Slashman wrote:Asmodae wrote:Seriously? You can square in your mind the fact we don't need a thing with allowing crazy restrictions on it? I think you undervalue our culture too much. And you underestimate how easily those restrictive frameworks (once entrenched) migrate to other industries.
What crazy restrictions?
I've enumerated them multiple times, you just don't consider them restrictions. That doesn't mean they aren't restrictions to many people.
Slashman wrote: Obviously...but to act like its totally irrational to appreciate this type of service for any reason is, in itself, slightly nuts.
Strawman argument. I've never said that it is irrational to appreciate or even value the things steam provides. In fact everything YOU like about Steam, I ALSO like about Steam. But there are things I dislike about steam that outweigh the advantages to me (The ability to retroactively confiscate my property being the biggest one). Especially when I consider the long term consequences to the health of the games industry.
Slashman wrote:
The point is that there are always people who fight against every big change in an industry. It doesn't automatically make them right and the industry 'evil'.
You're acting like I'm against digital distribution. I am not. I LIKE it, I just don't like all the strings that currently come with it. Call me when those go away and I'll never kill a tree/CD again! I also understand that there are those for whom digital distribution effectively denies them access to the game, which is also a valid objection to Steam. I'm just fortunate enough for that not to affect me.
Slashman wrote:I'm not on a crusade to get anyone to like Steam, but there have been a lot of misrepresentations of the service and its restrictions/advantages.
Maybe, but you attribute misrepresentations to my arguments that I did not assert. Most commonly you don't seem to understand that those against Steam are making a risk/rewards value judgement based on different criteria than you.
Slashman wrote:
You keep proving my point about paranoia.
Ah, ad homs again? It's not paranoia, I've seen several online services go out of business/get sold and the customers just lost their stuff. Notably the Microsoft music service that sold people songs very much like Steam's model with authentication, ripped them all away when it closed down. There's been a number of others, photo services, backup service, etc. No industry is immune to change, in fact that's the only guarantee in life. Call it paranoia if you like, I call it being able to learn from history.
Slashman wrote:
They just implemented a trading option and say that they are looking at ways to extend it to full games but unless it works exactly like how you want it to work, nothing counts.
Why yes, unless they address my concerns they... didn't address my concerns. Saying they are thinking about maybe doing something along these lines is fine, I wait with baited breath for what they do. I don't have my hopes up though, I've been watching the industry for a long time. (And I'm not going to get into the digital goods discussion here)
Slashman wrote:How big has the used game PC market ever truly been? Publishers are a heck of a lot more worried about restricting used console game sales because they are a lot harder to copy.
I'm not sure what you're getting at here. Speculation aside, consumer rights are consumer rights. In an ideal world they'd never need to be exercised. Just because a right is never exercised doesn't mean it is pointless. And it doesn't mean that it's ok to remove the right.