moja odpowiedz do bufiego
benchmark z TC testuje głownie karte graficzną a nie procesor, wiec bottleneckiem jest GPU i mam tyle fps na ile moja karta graficzna pozwala
Do tego zle wykryl ilosc pamieci na grafie, bo mam 512
Dodam jeszcze tylko ze w porownaniu do windowsa XP gry wykorzystujace DX9 chodza nieco wolniej na windows 7.
Pomylilem sie i dalem tez wyzszy anty aliasing o 2x od twojego ale nie chce mi sie od nowa puszczac benchmarka.
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X3 - Terran Conflict
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Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)
DirectX Version: DirectX 11
Graphics Card Info: ATI Radeon HD 4800 Series [1275 MB] Driver: 8.14.0010.0685
CPU Info: AMD Phenom(tm) II X2 550 Processor (2 CPUs), ~4.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
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Scene "Trade" 52.7 average fps 19.0 minimum fps 102.0 maximum fps
Scene "Fight" 74.6 average fps 40.0 minimum fps 87.0 maximum fps
Scene "Build" 78.3 average fps 63.0 minimum fps 88.0 maximum fps
Scene "Think" 47.7 average fps 34.0 minimum fps 65.0 maximum fps
Overall average framerate: 63.3 fps
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