[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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StormMagi
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Post by StormMagi »

On that note I still get the v.1 message to activate the script editor as well :P
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killerog
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Post by killerog »

Yep still not removed that. Keep on forgetting. lol
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StormMagi
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Post by StormMagi »

Hehe. Also on the vanishing station. Once it is gone I have yet to see it respawn. I can send the save game if you want to check it out but once it disappeared I have saved and loaded (in other sectors and in Family Pride) at least 5/6 times and flown through Family Pride about as many times and nada.
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killerog
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Post by killerog »

If you can send the save that would be great. Thanks
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StormMagi
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Post by StormMagi »

Any luck figuring out the bug (if there is one)? I have since started a new game and am using the antiGOD station removal trick of docking a ship at the station and that seems to be working find so far.
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killerog
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Post by killerog »

Nope had no time, i am finally moving house on sat and starting uni on Sunday so i wont have much time in the next week or 2. So ive been busy sorting stuff out with real life(much less interesting then X3 :( )
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StormMagi
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Post by StormMagi »

Tell me about it, I start work tomorrow and uni on next Thursday.
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killerog
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Post by killerog »

Yep its all fun ... lol. What you studying at uni? (random topic talk time :) )
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StormMagi
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Post by StormMagi »

ATM I am majoring in Literature. First it was Computer Game Design then Computer Science, then I was like F it all I don't wanna burn out on comps staring at code all day. So I went to lit which was my 2nd choice after CompSci.
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killerog
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Post by killerog »

lol, opposite to me then. I am off to do a course on computer system engineering.
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killerog
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Post by killerog »

New version out. Check op for details.
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StormMagi
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Post by StormMagi »

I will update my link sometime next week. My desktop kicked the bucked and I am waiting for parts to come in.
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killerog
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Post by killerog »

Ok thanks.
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Dante1983
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Post by Dante1983 »

Hello.

Is it planed to include working dockingslots to the ships?
Would be cool to use the cool old ships as a retro commando ship.
Ich bin nicht verrückt. Da sind sich alle Stimmen in meinem Kopf einig. :lol:
killerog
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Post by killerog »

Yes it is. Next version should have it if all goes well.
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StormMagi
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Post by StormMagi »

Sweet that means I can go for a full retro fleet!
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Prywin
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Post by Prywin »

Hi.

I think, you have made one of the best mod for TC, but i have one question.
Why can't i docked on a M1?

Prywin
killerog
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Post by killerog »

Glade you are liking the mod.

Docking has not been added yet to M1s but it will be, but as i explained in this thread :: http://forum.egosoft.com/viewtopic.php? ... 6&start=15 that could be a while away now.
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StormMagi
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Post by StormMagi »

killerog wrote:Glade you are liking the mod.

Docking has not been added yet to M1s but it will be, but as i explained in this thread :: http://forum.egosoft.com/viewtopic.php? ... 6&start=15 that could be a while away now.
Ouch! Glad that you are ok (I hope). I hope things work out for the best soon!
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killerog
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Post by killerog »

Thanks. And i am fine. Mates girlfriend was the one who got assaulted while protecting my house. They attempted to get in again last night so the place is being put up for sale, i am not going to put up with this.
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