X3: Terran Conflict - Update 2.0 is here! (UPDATED)

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

cfw
Posts: 107
Joined: Tue, 30. Dec 03, 14:17
x4

Post by cfw »

I so hope Steam gets the (latest) patch out before the Easter holiday, else I'm going to have to re-install using my DVD-copy. ;)
paulms1980
Posts: 933
Joined: Fri, 5. Mar 04, 17:23
x3tc

Post by paulms1980 »

what .cat and .dat files does this patch add if any?
am using fake patches and im not sure wots wot liike
Xenon_Slayer
EGOSOFT
EGOSOFT
Posts: 13126
Joined: Sat, 9. Nov 02, 11:45
x4

Post by Xenon_Slayer »

2.0 uses 07 Cat dats. If you are using these fake patches, you better check if they are compatible with 2.0, otherwise you could screw up quite a bit.
Come watch me on Twitch where I occasionally play several of the X games
paulms1980
Posts: 933
Joined: Fri, 5. Mar 04, 17:23
x3tc

Post by paulms1980 »

oooops!
Captain Kremen
Posts: 672
Joined: Wed, 6. Nov 02, 20:31
x3tc

2GB Memory enhancement

Post by Captain Kremen »

I have 4Gb of memory in my machine so what does the new memory enhancement do, will I notice anything? or wiill it just use it now?
Don't try to appeal to my good nature --- I haven't got one
paulms1980
Posts: 933
Joined: Fri, 5. Mar 04, 17:23
x3tc

Post by paulms1980 »

so which cat and dats belong 2 the original x3tc instalation
am using the CAG scripts and another mini mod
i forgot 2 click the 'prepare 2 patch game' in the plugin manager
am i better off re-installing the game from scratch?
Xenon_Slayer
EGOSOFT
EGOSOFT
Posts: 13126
Joined: Sat, 9. Nov 02, 11:45
x4

Post by Xenon_Slayer »

There were reported stutters on computers with over 2GB of memory and a 64bit operating system. This is fixed in 2.0. As for other computers, the change will be non-existant to negligible.
Come watch me on Twitch where I occasionally play several of the X games
User avatar
Ecthelion
Posts: 612
Joined: Mon, 15. Dec 03, 20:36
x4

Re: 2GB Memory enhancement

Post by Ecthelion »

Captain Kremen wrote:I have 4Gb of memory in my machine so what does the new memory enhancement do, will I notice anything? or wiill it just use it now?
What I want to know is whether it will help those of us with 32-bit Windows, if we have more than 2GB.

EDIT: I guess that means no.
Windows Windows 7 Release Candidate (64-bit)
Intel Core 2 Duo E8400
ATI HD 4850 1024MB
8GB RAM

-----------------------------------------------------
Pirate Identification Guide
Captain Kremen
Posts: 672
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Captain Kremen »

Ahhh I have a 64bit machine and it was running fine but hay ho
I thought 32bit machines using XP (Home) could only use a max of 3GB memory anyway unless I am wrong
Don't try to appeal to my good nature --- I haven't got one
User avatar
Ecthelion
Posts: 612
Joined: Mon, 15. Dec 03, 20:36
x4

Post by Ecthelion »

Captain Kremen wrote:Ahhh I have a 64bit machine and it was running fine but hay ho
I thought 32bit machines using XP (Home) could only use a max of 3GB memory anyway unless I am wrong
That's approximately correct. They can't use a full 4GB, but they can usually use more than 3GB. It doesn't matter if it's XP or Vista, or what edition of Windows it is (Home, Pro, Ultimate, etc.), as long as it's 32-bit, 4GB is not fully usable.

In any case, 32-bit Windows systems can utilize more than 2GB, so the fix would have been useful if it had applied to them.

I'd be using 64-bit Vista, except that my Vista key was a freebie from a Microsoft convention and it only works for 32-bit. :evil:

I would like to try X3:TC on the Windows 7 beta, but since I have the Steam version I guess I couldn't switch back and forth between Vista and Win7 beta.
Last edited by Ecthelion on Mon, 6. Apr 09, 15:11, edited 1 time in total.
Windows Windows 7 Release Candidate (64-bit)
Intel Core 2 Duo E8400
ATI HD 4850 1024MB
8GB RAM

-----------------------------------------------------
Pirate Identification Guide
User avatar
Andy Barrett
Posts: 83
Joined: Fri, 30. Sep 05, 14:46
x3tc

Post by Andy Barrett »

3.25gb recognised on my 32 bit machine by XP Home, but it would be interesting to know if the RAM increase would also help 32bit machines. :?:
JumperBR
Posts: 163
Joined: Wed, 6. Nov 02, 20:31
x2

Post by JumperBR »

This patch solves (or attenuates at least) the AI shutdown that happens when many ships are fighting?
Mai ingrish iz gud?
eladan
Posts: 7168
Joined: Sat, 7. Jan 06, 16:01
x4

Post by eladan »

Andy Barrett wrote:3.25gb recognised on my 32 bit machine by XP Home, but it would be interesting to know if the RAM increase would also help 32bit machines. :?:
It's not the amount of RAM seen by your OS that's the issue. It's the amount of RAM which can be addressed by any single application, which by default is 2GB on a 32 bit OS. You can play with this somewhat, by adding a switch to your boot.ini file (for XP, not sure if it's the same in vista.)

See this thread for some info, along with a link about halfway down the first page to explain the required switch (/3GB)

Ordinarily, you need both that switch, and that the application has support for >2GB enabled - they're two separate settings. The 2.0 patch for TC has enabled the required setting to use more than 2GB, but you will still need the switch in boot.ini for 32 bit systems to make use of it.
User avatar
Andy Barrett
Posts: 83
Joined: Fri, 30. Sep 05, 14:46
x3tc

Post by Andy Barrett »

Thanks eladan.

Andy.
User avatar
Ecthelion
Posts: 612
Joined: Mon, 15. Dec 03, 20:36
x4

Post by Ecthelion »

Have 32-bit users with 4GB found the /3GB switch helpful with >2GB aware apps? The way I understand it, that switch results in Windows only having 1GB for system memory instead of 2GB. Is that worth the increased memory for apps?
Windows Windows 7 Release Candidate (64-bit)
Intel Core 2 Duo E8400
ATI HD 4850 1024MB
8GB RAM

-----------------------------------------------------
Pirate Identification Guide
eladan
Posts: 7168
Joined: Sat, 7. Jan 06, 16:01
x4

Post by eladan »

Ecthelion wrote:Have 32-bit users with 4GB found the /3GB switch helpful with >2GB aware apps? The way I understand it, that switch results in Windows only having 1GB for system memory instead of 2GB. Is that worth the increased memory for apps?
Yes, that's right. It would probably require a suck-it-and-see approach to find out whether it causes any issues, but I'm doubtful that an ordinary system would need more than 1GB RAM for system processes.
Nanook
Moderator (English)
Moderator (English)
Posts: 28247
Joined: Thu, 15. May 03, 20:57
x4

Post by Nanook »

As an illustration, I have a G-15 keyboard that monitors CPU and RAM usage. With X3TC running, the RAM usage is anywhere from 40% to 60% at present** (of my 4GB). With just Windows XP 64 running, it uses around 5-10%. So I highly doubt Windows will be starved for RAM, even with the game running.

**No factories or complexes, no UT's, and only a few ships to my name. It'll probably increase a bit as I build.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
Captain Kremen
Posts: 672
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Captain Kremen »

Is that 40 - 60% with the new patch or pre patch?

Its just it suspiciously looks like your only using 2GB for the game again
Don't try to appeal to my good nature --- I haven't got one
xeon_1
Posts: 3535
Joined: Thu, 4. Dec 03, 17:16
x4

Post by xeon_1 »

Captain Kremen wrote:Is that 40 - 60% with the new patch or pre patch?

Its just it suspiciously looks like your only using 2GB for the game again
Before i think.
I my game i made the exe >2gig aware and the top memory usage i got whas something like 96% of my 4 gig.
This is whit server 2008 64bit as os so the initial value is higher then xp but the longer you play the bigger the memory footprint becomes regardless of os
Nanook
Moderator (English)
Moderator (English)
Posts: 28247
Joined: Thu, 15. May 03, 20:57
x4

Post by Nanook »

Captain Kremen wrote:Is that 40 - 60% with the new patch or pre patch?

Its just it suspiciously looks like your only using 2GB for the game again
Post 2.0a. But note that I said I had very few assets, and hadn't gotten very far. I expect it to rise the more sectors I uncover and the more ships/stations I get. That said, 60% of 4 GB is already more than I was using before. Pre-patch 2.0a, it was maxing out at ~45%.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.

Return to “X Trilogy Universe”