Must say I love this mod

Would you mind adding the brighter varients of red and green to the color selection though?
Not shure if there is a brighter/darker for each color, but would make multi-colored ship names look nicer

thankies!
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not sure they exist but i will test which color is avaible in X3Larxyz wrote:Would you mind adding the brighter varients of red
and green to the color selection though?
First renaming Stations in Sector wouldn't be a problemProbe1 wrote:Name all stations in a sector;
*G01+*NN (Greek letters ascending in order on a set of ships!)
Code: Select all
*KB *KX
this is no big request i just need to find a numbering systemProbe1 wrote:Perhaps
α through ω then
αβ, αγ, [...], αω
βα, βγ, [...], βω
or αα, αβ and so on.
ahh now i see sometimes i can't readwga wrote:1. Player ship on top: Place a space after color code is not enough, since *KC will always before *KG, if player is in ship namming begin with *KG, then it still not in the first place.
I think the following code prefix for player ship will fix it
Code:
*KB *KX
*KB will sort first any other color, and follow a space and then set color back to normal.
2. Add new hot key for simply 'Rename all ships with RSwE defaults': I'd like to rename all when new ships or after rearrangement. one hotkey will be much better to open menu first, scroll down, press enter ......
hey theutus, i am also not quite sure what did this but i suspectTheutus wrote:I'm trying to use *DN, but it keeps showing in the name once it's applied... help!
[edit] NM It's working now, not sure what I did...
Ok it's not doing right... My UT is rank 8 btwMedevel wrote:hey theutus, i am also not quite sure what did this but i suspectTheutus wrote:I'm trying to use *DN, but it keeps showing in the name once it's applied... help!
[edit] NM It's working now, not sure what I did...
you had some other signs before "*DN", in example some space or so,
"*DN" only works if in the beginning of the expression,
example "*DN*CL *TH *CS *ZN",
that brings me on an idea why not change that, shouldn't be too hard
Greetings Medevel
1. SPK v2.2Medevel wrote:hmm theutus this is strange, cant reproduce the error
Edit: Tested it on both X3:TC 3.2 and X3:AP 1.1 with my
SPK installation of version 2.2 and everything works fine
so some standard questions
1. which version of RSwE do you use?
2. which version of X3:TC/AP do you use?
3. which install form did you use SPK or manual(7Z/ZIP)?
4. are you sure "*DN*KB*CL *TS *KW*ZN *TH" is the expresion you used?
5. are you sure your freighter was on a trade mission and not on standby?
(on standby or not universe/local/sector trader command the "*TH"
expression will be empty this is normal)
i am sure you will think, that i think you are stupid, but thats not the
fact, since i can't see what went wrong, i tested it on X3:AP 1.1
and it did allright will test it on X3:TC 3.2 also but i am positive the
result wont differ.
Greetings Medevel
ahh now i see the problemTheutus wrote: 1. SPK v2.2
2. X3:AP 1.1
4. Yes that's the expression, I'm applying it from the clipboard *Y01, There is no space in front of the *DN. I have also manually typed it with the same result.
5. I have been stopping UT before applying the command. I just tried applying with UT running... RSwE halted the UT command.
I appreciate the help you're giving me.
ok I just started RSwE with my hotkey instead of the ship commands menu, I applied the saved clipboard command to "select ship in sector" with the following result:
*DNTS Mercury MSF 1 UT 10
this is new in AP, back in X3TCwga wrote:*HB will add both station name and its sector, however, only station name will be much better
This is due to the abbreviation process,wga wrote:*TA will rename HQ to 'He' .... huh, how about 'HQ' ? also, since HQ is more important than other station, maybe also able to sort on top ? or add another format for not factory type (single factory, complex hub) station like EQD, HQ ?
Hehe you see now we can have some real discussion, i never said,wga wrote:OK, get it, simply rename by using clipboard.
Huh, I must use 'rename all' too much. As playing the game, there are too many things change when time going. Capture 2 M7 ships, Buying additional 3 TS and lost one UT ship, rearrange some TS's job from CAG to CLS or change there homebase. Then, huh, rename all, and check each ship's name to know next step.
It will be much simple when capture 2 M7 ships and 'rename all M7 ships in current sector' at that time, do the same when get 3 TS ... etc.
About Headquarters and Equipment Dock (Trading station is also a warehouse). I've place *TC (Number of units of your factory) in station's name and each time check it by rename all, and it also rename Headquarters to He, huh, a little strange for me to see TS ships have a 'He' homebase. Then I think maybe we can seperate it with two forms. Just like thinking seperate TL/M1 to different form.
Actually, I am playing the game, don't build a self-supplying complex. my complex need lots of resource to buy from NPC's station. Need to check the complex and its CAG, CLS status to rearrange jobs, that's why using rename all so offen.
I like RSwE can do for users. By rename with additional info, player can have overview of all ships, station, and make job assignment.
I am sorry to let you think trying to get RSwE be a OBNT.
I just give some thoughts when playing the game.