[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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killerog
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Post by killerog »

Hopefully this quick update fixes the station bug.
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StormMagi
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Post by StormMagi »

Did you try repacking the Tships file I had sent you as well? Or should I pull it apart and redo the pricing?
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killerog
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Post by killerog »

I compared both files and they are the same so the pricing should be fine. Soon find out.
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Electric
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Post by Electric »

Hi Killerog,

Thank you very much, the Mod is working much better now :)

Loving Titan and the Split Dragon!!

Just want to report of a bug in the Titan guns, I notice the botton turrets won't fire via the joypad fire button but will work ok with mouse fire... odd as all other ships work fine.

Also there is no shipyard in PTNI even after mapping with a fast M5, still the mod ROCKS! - very pleased

Cheers Electric
StormMagi
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Post by StormMagi »

PTNI isnt the main Teladi sector IIRC
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Electric
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Post by Electric »

Oh right ok :oops: silly me

What is IIRC?

Thanks Electric
killerog
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Post by killerog »

Electric wrote:
Just want to report of a bug in the Titan guns, I notice the botton turrets won't fire via the joypad fire button but will work ok with mouse fire... odd as all other ships work fine.
That is strange, and have no idea why that would be the case or if its anything i have changed or can change.
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StormMagi
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Post by StormMagi »

Electric wrote:Oh right ok :oops: silly me

What is IIRC?

Thanks Electric
IIRC means If I Recall Correctly :P

The main Teladi is Ministry of Finance I think >_>
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Electric
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Post by Electric »

IIRC - right thx StormMagi,

Well it wasn't in PTNI as you say... I found my shipyard in Seizewell... all fully working too - very pleased.

Killerog, hope you don't mind me reporting bugs as I find them along the way, the Ospray rear turret won't fire, still nice to fly tho :)

Cheers Electric
killerog
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Post by killerog »

Post any bugs you find so i can fix them
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Electric
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Post by Electric »

Hey Guys

Guess what I found while I was flying through Unholy Decent...

One mint condition Mk1 Osprey floating near the planet!

Looks like that part of the mod is working nicely :)

It's a must mod for X2 Vets

Cheers Electric
killerog
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Post by killerog »

Good to know. Let me know if they are to easy to find and i can lower the number/make them harder to find.
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Sh0klar
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Post by Sh0klar »

The ships from X-Tension will always be my favorite, this is nice though, well done.
Electric
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Post by Electric »

Hi Killerog,

Gone through about 40 sectors since last post, the ships are not easy to find... Can i ask how many there are floating in the universe and their class as in are they all m6's?

Cheers Electric
killerog
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Post by killerog »

There is 1 for every race of a random ship race. These reset when you restart the game.
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StormMagi
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Post by StormMagi »

Why reset them? I think it would make more sense to just leave them floating around (that is me though).
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killerog
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Post by killerog »

I could do, I did the first thing that popped into my head.
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StormMagi
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Post by StormMagi »

Makes sense :P Personally I like the idea of more 'junked' ships laying about as time goes on. However, to balance this, I am curious if there is a way to have them spawn with a random % of hull damage and nothing onboard (so they are essentially floating wrecks)?
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killerog
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Post by killerog »

i dont think they come with anything but i can as of yet make out the hull strength command in the MD code. But my plan is to make them spawn with random hull damage as well.
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Electric
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Post by Electric »

Well having found a floating x2 ship which I now realise is actually quite a tough call I was please to find it had a full hull, its just my option of course as a player of this add in, that said if your lucky enough to find say an M1 or M2 then hull damage would give it that abandoned left after battle feel.. :)

If i may put my ten pence in... It would be nice to be able to find a ship of any class but really realistic if they appear in boarder and unknown sectors, then you feel like its a real search and find salavge operation.

Cheers Tric,

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