Split from X-Rebirth Steam poll thread - Round 2

General discussions about X Rebirth.

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AkrionXxarr
Posts: 630
Joined: Sat, 6. Sep 08, 22:00
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Post by AkrionXxarr »

Gregorovitch wrote:2. Steam uses the percieved attractiveness of its DRM system to games houses to cultivate a monopolistic position as sole distributor which is by definition against the public interest and in the long term against the interests of games houses too, particularly small independant ones. They have not achieved this objective yet, but it is only by steadfast consumer resistance that they can be thwarted.
Particularly against the interest of small independant game houses? I'm sorry but are you a small independent game developer? How can you even make such a claim? Do you have any idea how impossibly difficult it was for independent developers to try and get by before Steam was a thing? Valve heavily supports independant developers and if it wasn't for Steam many (and I mean many) of the games that are out there now wouldn't even exist. As a working independant developer myself I can say that it's rather difficult to see how Steam (or other services like Steam) would be against my interests in the long term (or against my interests at all for that matter) if the alternative was to not develop a game at all.

Really, Steam is absolutely not "by definition" against the long term interest of independant developers. The only way I could really see Steam being against interests is if Valve requires games to be exclusive to their distribution system, and I strongly doubt that will happen unless there's a drastic change in management. But until Valve requires games sold through Steam to be exclusively sold through it (e.g. not sold anywhere else) they will never have a true monopoly.
csebal
Posts: 5
Joined: Wed, 31. Dec 03, 03:24

Post by csebal »

Oh this thread is so hilarious.

People here undoubtedly are happily sharing all their personal information with parties only interested in gathering and abusing that information for thier own monetary interests.

You - yes, that's you, everyone, who are so vocal about the big and evil steam trying to dominate the world - are most probably:
- using google as a search engine,
- using one or more gmail accounts,
- using Windows Live, GTalk, Skype or some other instant messaging that I don't even know about
- using Facebook to let the whole world know about your every personal secret
- using twitter to share even your momentary thoughts

BUT!

If an application dares to even say hello to the master server without your explicit consent (oh, it does not communicate anything personal, just letting them know that it is running and alive), then you will pick up the pitchfork and burn not just the company to the ground, but start a holy crusade against the whole country it was founded in.

Seriously? Is this where we have gotten?

Yes, I can understand, that you owning "My little pony" on steam is very embarrassing, but in truth, you are just a nobody, so no one really cares. Please consult a professional with your paranoid delusions and stop wasting everyone's time with fairy tales about what steam does and does not, unless you can actually prove any of it being true.

Steam is one of the lesser evils out there. I've seen quite a lot of protections both as the legal customer and as the illegal customer in my younger days and let me tell you. It was steam what eventually converted me to abandon piracy. (that, and getting my own income allowing me to afford buying games I want)

Yes, there is some data being collected by steam, in the form of voluntary surveys. It allows them to have a very good picture about the average steam user's hardware and software setup, which they also make public, so it benefits the whole internet community and not just them.

see:
http://store.steampowered.com/hwsurvey/

As for the other nonsense, how steam is against the public interest:
You realize, that such large databases, as steam, can be used to create behavioral / preferential profiles, right? Yes, you are probably thinking: gotcha.. they are collecting stuff about you behind your back. Guess what, they do and it is not a secret. They keep track of what I buy, and most probably also of what I play when I'm online. Out of this information, they have a pretty good idea of what types of games I like and use this information to present me with personalized offers. Offers tailored to my preferences.

It is a natural evolution of online stores, that is done everywhere around the world, be it e-bay, amazon, or even ads on gmail. (yes, they read your mail, so they most probably know about your fascination with pink ponies - gosh, the shame)

Where does that lead us? I've learned about games through steam and other online stores, I have never have found or heard about otherwise. I have also bought these games, creating extra revenue for the - mostly independent - companies in question, allowing them to keep creating new games that I might like.

How exactly does that hurt anyone? Take the Albion Prelude for example. I do not follow this game very closely so if it weren't for steam, I would never have seen that expansion. Thanks to steam, however, there is now one more AP sale.

Steam connects game developers and gamers in a way that no other retail store could ever hope to accomplish simply because no retail store will ever have such a huge customer database as steam does.

You want to worry about something internet related? Worry about facebook, google, twitter or all the other giants who are dealing with truly sensitive data and are a lot less transparent in what they do with it. If you seriously think steam is out to steal your secrets, then you are just far too detached from reality, because no sane person would assume, that they would risk their highly profitable, industry leading service to learn what porn the average nerd jack off to, because if you are operating a service mainly aimed ad the young adult / teenage audience, then that's pretty much what you can hope to steal from their personal computers.

The real information eating monsters on the other hand.. now that's a discussion for a completely different topic.
csebal
Posts: 5
Joined: Wed, 31. Dec 03, 03:24

Post by csebal »

Zengaze wrote:Someone earlier compared this debacle to the silent hunter 5 ubisoft debacle, and essentially claimed that The need for an internet connection had not adversely affected sales, and that those who had stated out of principle that they would not purchase such a product caved and bought it because there was no other option in the end.
That someone was me. Not that I'm all to picky about things, but it generally shows your lack of attention for detail (not to mention your lack of manners), that you did not even take the time to look up my name, even though you obviously must have had a vague idea where you saw it, after all, you pretty much quoted what I wrote earlier.

That lack of attention for detail shows in the rest of your post as well.

Let's see:
Zengaze wrote: This is a complete misrepresentation of the facts. I followed the ubi mess from start to finish.

Silent Hunter 5 TANKED, largely because it alientated such a large part of it's already niche market.
The only indication for the lack of success was the fact, that they pulled support for the game, but you know what? It was not the lack of hardcore fans supporting the game, but rather the casuals staying away from it. Why?

Because if you are faced with a threatening protection scheme and have no stake in a game, you will just ignore it. Me on the other hand, I caved after about a month and bought it regardless of my better judgement. Along with at least two other hardcore fans (friends of mine) who were set out to boycott the game. Yes: if you really want something, as most hardcore fans do, then you will be willing to go that extra mile to get it, so I'm afraid you've got your facts backwards dude.

In fact, that game's lack of success can't really be written down as the bad protection alone either, as that game was bleeding from quite a few wounds besides the draconian protection.

Apart from that, I merely used that game as a comparison to show, that real fans of the game were willing to ignore the draconian protection, DESPITE of what they say and because its protection is to steam, like your pet dictator's forced labor camp is to your kid's average summer camp.

So if the hardcore is willing to put up with uplay, then Steam will have no issues as it is like a happy summer holiday compared to that.
Zengaze wrote: SH5 also tried to make itself more casual gamer friendly by dumbing down, just like X, but that couldn't save it when a large portion of it's nerd community walked away in protest.
How does this relate to the protection?
Zengaze wrote: Furthermore the statement that everybody bought it anyway because their was no other option is blatanly innacurate and demonstrates a complete lack of knowledge of the events.
I saw plenty of activity on the UBI forums, I saw my friends playing it and I myself have bought it. Empirical evidence suggests, that the hardcore followers of the game have mostly bought it despite its protection and flaws and that is the way things usually are for a game. Hardcore => more dedicated => more likely to buy despite what they claim.

That being said, while the hardcore is essential for the success of a game and while it is easy to believe that they are the majority since it is them you see posting on the forums or talking about your game on twitter, it is the casuals that make up for the bulk of the player base and this is true in small niche games just as well as in big AAA titles.

If your game is not casual friendly, or at least appealing enough for them to buy, then your game will fail. Sad, but true.

Talking about blatantly inaccurate:
Zengaze wrote: Within a day of release there was another version available, without the need to connect to ubi.
To my knowledge, there has not been an official version of the game that can work outside of uplay. I sure as hell do not have one and there was no way on earth there was one within a day of release, when I was forced to use uplay months after I finally bought the game, which was a month after release to begin with.

You migth be talking about the pirated versions, but just so you know, the first pirated version (which I obviously DID *cough*not*cough* TRY) was highly bugged and near unplayable (unable to save progress, start missions, etc), and it took them months to finally create a crack that worked with the game even acceptably, by which time I already owned the official version of the game, with all its glorious protection.
Zengaze wrote: Please do not misrepresent events.
X is niche, and always will be niche, talking heads may have ideas of populisim, but they alienate a large section of that niche at their peril.
I could ask the same.
Yes, going more casual might alienate a portion of the hardcore fans, but it also has the potential of winning some new ones, maybe even more than you lost.

Is that good? That depends. In an ideal world, everyone can play on the level of abstraction (detail) they find best suited for their skills and interests. We are not living in an ideal world however, and creating such a flexible system would not only be extremely complicated, but would most probably never have a positive ROI (return of investment). So companies try to find a balance where it is not too detailed for the casuals, but not too casual for the hardcore either. If rebirth might not work out because it falls too much on the casual side, then they will just add more features to the game in later expansions, making it a little more detailed. It is harder to do it the other way around, as you can't just trim parts of the game that you deem to be too much, without adversely affecting the balance of it as a whole.
Antaran
Posts: 166
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Antaran »

NUKLEAR-SLUG wrote:
Gregorovitch wrote:....
1. Steam can be turned on and off as you see fit so does not send/receive any data unless you're specifically allowing it to do so. It's a program installed on your machine by choice and with the access permissions you allow it not some rootkit that's wormed it's way into your system and communicating when it sees fit outside of your control.

2. Game houses, particularly the small independent ones, would disagree with you somewhat I think as they're actually doing really rather well from Steam helping them to get their games out to a wide audience.
1. Steam is still on your computer, it is a client that you are pretty much forced to install if you wan´t to use the product, you say there is a choice but that is pretty much not true since you have no choice, if you wan´t to use the product..

2. This I agree with, steam is a very good thing for many indie developers (atleast for those that get in) because they have access to a large market, this does save the indie developer alot of time and effort to get their product out and it can mean the life or death for the product.
Nanook
Moderator (English)
Moderator (English)
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Post by Nanook »

@csebal: You will stop attacking other posters and you will definitely stop discussing any forms of piracy, both in this thread and on these forums, or action will be taken against you. Consider this a 'friendly' warning. The next one will be formal, and you do not want that. So tone down your rhetoric and keep to discussing the merits of Steam in this thread, and not the other posters.

And as this thread has once again passed the 100 page mark, it's time to start its sequel.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.

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