[MOD] Multi-Galaxy-Mod (MG-Mod) [23.02.2011]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

cougarinva
Posts: 28
Joined: Sat, 7. Nov 09, 14:20

Post by cougarinva »

Have no problem with the splash screen as long as I'm playing the right version... Thank you again for the terrific mod! :!:
Darya
Posts: 177
Joined: Wed, 11. Oct 06, 19:57
x3

Post by Darya »

has everybody with the 3.2 instead of 3.4 problem installed the ego update 3.1 or not. aprently with only 3.0 it'll show 3.2 instead of 3.4. the 3.1 ego files should go till 13 cat/dat, so mgm reaches till 19 cat/dat. if the ego files only reach 12 cat/dat, that you don't have the 3.1 update installed...

that's how far we are at this moment.

greets

darya
Es gibt Tage, da gelingt uns alles... keine Sorge, das geht vorbei.
7igor099
Posts: 90
Joined: Tue, 22. Feb 11, 15:52

Post by 7igor099 »

7igor099
Posts: 90
Joined: Tue, 22. Feb 11, 15:52

igor

Post by 7igor099 »

qwizzie
Posts: 562
Joined: Thu, 1. Jun 06, 12:17
x4

Post by qwizzie »

general question :

the three races you used in this mod, Neutral, Alliance and Federation :
can they be made enemy to you? I tried already to give the neutral race
-5000 points with the cheat package but at least the neutral race kept neutral to me and i'm not sure the Alliance and the Federation's relations towards player can be influenced either.
cnecktor
Posts: 337
Joined: Thu, 11. Dec 03, 05:53
x3

Post by cnecktor »

Where can you find the other races?
qwizzie
Posts: 562
Joined: Thu, 1. Jun 06, 12:17
x4

Post by qwizzie »

at the far edges of the universe :P

if you really wanna know try scorps map, in the end you need some kind of map anyways since this universe got sooo big. Warning, scorp's map seems to only work early in the game.. later on it gets unworkable (at least in my game). What i did is used scorps map early on in my game and made a backup of the logfile it generates before it gets corrupted later on in the game. That way you at least have a good universe map.

to OP : i narrowed down the FPS problems with the director file of the BSG (the one with the highest kb .. 119kb or something). So far i could tell it doesnt get started till yr rank with terran is at least rank 8 so i decided to remove that specific file from the directormap untill i'm ready to do that mission. Dramatic increase in framerates as result...
cougarinva
Posts: 28
Joined: Sat, 7. Nov 09, 14:20

Post by cougarinva »

Darya wrote:has everybody with the 3.2 instead of 3.4 problem installed the ego update 3.1 or not. aprently with only 3.0 it'll show 3.2 instead of 3.4. the 3.1 ego files should go till 13 cat/dat, so mgm reaches till 19 cat/dat. if the ego files only reach 12 cat/dat, that you don't have the 3.1 update installed...

that's how far we are at this moment.

greets

darya
I had upgraded to 3.1 and had the 13.cat/dat on my "clean" install...
DarthVain
Posts: 845
Joined: Mon, 2. Jun 03, 11:53
x3tc

Post by DarthVain »

What is the MG_MOD_3.4_ohne_CP.rar about?
Another one bites the dust!!

DarthVain
Italianmoose0
Posts: 5
Joined: Wed, 25. Aug 10, 19:50

Post by Italianmoose0 »

Hiya!
Thanks for a great mod, but I notice the Star Trek ships don't have trekkian weapons. Am I doing something wrong or do they just not exist? If they don't exist, I do have a couple handy that I've been working on, but I need a bit of help ironing out a few annoying bugs/glitches.
But yeah, thanks for giving us a bigger universe to blow stuff up in :)
data662
Posts: 13
Joined: Tue, 29. Mar 11, 22:43
x4

Post by data662 »

DarthVain wrote:What is the MG_MOD_3.4_ohne_CP.rar about?

It removes cockpits.
jacare
Posts: 289
Joined: Fri, 10. Jan 03, 00:45
x3ap

Post by jacare »

Sorry to repeat this post.

Planning Phase in Unknown Sector and in Shipyard in the same sector, I can´t buy this ship,and the "size" of this ship is smaller than a drone.

This is correct?
qwizzie
Posts: 562
Joined: Thu, 1. Jun 06, 12:17
x4

Post by qwizzie »

its correct .. they use it for future devopment.
Just ignore them.
7igor099
Posts: 90
Joined: Tue, 22. Feb 11, 15:52

Post by 7igor099 »

New Models
SG
i Galactika
v 3DS Max
http://narod.ru/disk/11338143001/777.rar.html
Atlantis Model v 3
http://narod.ru/disk/11337287001/X3TC-% ... 3.rar.html
Models Ship "Очень мечтаю чтобы добавили в МОД"
http://narod.ru/disk/11336208001/Model% ... TC.7z.html]
3.http://narod.ru/disk/11338653001/Modikeiwen.7z.html
"Совместите с вашым модомтакие моды"
http://narod.ru/disk/11338653001/Modikeiwen.7z.html
tony2007fl
Posts: 56
Joined: Sun, 29. Aug 10, 00:13
x3tc

new modles

Post by tony2007fl »

is there some whay to put the downloads on this site . those new modles are taking 3+ hours to download?

does anyone see my post or am i invisable? the above files from 7igor099 are they for this mod or are they a new mod within a mod?
Last edited by tony2007fl on Sat, 30. Apr 11, 12:19, edited 1 time in total.
flaicher
Posts: 65
Joined: Thu, 14. May 09, 18:12
x3ap

What is this ship?

Post by flaicher »

[ external image ]
I found this ship from the files of this mod.
The ship just has a few problems since there's a few textures missing.
I wonder if anyone could point me to the original download or similiar since I've been unable to find anything about that ship.
Moizo
Posts: 70
Joined: Thu, 20. May 10, 09:12
xr

Post by Moizo »

It's the Nyx Supercarrier from EVE Online, it's possible it hasn't been completed due to permissions required, i dont know, but that ship is from there.
darkelfsin
Posts: 157
Joined: Sat, 2. Sep 06, 00:05

Post by darkelfsin »

any plan port all EVE's ship to this?....... :wink:
data662
Posts: 13
Joined: Tue, 29. Mar 11, 22:43
x4

Post by data662 »

I see 3.6 is on mydrive must be new.
Didn't know it existed until now. I've been using 3.4
A changelog would be nice.
:o
Darya
Posts: 177
Joined: Wed, 11. Oct 06, 19:57
x3

Post by Darya »

no major changes to 3.0

the only changes are scripts, meaning the general behavior of the AI and rare crashes. gameplay and most things stay the same. a few new ships added and some station and docking changes. the most notable change is that you can't buy M2 and M1 ships anymore. you have to board them, buy them from some pirate ship yards or produce them yourself.

that should be it, i think... haven't played it for a while

greets

darya
Es gibt Tage, da gelingt uns alles... keine Sorge, das geht vorbei.

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