I have to admit that the one I found is pretty clunky, but I do feel sorry for putting out a request when it was (mostly) already around somewhere.dispostableatheist wrote:Naw, I'll take EmperorJohn's version, if or when it's ready.
[AL Plugin] EJon-Tech/MarCon Ind. 'Trading Plugin' (1.2 German Aug 9 2010)
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Don't have access to X3 at the moment, I'll see what I can do tonight.
Also, as for the... witchhunt in that thread, it looks terrible, but someone had just pm'd me to say that there were people ripping this plugin apart, renaming variables, and claiming a certain section as there own... Sad times.
Right, so, transporter trade. I'll try to make one soon, no promises.
Also, as for the... witchhunt in that thread, it looks terrible, but someone had just pm'd me to say that there were people ripping this plugin apart, renaming variables, and claiming a certain section as there own... Sad times.
Right, so, transporter trade. I'll try to make one soon, no promises.
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I'm Jon. I'm mostly not around any more. If you want to talk, please message me! It's cool.
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I'm Jon. I'm mostly not around any more. If you want to talk, please message me! It's cool.
______
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Downloaded and installed .
Looks good so far,but not ready to use it yet.
Busy building up on my Yaki Universal Ship Cloning (capture,RE and rebuild) business and collecting resources from salvaged ship debris.
...
looked at it a bit closer.
Using Cycrow's cheat package,I thing I could make each station very useful to me by changing the resource/product lists.
Thanks.
Looks good so far,but not ready to use it yet.
Busy building up on my Yaki Universal Ship Cloning (capture,RE and rebuild) business and collecting resources from salvaged ship debris.
...
looked at it a bit closer.
Using Cycrow's cheat package,I thing I could make each station very useful to me by changing the resource/product lists.
Thanks.

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- Posts: 9378
- Joined: Mon, 29. Dec 08, 20:58
I'm not even sure it's working anymore ahah... the last version of TC this was compatible with was like 2.something... XDTTD wrote:Downloaded and installed .
Looks good so far,but not ready to use it yet.
Busy building up on my Yaki Universal Ship Cloning (capture,RE and rebuild) business and collecting resources from salvaged ship debris.
...
looked at it a bit closer.
Using Cycrow's cheat package,I thing I could make each station very useful to me by changing the resource/product lists.
Thanks.
______
I'm Jon. I'm mostly not around any more. If you want to talk, please message me! It's cool.
______
I'm Jon. I'm mostly not around any more. If you want to talk, please message me! It's cool.
______
-
- Posts: 11165
- Joined: Sun, 6. Jul 08, 10:29
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- Posts: 9378
- Joined: Mon, 29. Dec 08, 20:58
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- Posts: 11165
- Joined: Sun, 6. Jul 08, 10:29
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- Posts: 9378
- Joined: Mon, 29. Dec 08, 20:58
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- Posts: 11165
- Joined: Sun, 6. Jul 08, 10:29
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- Posts: 9378
- Joined: Mon, 29. Dec 08, 20:58
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Re: [AL Plugin] EJon-Tech/MarCon Ind. 'Trading Plugin' (1.2 German Aug 9 2010)
Sorry for the Necro but i recently play x3 ap with this plugin how can i close this clone menu i cant close it with esc or del can you help me with that its really anoying xd