[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]
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I have some strange bugs. The mod's great first of all, and the bugs are by no means gamebreaking, but:
1)The stations have no shields- they function fine as the outdated shipbuilders, but are entirely unshielded
2)Legend's home- this sector's gone completely doollally, the Argon shipyard's become ***undefined*** and something(probably OTAS shipyard) has turned into an ice mining station.
3) I am convinced that I downloaded the V1.02(latest version), but the message sent to me says v0.10?
But again, I do like the mod. Any ideas as to what's gone wrong?
1)The stations have no shields- they function fine as the outdated shipbuilders, but are entirely unshielded
2)Legend's home- this sector's gone completely doollally, the Argon shipyard's become ***undefined*** and something(probably OTAS shipyard) has turned into an ice mining station.
3) I am convinced that I downloaded the V1.02(latest version), but the message sent to me says v0.10?
But again, I do like the mod. Any ideas as to what's gone wrong?
Allergic to work.
If at first you don't succeed, delegate the job to a minion.
If at first you don't succeed, delegate the job to a minion.
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Thanks. It's point 2 that I'm most worried about, but I can't help but laugh at the mental picture of the mighty shipyard going *poof* in a cloud of pink smoke, to reappear as something utterly random. As you can possibly see, I'm rather strange sometimes. Ignore those times. Also, I just found that the decom. carriers have no docking slots(the Raptor at least) and that Ore mines M and L have swapped hull strengths(L size now says 40% and M size 250%
), which may or may not be only in one particular savegame. Is this a limitation in the mod or a botched install by me?
I still like the mod though. (if it helps, I'm using the one with trails. Only other mod I'm using is some extra gamestarts, and the bugs occured before I installed it, so it can't be that.)

I still like the mod though. (if it helps, I'm using the one with trails. Only other mod I'm using is some extra gamestarts, and the bugs occured before I installed it, so it can't be that.)
Allergic to work.
If at first you don't succeed, delegate the job to a minion.
If at first you don't succeed, delegate the job to a minion.
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OK. The mine thing may just be in my old vanilla savegame, since I don't think I've seen it in a new one. Looking forward to the next patch! (want my raptor back!) [No matter how many bugs there are, I'm still adamant that this is a great mod.]
EDIT: How wierd. I removed the mod and reinstalled it without the engine trails mod. All the strange happenings pretty much disappeared, apart from the Decom shipyards becoming Split shipyards in name, but not function, fortunately. It seems that most of the problems were caused by the trails mod, although I can't see why or even how.
EDIT: How wierd. I removed the mod and reinstalled it without the engine trails mod. All the strange happenings pretty much disappeared, apart from the Decom shipyards becoming Split shipyards in name, but not function, fortunately. It seems that most of the problems were caused by the trails mod, although I can't see why or even how.
Allergic to work.
If at first you don't succeed, delegate the job to a minion.
If at first you don't succeed, delegate the job to a minion.
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Great mod, going to wait untill carriers have docking slots before i dowload
Last transmission of split military python AE-316:
"Split say...ARRRGG!"
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X3:TC Soundtracks Tutoral
"Split say...ARRRGG!"
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X3:TC Soundtracks Tutoral
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hi killerog, got some questions about the mod
argon ships (dk if other to, haven't checked) are very shiny, almost mirror like, would say brand new, they don't look old enough;)
ships on your screenshots have visible turrets, unfortunately i haven't seen them ingame, any idea why?
thx, and keep up with the good work!
argon ships (dk if other to, haven't checked) are very shiny, almost mirror like, would say brand new, they don't look old enough;)
ships on your screenshots have visible turrets, unfortunately i haven't seen them ingame, any idea why?
thx, and keep up with the good work!
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been getting missing parts/texture with split and teladi callback ships from apricot's merge mod. is this a known problem?
also i used to follow this mod before you took it over, and i thought i remembered that the x2 ships would be cheaper lower quality versions of current x3 ships. In the merge mod all the ships have the same stats as their x3 equivalents. i may simply be mistaken
[ external image ][ external image ]
[ external image ][ external image ]
http://forum.egosoft.com/viewtopic.php? ... 99#3127299
http://forum.egosoft.com/viewtopic.php? ... 80#3130580
also i used to follow this mod before you took it over, and i thought i remembered that the x2 ships would be cheaper lower quality versions of current x3 ships. In the merge mod all the ships have the same stats as their x3 equivalents. i may simply be mistaken
[ external image ][ external image ]
[ external image ][ external image ]
http://forum.egosoft.com/viewtopic.php? ... 99#3127299
http://forum.egosoft.com/viewtopic.php? ... 80#3130580
That was my health bar?
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I'm not sure about cheaper- the old Phoenix costs nearly twice as much as the new one at ~105Mcr. Also, the old Colossus is horribly underpriced at a tad over 200kcr. Is this a bug or a limitation? I'm not sure about the details of adding in new ships. Damn my install of this mod is screwed up. All the fighters fit the bill though.
Allergic to work.
If at first you don't succeed, delegate the job to a minion.
If at first you don't succeed, delegate the job to a minion.
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at the moment the carriers have no docking bays, at the moment their just oversized M7's, so untill the carriers work properly, they don't deserve an appriopriate price...Master of the Blade wrote:. Also, the old Colossus is horribly underpriced at a tad over 200kcr. Is this a bug or a limitation?
Last transmission of split military python AE-316:
"Split say...ARRRGG!"
-------------------------------------------------------
X3:TC Soundtracks Tutoral
"Split say...ARRRGG!"
-------------------------------------------------------
X3:TC Soundtracks Tutoral