Complexes

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Hartzaden
Posts: 209
Joined: Thu, 26. Mar 09, 18:26
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Complexes

Post by Hartzaden »

now that i have some money under my belt i was wondering if there was any script to help me set up self sufficant complexs in X2 or is this only doable in X3. so plz help the noob
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Adlantis
Posts: 336
Joined: Sat, 16. Dec 06, 11:19
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Post by Adlantis »

To build Complexes in X² you need an additional Script:

http://forum.egosoft.com/viewtopic.php?t=192231

With this you should be able to create Self-Sufficient Complexes. I'm not sure though...
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jlehtone
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Post by jlehtone »

Self-sufficient complex is essentially just one implementation of a loop. The other implementation involves ships. At least Commodity Logistics (CLS, originally SDS) implements a (closed) loop quite like Complex Construction Kits in the later games. And, loop made with ships has more control options than the loop made from Complex. Thus, you do not need a Complex in order to build self-sufficient industry.
Hartzaden
Posts: 209
Joined: Thu, 26. Mar 09, 18:26
x3tc

Post by Hartzaden »

ok let me see if i got this

the complex kit dose away with TS class ships but is limited to one system.

CLS uses your own TSs so its a little slower but i have more control.

also dose the CLS allow you to use out of sector bases(my manufactering is in home of light. most of my resourses come from orebelt.)

one more Q. can i use my mammoth's assined TSs to pick up and sell wares from the mammoths hold? (ie. use it as a moble tradeing station)
jlehtone
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Post by jlehtone »

1. Yes. Complex is a collection of factories joined together. Cannot span sectors.

2. There is always chance that the TS is shot. But stations can be attacked too.

3. Of course. CLS ship can deliver to the far ends of the universe (when it learns to jump). Bonuspack does install a Readme. HoL--OB is trivial route.

4. Cannot recall if there is such script (for X2). When you have a ship selling from station, it does look at two station variables: range and price. TL does not have them, so "Sell for best" wont work unmodified. Furthermore, Factory tends to refill with product, while TL does not do that so implicitly.

You can naturally tell a TS homebased to TL (and having Trade Mk2) to "Sell ware". But it will do only one run.

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