken to a Shipyard an refitted to be another "Level"
up or down as in M5 or M7.
It would have the same Cockpit since it is "Being a refit",
although the ships interior could or would change to equate the size.
2: If you land on your "Capital Ship", be it Military, Transport, or whatever.
You can walk to the Bridge an basically control that ship from a first person perspective.
Man a Turret or Missile launcher?
(Even if all control/orders are given thru the NPC Captain)
3: If a smaller fighter can be Piloted same as a Drone,
and docked on board, for those "Gotta take a walk moments"
4: All the Ships Upgrades an Modules can be stored "on board",
for easy access, should you decide to change your play "Style",
or current objective.
So Now it is just Wait an see how it will play out.
The Game May be better than we can imagine,
and this one point could become less than a concern.
Anything you can think of is Possible, only that which you can not Conceive is Impossible
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Refit from corvette to M5 or frigate? Like "cut of the bridge and place it into another hull"? Why do such a strange thing just to explain same cockpit? Why not just tell everyone that humans cockpits are now standardized and therefore look similar in whatever ship you are into. But anyway M7-frigate is a capital ship, by all means.StarHiker wrote:I think the one ship model may be OK IF:
1: It can be taken to a Shipyard an refitted to be another "Level"
up or down as in M5 or M7.
It would have the same Cockpit since it is "Being a refit",
although the ships interior could or would change to equate the size.
Control from the first-person perspective? If you mean steering ship manually then it's confirmed to be 100% "no". And I think that's the right decision. But if you mean "be a captain of the ship" - it's discussed into another topic. And if you mean macro-controls like you are making from comm-console in X3 - why not? But it's definitely not you want to have, I suppose.StarHiker wrote: 2: If you land on your "Capital Ship", be it Military, Transport, or whatever.
You can walk to the Bridge an basically control that ship from a first person perspective.
Man a Turret or Missile launcher?
(Even if all control/orders are given thru the NPC Captain)
Is it really "one ship model" anymore? Correct answer is "no". And really - why bother?StarHiker wrote: 3: If a smaller fighter can be Piloted same as a Drone,
and docked on board, for those "Gotta take a walk moments"
They are. But Bernd said that it would be rather linear upgrade, i.e. it will be no conflicting upgrades probably. So is no much sense in carrying "upgrade" without "installing" it. All the weapon systems are "carried" around without taking space, so you may always switch to more suitable weapon, yes.StarHiker wrote: 4: All the Ships Upgrades an Modules can be stored "on board",
for easy access, should you decide to change your play "Style",
or current objective.
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Even with having seen the reveal trailer and supplementary vids, I still don't think a single ship is preferable.
The NPCs and especially the co-pilot don't look all that great and the animations I have seen are pretty meh.
My whole opinion on it is...why bother to do it? We could have kept the walking around on stations. That's fine. But the whole crew aspect to me is simply a matter of going to a person to get a menu for options. That's basically what the co-pilot is doing. Any generic, swap-in NPC could have been used for that.
It's going to come down to hearing the same dialogue lines again and again every time you want to perform a function. The menus don't need NPCs.
Having several corvettes to choose from would have been a much better option.
The scale stuff and size of the universe is great. I appreciate the attempt to make stations more meaningful and have more life to them. I just don't think it required a single ship approach.
The NPCs and especially the co-pilot don't look all that great and the animations I have seen are pretty meh.
My whole opinion on it is...why bother to do it? We could have kept the walking around on stations. That's fine. But the whole crew aspect to me is simply a matter of going to a person to get a menu for options. That's basically what the co-pilot is doing. Any generic, swap-in NPC could have been used for that.
It's going to come down to hearing the same dialogue lines again and again every time you want to perform a function. The menus don't need NPCs.
Having several corvettes to choose from would have been a much better option.
The scale stuff and size of the universe is great. I appreciate the attempt to make stations more meaningful and have more life to them. I just don't think it required a single ship approach.
If you want a different perspective, stand on your head.
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Flaw & Question
First this has surely been already asked but didn't found it with the research. did not search for long too I admit it.
So what we know:
-'Albion Shit' officialy known Albion Pride is the only ship we can truly pilot.
-Albion Shit or Pride according you like it or not is center of game
-We can have battleship but we can only stay on observation bridge.
Thus.
I have a battle ship, I land on it and walk to observation deck.
Question Can I send the Albion shit (yeah I don't like it) out in auto mode? I suppose answer is no because if it is yes then :
I send out 'Albion trashdump' and 'Albion trashbin' get destroyed -> game is ruined.
Great I can have lots of factories lots of battleships but if I lose a puny ridiculous, useless M4 (to my eyes) the game is over? And they call that a freedom game... Explore fight built but stay leashed to an M4.... ironic no ?
So what we know:
-'Albion Shit' officialy known Albion Pride is the only ship we can truly pilot.
-Albion Shit or Pride according you like it or not is center of game
-We can have battleship but we can only stay on observation bridge.
Thus.
I have a battle ship, I land on it and walk to observation deck.
Question Can I send the Albion shit (yeah I don't like it) out in auto mode? I suppose answer is no because if it is yes then :
I send out 'Albion trashdump' and 'Albion trashbin' get destroyed -> game is ruined.
Great I can have lots of factories lots of battleships but if I lose a puny ridiculous, useless M4 (to my eyes) the game is over? And they call that a freedom game... Explore fight built but stay leashed to an M4.... ironic no ?
Last edited by Harada Taro on Sun, 11. Aug 13, 22:21, edited 2 times in total.
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