AP Gunner EDIT plus some questions

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P_J_M
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Joined: Fri, 6. Feb 04, 00:19
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AP Gunner EDIT plus some questions

Post by P_J_M »

Has anyone been able to script this ship into the game yet?

Look's like it would make a nice M6.

I know nothing about scripting/modding, it's not my thing, so over to the experts.

EDIT: Just remembered, does anyone know if the cloaking device is actually in the game, and just needs activating, or was it removed.

Same goes for self repairing hulls.
djr114
Posts: 156
Joined: Sat, 21. Feb 04, 16:35
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Post by djr114 »

You could script the camoflague device in, but there was no way to activae it.
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Storm_Front
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Joined: Mon, 15. Dec 03, 05:27
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Post by Storm_Front »

I've put the Gunner in game, but it's messed up, the cockpit isn't right, part of the ship appears in front of the cockpit and the ship is banged up.
P_J_M
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Joined: Fri, 6. Feb 04, 00:19
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Post by P_J_M »

So the answers are..

Don't bother.

The cloak probably isn't programmed in, so you can't use it.

The Gunner would be nice, but if it's not available in a flyable fashion, then it's pointless.

Oh well.

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