Unbiased Poll about The Pride of Albion vs multiple ships - Part 1

General discussions about X Rebirth.

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laminblake
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Post by laminblake »

I don't mind flying one ship. It makes you become personally attached to it unlike in the past where a ship was just a means to an end. Still i'm sure it would a well thought out mod might give people the ability to switch ships.
nalim27
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Post by nalim27 »

I don't mind flying one ship if my copilot looks better than in trailer and if I can play some mini-games with her in mine captain cabin on the ship.
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Sam97531
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Post by Sam97531 »

Kiely wrote:If having only the one ship is what allows them to give us the level of ship interaction and detail they have shown then I am good with the one ship.
I love the detail.

Ship interaction I could do without and I would easily trade for a multitude of other ships.

Hell - at this point, all you would need is a table with probably a dozen attributes... or.. maybe nothing? I mean the ships are there! Forget the cockpit - just give me the option of actually flying them! Grrrrrrrraaaarrr

Im buying it, playing it, and will shut myself in my room for a week or 7 the day they mod/bonus pack/dlc multiple ship options. Dont even add new ships with new interiors - just let me fly the probably 5 dozen corvette class to engine-with-cockpit class ships you have in the base game :)
Ovni
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Post by Ovni »

From what I understand we'll pretty much be able to control as many ships as before with an X3:TC-like interface. It's just that it will be called "drone mode".

But in addition to that, Rebirth will introduce a new mode of control where you actually see the interior of the ship and can walk around it. Initially it will be for one ship i.e. the Pride of Albion because of the effort involved, but they might very well add a new ship per expansion or something of the sort.

BTW bravo to Egosoft for sticking to their vision instead of trying to exclusively listen to the mad ramblings of the crowd. Listening to the community is good, but sometimes said community doesn't know what it wants until it sees it...
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

Harada Taro wrote:One and only one puny ship M4 sized...
M6 is the size of the ship... going from the AP version of the Albion Pride. :roll:
Harada Taro (paraphrased) wrote:Let's hope modders will find the way to unleash us and let us go into better ships.
;) This will depend on how Egosoft have implemented the main cockpit of the Albion Pride and the associated link to the co-pilot. If it is hard coded then it may not be feasible but I am hopeful that Egosoft left the door open for possibilities. 8)
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

Ovni wrote:BTW bravo to Egosoft for sticking to their vision instead of trying to exclusively listen to the mad ramblings of the crowd. Listening to the community is good, but sometimes said community doesn't know what it wants until it sees it...
:thumb_up: Could not agree more.
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams
gbjbaanb
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Post by gbjbaanb »

Roger L.S. Griffiths wrote: This will depend on how Egosoft have implemented the main cockpit of the Albion Pride and the associated link to the co-pilot. If it is hard coded then it may not be feasible but I am hopeful that Egosoft left the door open for possibilities. 8)
I imagine this is the case - too much coding time went into a good experience for the single cockpit that they could not replicate it for the.. however many other ships you might want to pilot. I just hope the cockpit experience is worth it, I was open minded, but after reading a lot of things here I'm getting less and less convinced. Still. lets wait and see, and then bitch about it :)

X-rebirth v2 will be out before the end of the decade, maybe they will listen to us for that one and (probably) remove the FPS aspects :)
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Santi
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Post by Santi »

One very original feature of the UI and a huge improvement, is that middle panel that pops up between you and Yisha in the cockpit. It is an excellent solution to check information about assets without breaking immersion.
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Geek
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Post by Geek »

I am not sure looking at the sides is an improvement over a transparent window.
And having to look at the same animation again and again is certainly annoying.
Right on commander !
cw8
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Post by cw8 »

Geek wrote: And having to look at the same animation again and again is certainly annoying.
For sure, after some time, someone is bound to look for the option to disable the animation.
StarHiker
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Post by StarHiker »

I think the one ship model may be OK IF:

1: It can be taken to a Shipyard an refitted to be another "Level"
up or down as in M5 or M7.
It would have the same Cockpit since it is "Being a refit",
although the ships interior could or would change to equate the size.

2: If you land on your "Capital Ship", be it Military, Transport, or whatever.
You can walk to the Bridge an basically control that ship from a first person perspective.
Man a Turret or Missile launcher?
(Even if all control/orders are given thru the NPC Captain)

3: If a smaller fighter can be Piloted same as a Drone,
and docked on board, for those "Gotta take a walk moments"

4: All the Ships Upgrades an Modules can be stored "on board",
for easy access, should you decide to change your play "Style",
or current objective.

So Now it is just Wait an see how it will play out.

The Game May be better than we can imagine,
and this one point could become less than a concern.
Anything you can think of is Possible, only that which you can not Conceive is Impossible
Dungeoncrawler
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Post by Dungeoncrawler »

Egosoft has some of the best post-release support in the business imo. I will continue to support them if only for this single reason :)
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PromX
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Post by PromX »

Well, if it can be modded out(with some big conversion mod for example), so you can fly all the ships, than i have no problem with it whatsoever.
Night Nord
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Post by Night Nord »

StarHiker wrote:I think the one ship model may be OK IF:

1: It can be taken to a Shipyard an refitted to be another "Level"
up or down as in M5 or M7.
It would have the same Cockpit since it is "Being a refit",
although the ships interior could or would change to equate the size.
Refit from corvette to M5 or frigate? Like "cut of the bridge and place it into another hull"? Why do such a strange thing just to explain same cockpit? Why not just tell everyone that humans cockpits are now standardized and therefore look similar in whatever ship you are into. But anyway M7-frigate is a capital ship, by all means.
StarHiker wrote: 2: If you land on your "Capital Ship", be it Military, Transport, or whatever.
You can walk to the Bridge an basically control that ship from a first person perspective.
Man a Turret or Missile launcher?
(Even if all control/orders are given thru the NPC Captain)
Control from the first-person perspective? If you mean steering ship manually then it's confirmed to be 100% "no". And I think that's the right decision. But if you mean "be a captain of the ship" - it's discussed into another topic. And if you mean macro-controls like you are making from comm-console in X3 - why not? But it's definitely not you want to have, I suppose.
StarHiker wrote: 3: If a smaller fighter can be Piloted same as a Drone,
and docked on board, for those "Gotta take a walk moments"
Is it really "one ship model" anymore? Correct answer is "no". And really - why bother?
StarHiker wrote: 4: All the Ships Upgrades an Modules can be stored "on board",
for easy access, should you decide to change your play "Style",
or current objective.
They are. But Bernd said that it would be rather linear upgrade, i.e. it will be no conflicting upgrades probably. So is no much sense in carrying "upgrade" without "installing" it. All the weapon systems are "carried" around without taking space, so you may always switch to more suitable weapon, yes.
Faldo
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Post by Faldo »

if I have to choose between play differents ships without cockpit and any interaction or play one ship very detailed and immersived, I will choose the second option.

Cockpit very detaild, crow, walk arround the ship, huge stations and capital ships.

For me is enough.
Slashman
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Post by Slashman »

Even with having seen the reveal trailer and supplementary vids, I still don't think a single ship is preferable.

The NPCs and especially the co-pilot don't look all that great and the animations I have seen are pretty meh.

My whole opinion on it is...why bother to do it? We could have kept the walking around on stations. That's fine. But the whole crew aspect to me is simply a matter of going to a person to get a menu for options. That's basically what the co-pilot is doing. Any generic, swap-in NPC could have been used for that.

It's going to come down to hearing the same dialogue lines again and again every time you want to perform a function. The menus don't need NPCs.

Having several corvettes to choose from would have been a much better option.

The scale stuff and size of the universe is great. I appreciate the attempt to make stations more meaningful and have more life to them. I just don't think it required a single ship approach.
If you want a different perspective, stand on your head.
Harada Taro
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Flaw & Question

Post by Harada Taro »

First this has surely been already asked but didn't found it with the research. did not search for long too I admit it.

So what we know:

-'Albion Shit' officialy known Albion Pride is the only ship we can truly pilot.
-Albion Shit or Pride according you like it or not is center of game
-We can have battleship but we can only stay on observation bridge.

Thus.

I have a battle ship, I land on it and walk to observation deck.

Question Can I send the Albion shit (yeah I don't like it) out in auto mode? I suppose answer is no because if it is yes then :

I send out 'Albion trashdump' and 'Albion trashbin' get destroyed -> game is ruined.

Great I can have lots of factories lots of battleships but if I lose a puny ridiculous, useless M4 (to my eyes) the game is over? And they call that a freedom game... Explore fight built but stay leashed to an M4.... ironic no ?
Last edited by Harada Taro on Sun, 11. Aug 13, 22:21, edited 2 times in total.
Hardscript
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Post by Hardscript »

Wow. Just wow. Could you be any more arrogant.
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Post by Alan Phipps »

Since only the Devs may answer that sort of question and you have done your best to annoy them, good luck with this question.

In general, please moderate your language and attitude on the forum before we have to.
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ADMNtek
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Post by ADMNtek »

you moron the albion is no M4 it is an M6 get your facts right before you start ranting.

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