Submissions to Community Library

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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xiriod
Posts: 1131
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by xiriod »

Please add this to the script list:

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Piracy / Acquisitions

[url=http://forum.egosoft.com/viewtopic.php?t=284124]Hack Target Systems[/url] by Xiriod

Text and Page ID
7920: Xiriod, Hack Target Systems

Piracy Commands:
<t id="632">COMMAND_TYPE_PIRACY_32</t> : Hack Target Systems by Xiriod

Hack Target Systems by Xiriod - Remove computer defense systems
Last edited by xiriod on Fri, 13. Aug 10, 09:22, edited 1 time in total.
memia
Posts: 54
Joined: Wed, 28. Jul 10, 22:19
x3tc

Post by memia »

Please add the following script to the list:

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"Memia AutoScan Asteroids" by Memia
An AL Plugin of the Information Gathering genre.

[url=http://forum.egosoft.com/viewtopic.php?t=284496]Memia AutoScan Asteroids[/url] by Memia

Description: Automatically scans any asteroids in range of the mineral scanner.

No t-files or text pages used.
M
A security system is only as strong as its weakest link
memia
Posts: 54
Joined: Wed, 28. Jul 10, 22:19
x3tc

Post by memia »

Please add the following script to the list:

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"Memia AutoScan Freight" by Memia
An AL Plugin of the Information Gathering genre.

[url=http://forum.egosoft.com/viewtopic.php?t=284497]Memia AutoScan Freight[/url] by Memia

Description: Automatically scans the freight of any ships in range of the freight scanner, but only if it's legal in the sector.

No t-files or text pages used.
M
A security system is only as strong as its weakest link
memia
Posts: 54
Joined: Wed, 28. Jul 10, 22:19
x3tc

Post by memia »

Please add the following script to the list:

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"Memia AutoScan Sector" by Memia
An AL Plugin of the Information Gathering genre.

[url=http://forum.egosoft.com/viewtopic.php?t=284499]Memia AutoScan Sector[/url] by Memia

Description: Automatically scans a sector when entered by the player, revealing all gates, stations and asteroids.

No t-files or text pages used.
M
A security system is only as strong as its weakest link
memia
Posts: 54
Joined: Wed, 28. Jul 10, 22:19
x3tc

Post by memia »

Please add the following script to the list:

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"Memia Automatic Advanced Satellite" by Memia
An AL Plugin of the Information Gathering genre.

[url=http://forum.egosoft.com/viewtopic.php?t=284498]Memia Automatic Advanced Satellite[/url] by Memia

Description: Automatically adds an advanced satellite to the current sector if one does not already exist there.

No t-files or text pages used.
M
A security system is only as strong as its weakest link
xiriod
Posts: 1131
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by xiriod »

Please add this -

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Game object or feature alteration

[url=http://forum.egosoft.com/viewtopic.php?p=3362556]OWP Real External docking[/url] by Xiriod

OWP Real External docking by Xiriod - Adds external docking to Orbital Weapons Platforms
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eldyranx3
Posts: 2178
Joined: Sat, 14. Jan 06, 21:29
xr

Post by eldyranx3 »

Terran Economic Stimulus v1.2 of the TRP now is an AL Plugin using text file 8460.
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Gazz
Posts: 13244
Joined: Fri, 13. Jan 06, 16:39
x4

Post by Gazz »

Please add this entry to the list.

While historically it started out as a turret script, it also includes a fully featured cargo collection module, that can just as well be used as a stand-alone.
And it's using visible ships that you can watch doing the job instead of magically beaming everything within x km into the cargo hold.

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Section:
Gathering - collect/reuse objects from space

[2008-12-16] [url=http://forum.egosoft.com/viewtopic.php?t=217470]MARS Fire Control (MARS)[/url] by Gazz ; Drones retrieve cargo, satellites, marines, derelict ships...
[2008-12-16] MARS Fire Control (MARS) by Gazz ; Drones retrieve cargo, satellites, marines, derelict ships...
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
(----____JEFF____----)
Posts: 269
Joined: Sat, 20. May 06, 14:55
x3tc

Post by (----____JEFF____----) »

Please add my script to the list :);)

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AL Plugin Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=216240]ADAMS - ITT[/url] by Jeff

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Command slots:
<t id="958">COMMAND_TYPE_TURRET_58</t> - ADAMS - ITT by Jeff: Protect All
<t id="959">COMMAND_TYPE_TURRET_59</t> - ADAMS - ITT by Jeff: Missile Defense
<t id="960">COMMAND_TYPE_TURRET_60</t> - ADAMS - ITT by Jeff: Attack All

Text file:
7999
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Phlt
Moderator (Français)
Moderator (Français)
Posts: 4246
Joined: Fri, 31. Mar 06, 19:26
x4

Post by Phlt »

Please add "New Horizons" Mod for X3TC to the "Full Mod" list

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 Full Mod - Mod "New Horizons" for X3 TC - NHTC by Xchange Guild Team

http://forum.egosoft.com/viewtopic.php?t=285757

<Text File ID=8888> 
Thanks
TEKing66
Posts: 601
Joined: Thu, 10. Nov 05, 18:44
xr

Post by TEKing66 »

Please add and reserve the following for my "TSOG Missions MOD";

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[url=http://forum.egosoft.com/viewtopic.php?t=285286]TSOG Missions[/url] by TEKing66

TSOG Missions MOD by TEKing66 : Adds a Mini-Plot

Text File Used;
9898: TEKing66, TSOG Missions MOD

For Page 17:
9801--9804: TEKing66, TSOG Missions MOD

For Page 3200:
9801--9850: TEKing66, TSOG Missions MOD

New Sectors Added:

X=15 Y=0 , TextPageID 7 = 1020166 = Unkown Sector
Sector Description: TextPageID 19 = 1030116 

X=21 Y=3 , TextPageID 7 = 1020422 = Fantasy of Light
Sector Description: TextPageID 19 = 1030422

X=21 Y=4 , TextPageID 7 = 1020522 = Refuge of Tranquility
Sector Description: TextPageID 19 = 1030522

Wasn't sure if you wanted to track page 3200 entries or the sectors, info is there if you do.
My mods for X3TC & X3AP

Been with the X-series from the beginning. If it happens in the X_Universe I've been there done that several times over.
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Topcross
Posts: 180
Joined: Sat, 15. Aug 09, 03:30
x3tc

Post by Topcross »

Please add my mod:

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RoSp-Ships by Topcross : Ships

[url=http://forum.egosoft.com/viewtopic.php?t=286260]RoSp-Ships[/url] by Topcross

Text File Used: 
9998: Topcross, RoSp-Ships

For Page 17: 
95000 - 96000: Topcross, RoSp-Ships
I hope I got this right.

Thank You.
ThisIsHarsh
Posts: 1135
Joined: Sun, 19. Oct 08, 18:46
x3tc

Post by ThisIsHarsh »

Keep forgetting about these:

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<t id="1225">COMMAND_TYPE_SHIP_25</t> : Reconnaissance uplink - Military Base Response revamp by ThisIsHarsh

1316: ThisIsHarsh, Military Base Response revamp (Recon uplink: DEFENSE)

1317: ThisIsHarsh, Military Base Response revamp (Recon uplink: INVASION)

1318: ThisIsHarsh, Military Base Response revamp (Recon uplink: OFF)
Also, new script to add, which again I forgot about:

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Utility and Library Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=262254]JSON parser[/url] by ThisIsHarsh
And one that is actually new:

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Mods - Galaxy properties

[url=http://forum.egosoft.com/viewtopic.php?t=286738]No Station Wrecks[/url] by ThisIsHarsh
There are 10 types of people in the S&M forums - those who understand binary, and those who don't.

Black holes are where God divided by zero.
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Topcross
Posts: 180
Joined: Sat, 15. Aug 09, 03:30
x3tc

Post by Topcross »

I'd like to point out that the link to the AL script : ADAMS - ITT by Jeff links to the Reunion version, not the Terran Conflict version.
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apricotslice
Posts: 14163
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice »

All my mods and scripts are now compatible with 2.7.1 in preparation for v3.
Falconek
Posts: 114
Joined: Thu, 28. Jun 07, 14:10
x4

Post by Falconek »

Please add the follwing

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Mission Director (MD): Missions

[url=http://forum.egosoft.com/viewtopic.php?t=288631]Lost in Space[/url] by Falconek

text-file
7827 - Lost In Space by Falconek 

text-page:
7827 - Lost In Space by Falconek 
User avatar
Sam L.R. Griffiths
Posts: 10522
Joined: Fri, 12. Mar 04, 19:47
x4

Post by Sam L.R. Griffiths »

I would like to update my submission of Advanced Weapon Research Mod (AWRM) mod for inclusion in the Community Library (used also resources published in first post).

Resource usage as of V0.14 Release as follows:-

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[url=http://forum.egosoft.com/viewtopic.php?t=275798]Advanced Weapon Research Mod (AWRM)[/url] By Roger L.S. Griffiths

2500: AWRM/CPLS By Roger L.S. Griffiths
2501: AWRM By Roger L.S. Griffiths
2502: AWRM/PMTS By Roger L.S. Griffiths
2503: AWRM By Roger L.S. Griffiths

For Page 17:
250000--250099: Roger L.S. Griffiths, AWRM/CPLS
250100--250199: Roger L.S. Griffiths, AWRM
250200--250299: Roger L.S. Griffiths, AWRM/PMTS
250300--250399: Roger L.S. Griffiths, AWRM

TWeapons:
(updated data to follow)

TBullets:
(updated data to follow)

AWRM By Roger L.S. Griffiths: Mods, Other
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams
killerog
Posts: 3464
Joined: Fri, 28. Oct 05, 16:31
x4

Post by killerog »

Please add the following

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KOG MOD by killerog : Ships/Missions

[url=http://forum.egosoft.com/viewtopic.php?t=283768]KOG MOD[/url] by Killerog

Text File Used: 
9948, 9949: Killerog, KOG MOD

For Page 17: 
81000 - 81999: Killerog, KOG MOD
Image
User avatar
apricotslice
Posts: 14163
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice »

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Mods.
Galaxy Properties.

[url=http://forum.egosoft.com/viewtopic.php?t=288464]Apricot Tree SuperHub[/url] by apricotslice

8688: apricotslice, Apricot Tree SuperHub 
Converts 3 sectors into an 'isolated' "tree" linking 14 sectors all around the universe, so the HUB can link 2 gate pairs to effectively join 14 sectors to it.
Sorenson
Posts: 340
Joined: Thu, 9. Apr 09, 00:43
x3tc

Post by Sorenson »

Here's'a'hopin' this submission is all right.

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Other:

[url=http://forum.egosoft.com/viewtopic.php?p=3167393#3167393]Stupendously Precise Entity Relocation Gizmo[/url] by Sorenson

8019: Sorenson, Stupendously Precise Entity Relocation Gizmo

<t id="761">COMMAND_SPERG</t> : Stupendously Precise Entity Relocation Gizmo by Sorenson
X3TC Naval Shuffle: My ships are fast; my shields are strong; and my guns are very, very large.

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