I have a problem with the combination of X3:R+XTM.75+Ashley's Fabs+Pluginmanager
The Pluginmanager.cat isn't read properly when scanning ships (I have 3 .xsp ships: Normandy, Yorktown, Missouri; all from X-Fleet).
If I remove the Pluginmanager.cat from the game directory, everything works fine, if it is placed inside "mods", the viewer just stops reading and I have to kill the process to quit.
And if I remove Pluginmanager.cat from "mods" and use it as a fake-patch, the viewer does not show the ships in the list anymore. It s just empty!

Have a nice f(l)ight
jadmanthrat
edit: Tried again as fake-patch, result: Viewer stopped at reading ships
