Delete Ship/Remove Money scripts?
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Delete Ship/Remove Money scripts?
Does anyone have any general purpose delete ship/remove money scripts? I checked at X Scripting but I couldn't see anything.
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Re: Delete Ship/Remove Money scripts?
Delete ship? autopilot to nearest Xenon sector.NeverSnake wrote:Does anyone have any general purpose delete ship/remove money scripts? I checked at X Scripting but I couldn't see anything.

remove money? I'll accept a check

Seriously, I haven't heard of any such scripts, perhaps an add money script with a negative amount might work.
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Here is a Script for "Destroying" a Target of your choosing (if run from an in game menu(Combat), its simple to use just target a ship "t" key and call the script, to destroy it.
001 $aim = get player tracking aim
002 $aim -> destruct: show no explosion=[FALSE]
003 return null
as for player cash if you have a script to increase cash just use an "Negitive" number IE: -1000000
here is a script for cash
Arguments
1: GimmeDaCash , Number , ''Select Amount To Receive"
001 add money to player: $GimmeDaCash
002 return null
Enjoy
BabyFace
001 $aim = get player tracking aim
002 $aim -> destruct: show no explosion=[FALSE]
003 return null
as for player cash if you have a script to increase cash just use an "Negitive" number IE: -1000000
here is a script for cash
Arguments
1: GimmeDaCash , Number , ''Select Amount To Receive"
001 add money to player: $GimmeDaCash
002 return null
Enjoy
BabyFace
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- Posts: 140
- Joined: Sat, 24. Jan 04, 23:06
Re: Delete Ship/Remove Money scripts?
Here is a Script for "Destroying" a Target of your choosing (if run from an in game menu(Combat), its simple to use just target a ship "t" key and call the script, to destroy it.
001 $aim = get player tracking aim
002 $aim -> destruct: show no explosion=[FALSE]
003 return null
as for player cash if you have a script to increase cash just use an "Negitive" number IE: -1000000
here is a script for cash
Arguments
1: GimmeDaCash , Number , ''Select Amount To Receive"
001 add money to player: $GimmeDaCash
002 return null
Enjoy
BabyFace
001 $aim = get player tracking aim
002 $aim -> destruct: show no explosion=[FALSE]
003 return null
as for player cash if you have a script to increase cash just use an "Negitive" number IE: -1000000
here is a script for cash
Arguments
1: GimmeDaCash , Number , ''Select Amount To Receive"
001 add money to player: $GimmeDaCash
002 return null
Enjoy
BabyFace
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say what? this is not a "static" script that adds huge amounts of cash, this script if run will "prompt" the user for a value to add (what ever you type in) or subtract [-] (what ever you type in), so sticking a "-" in front of "GimmeDaCash" will only change the name we assigned to the variable/operation/command.runner1891 wrote:But since you wanna remove cash, just stick a "-" in front of "GimmeDaCash", and it'll deduct an amount instead of adding it.
Just to clarify:
Arguments
1: GimmeDaCash , Number , ''Select Amount To Receive"
GimmeDaCash = the name of the variable/operation/command we assigned "Number"
Number = the action we want to preform (IE: enter a number [possitive or negitive], via an input "box")
Select Amount To Receive = the text displayed as a helper (bottom right when the script is run).
hope this helps clarify things, this script will not automatically remove or add cash, it is based upon user "input" to obtain the desired results.
EG: when run if you type in 500000 it will add $500000 to your cash total, likewise if you type in -400000 it will remove $400000 from your cash.
BabyFace
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