NEWS: X³: Terran Conflict Rolling Demo available for download

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

amtct
Posts: 12834
Joined: Thu, 13. Nov 08, 22:19
x3ap

Post by amtct »

--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 7300 SE/7200 GS [1017 MB] Driver: 7.15.0011.8122
CPU Info: Intel(R) Pentium(R) Dual CPU E4800 @ 1.80GHz (2 CPUs), ~1.80GHz
Usable System Memory: 2046 MB


Video Settings During Benchmark:
Screen Resolution: 1440 x 900 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 64 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 20.4 average fps 5.0 minimum fps 39.0 maximum fps
Scene "Fight" 36.5 average fps 14.0 minimum fps 84.0 maximum fps
Scene "Build" 34.3 average fps 19.0 minimum fps 62.0 maximum fps
Scene "Think" 15.7 average fps 10.0 minimum fps 24.0 maximum fps

Overall average framerate: 26.7 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com


This is the badest Pc I have aroud here but can play TC,I also have an Alinware PC,but for that the overall average framerate is 120.3fps.
I realy don't know how it works ,because in the manual it's sayed minimum 2.0Ghz??????
The bad graphic card is overclocked.The original graphic card specifications are very funny.

I would like to try the X3 Reunion rolling demo but it's copyprotected.
STL_fpagsc
Posts: 250
Joined: Sat, 16. Sep 06, 00:13
x3tc

Post by STL_fpagsc »

My results in XP and Vista: http://forum.egosoft.com/viewtopic.php? ... 75#2675375

Windows 7 Ultimate beta (with Vista Catalyst Hotfix 8.12 drivers):

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows 7 Ultimate 32-bit (6.1, Build 7000) (7000.winmain_win7beta.081212-1400)
DirectX Version:	DirectX 11
Graphics Card Info:	ATI Radeon HD 3600 Series  [761 MB]    Driver: 7.15.0010.0163
CPU Info:		Intel(R) Pentium(R) 4 CPU 2.60GHz (2 CPUs), ~2.6GHz
Usable System Memory:	3070 MB


Video Settings During Benchmark:
	Screen Resolution:	1280 x 1024 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		4x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	28 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 10.9 average fps	 1.0 minimum fps	 23.0 maximum fps
  Scene "Fight"	 18.8 average fps	 8.0 minimum fps	 32.0 maximum fps
  Scene "Build"	 22.1 average fps	 13.0 minimum fps	 32.0 maximum fps
  Scene "Think"	 11.1 average fps	 5.0 minimum fps	 18.0 maximum fps

Overall average framerate: 15.8 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows 7 Ultimate 32-bit (6.1, Build 7000) (7000.winmain_win7beta.081212-1400)
DirectX Version:	DirectX 11
Graphics Card Info:	ATI Radeon HD 3600 Series  [761 MB]    Driver: 7.15.0010.0163
CPU Info:		Intel(R) Pentium(R) 4 CPU 2.60GHz (2 CPUs), ~2.6GHz
Usable System Memory:	3070 MB


Video Settings During Benchmark:
	Screen Resolution:	1280 x 1024 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		NONE
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		disabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	28 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 10.6 average fps	 2.0 minimum fps	 23.0 maximum fps
  Scene "Fight"	 22.7 average fps	 8.0 minimum fps	 55.0 maximum fps
  Scene "Build"	 29.4 average fps	 14.0 minimum fps	 60.0 maximum fps
  Scene "Think"	 12.9 average fps	 5.0 minimum fps	 24.0 maximum fps

Overall average framerate: 18.9 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 
th3flyboy
Posts: 49
Joined: Sun, 18. Jan 09, 06:19
x3tc

Post by th3flyboy »

Guys, here's a major idea. When I was first looking at getting X3, I downloaded that rolling demo thinking that it was an actual playable demo. Turns out it was a benchmark, so guys, just call it what it is, a benchmark/tech demo, it saves a lot of confusion on the guys who are looking at buying x3.
shireknight
Posts: 1094
Joined: Mon, 9. Feb 04, 21:31
x3tc

Post by shireknight »

I've just had a look and the download page definitely says it's a rolling demo and not a playable demo so no-one should get confused :)
My (new) PC:-

Intel® Core™ i7-4770 processor (3.4 GHz, 8 MB cache)
Microsoft Windows 10
16 GB DDR3 Ram
NVIDIA GeForce GTX 1060 6 GB GDDR5
western
Posts: 941
Joined: Fri, 24. Feb 06, 22:32
x3tc

Post by western »

Just carried out upgrade to core i7-920.

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce 8800 GTX [1508 MB]    Driver: 7.15.0011.8048
CPU Info:		Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz (8 CPUs), ~4.0GHz
Usable System Memory:	2038 MB


Video Settings During Benchmark:
	Screen Resolution:	1024 x 768 * [32], fullscreen
	Using Shader Profile:	1.1
	Antialias Mode:		NONE
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	low
	Shader Quality:		low
	High Quality Bumpmaps:	disabled
	Environment Mapping:	disabled
	Glow Filter:		disabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 78.7 average fps	 30.0 minimum fps	 165.0 maximum fps
  Scene "Fight"	 164.0 average fps	 53.0 minimum fps	 409.0 maximum fps
  Scene "Build"	 237.5 average fps	 129.0 minimum fps	 508.0 maximum fps
  Scene "Think"	 102.9 average fps	 57.0 minimum fps	 175.0 maximum fps

Overall average framerate: 145.8 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
If things don't change, they'll stay as they are.
Nanook
Moderator (English)
Moderator (English)
Posts: 28245
Joined: Thu, 15. May 03, 20:57
x4

Post by Nanook »

Impressive. Now let's see it with everything turned on and at high res. :wink:
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
amtct
Posts: 12834
Joined: Thu, 13. Nov 08, 22:19
x3ap

Post by amtct »

Nanook wrote:Impressive. Now let's see it with everything turned on and at high res. :wink:
Do you want to kill somebody PC :lol:
western
Posts: 941
Joined: Fri, 24. Feb 06, 22:32
x3tc

Post by western »

Definitely need to upgrade graphics card now!

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce 8800 GTX [1508 MB]    Driver: 7.15.0011.8048
CPU Info:		Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz (8 CPUs), ~4.0GHz
Usable System Memory:	2038 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 48.7 average fps	 16.0 minimum fps	 123.0 maximum fps
  Scene "Fight"	 81.6 average fps	 38.0 minimum fps	 129.0 maximum fps
  Scene "Build"	 68.4 average fps	 45.0 minimum fps	 97.0 maximum fps
  Scene "Think"	 36.8 average fps	 24.0 minimum fps	 62.0 maximum fps

Overall average framerate: 58.9 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
If things don't change, they'll stay as they are.
SpaceSquirrel
Posts: 233
Joined: Fri, 16. Jan 09, 00:10
x3tc

Post by SpaceSquirrel »

RE: LightningFire


Your 4670 ATI driver is listed as;
Driver: 6.14.0010.6891
My driver; Catalyst 9.1

Driver: 6.14.0010.6903

What version is that? 6891?
Is that the beta ATi Catalyst 8.561.3 drivers they had problems with?
Boron Marine: Mi Chi Ken "All for one and one for all!...Lets go men!...Arg!...reaching hull, almost there...attempting to breach hull...I'm feeling hungry...I wanna go home...static...losing transmission...your breaking up Captain...must abort mission...cannot breach hull...forgot to take drill...ahhhh...not feeling well...must return to ship Captain...ahhhh...have doctors note...ya thats it ya and ahhh...just noticed...wearing shoes that don't match...must return...over?"
apogee
Posts: 2115
Joined: Thu, 22. Jul 04, 13:35
x3tc

Post by apogee »

couple of benchmarks with different settings - btw its a 4870

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version:	DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:	ATI Radeon HD 4800 Series [512 MB]    Driver: 6.14.0010.6891
CPU Info:		Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz (2 CPUs)
Usable System Memory:	2046 MB


Video Settings During Benchmark:
	Screen Resolution:	1280 x 1024 * [32], fullscreen
	Using Shader Profile:	1.4
	Antialias Mode:		4x
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	medium
	Shader Quality:		medium
	High Quality Bumpmaps:	disabled
	Environment Mapping:	enabled
	Glow Filter:		disabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	28 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 43.7 average fps	 15.0 minimum fps	 92.0 maximum fps
  Scene "Fight"	 93.7 average fps	 31.0 minimum fps	 262.0 maximum fps
  Scene "Build"	 135.3 average fps	 68.0 minimum fps	 341.0 maximum fps
  Scene "Think"	 60.0 average fps	 29.0 minimum fps	 116.0 maximum fps

Overall average framerate: 83.2 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version:	DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:	ATI Radeon HD 4800 Series [512 MB]    Driver: 6.14.0010.6891
CPU Info:		Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz (2 CPUs)
Usable System Memory:	2046 MB


Video Settings During Benchmark:
	Screen Resolution:	1280 x 1024 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	8x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	28 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 39.8 average fps	 11.0 minimum fps	 87.0 maximum fps
  Scene "Fight"	 87.5 average fps	 30.0 minimum fps	 241.0 maximum fps
  Scene "Build"	 111.8 average fps	 60.0 minimum fps	 200.0 maximum fps
  Scene "Think"	 47.2 average fps	 24.0 minimum fps	 83.0 maximum fps

Overall average framerate: 71.6 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 
User avatar
Carlo the Curious
Posts: 16999
Joined: Mon, 5. Mar 07, 22:03
x4

Post by Carlo the Curious »

Shiny new monitor (NEC 24WMGX3), so some new benchmarks for rough comparison.

On default:

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce 8800 GTS 512 [2289 MB]    Driver: 7.15.0011.8250
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory:	4094 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		4x
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 31.6 average fps	 8.0 minimum fps	 71.0 maximum fps
  Scene "Fight"	 65.3 average fps	 25.0 minimum fps	 144.0 maximum fps
  Scene "Build"	 74.8 average fps	 49.0 minimum fps	 109.0 maximum fps
  Scene "Think"	 35.9 average fps	 22.0 minimum fps	 62.0 maximum fps

Overall average framerate: 51.9 fps
On maximum:

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce 8800 GTS 512 [2289 MB]    Driver: 7.15.0011.8250
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory:	4094 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 30.8 average fps	 9.0 minimum fps	 70.0 maximum fps
  Scene "Fight"	 58.7 average fps	 24.0 minimum fps	 113.0 maximum fps
  Scene "Build"	 68.3 average fps	 41.0 minimum fps	 100.0 maximum fps
  Scene "Think"	 32.2 average fps	 19.0 minimum fps	 48.0 maximum fps

Overall average framerate: 47.5 fps
Zloth
Posts: 456
Joined: Tue, 20. Jan 09, 03:48
x3tc

Post by Zloth »

Two year old PC is still cranking out the triangles pretty well!

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_ldr.090302-1506)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce 8800 GTX [2791 MB]    Driver: 7.15.0011.8206
CPU Info:		Intel(R) Core(TM)2 CPU          6700  @ 2.66GHz (2 CPUs), ~2.7GHz
Usable System Memory:	6142 MB


Video Settings During Benchmark:
	Screen Resolution:	1600 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		4x
	Anisotropic Mode:	8x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 33.4 average fps	 10.0 minimum fps	 72.0 maximum fps
  Scene "Fight"	 69.0 average fps	 25.0 minimum fps	 163.0 maximum fps
  Scene "Build"	 75.6 average fps	 51.0 minimum fps	 105.0 maximum fps
  Scene "Think"	 37.7 average fps	 21.0 minimum fps	 63.0 maximum fps

Overall average framerate: 53.9 fps
And, if I want to go trans-warp

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_ldr.090302-1506)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce 8800 GTX [2791 MB]    Driver: 7.15.0011.8206
CPU Info:		Intel(R) Core(TM)2 CPU          6700  @ 2.66GHz (2 CPUs), ~2.7GHz
Usable System Memory:	6142 MB


Video Settings During Benchmark:
	Screen Resolution:	2048 x 1536 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		4x
	Anisotropic Mode:	8x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 32.1 average fps	 10.0 minimum fps	 70.0 maximum fps
  Scene "Fight"	 59.3 average fps	 24.0 minimum fps	 111.0 maximum fps
  Scene "Build"	 55.6 average fps	 37.0 minimum fps	 83.0 maximum fps
  Scene "Think"	 31.3 average fps	 21.0 minimum fps	 47.0 maximum fps

Overall average framerate: 44.6 fps
Not much of a hit at all, really, to crank up the resolution. I would love to play at this rez, if only the text in the game was resolution-independent.
western
Posts: 941
Joined: Fri, 24. Feb 06, 22:32
x3tc

Post by western »

Just installed Windows 7, so ran the Benchmark.

Seems to run a lot better!

Windows Vista:-
Code:
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GTX [1508 MB] Driver: 7.15.0011.8048
CPU Info: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~4.0GHz
Usable System Memory: 2038 MB


Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE

Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 78.7 average fps 30.0 minimum fps 165.0 maximum fps
Scene "Fight" 164.0 average fps 53.0 minimum fps 409.0 maximum fps
Scene "Build" 237.5 average fps 129.0 minimum fps 508.0 maximum fps
Scene "Think" 102.9 average fps 57.0 minimum fps 175.0 maximum fps

Overall average framerate: 145.8 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Windows 7

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)
DirectX Version:	DirectX 11
Graphics Card Info:	NVIDIA GeForce 8800 GTX (Prerelease - WDDM 1.1) [1508 MB]    Driver: 8.15.0011.8172
CPU Info:		Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz (8 CPUs), ~4.0GHz
Usable System Memory:	2048 MB


Video Settings During Benchmark:
	Screen Resolution:	1024 x 768 * [32], fullscreen
	Using Shader Profile:	1.1
	Antialias Mode:		NONE
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	low
	Shader Quality:		low
	High Quality Bumpmaps:	disabled
	Environment Mapping:	disabled
	Glow Filter:		disabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 85.2 average fps	 29.0 minimum fps	 171.0 maximum fps
  Scene "Fight"	 170.7 average fps	 60.0 minimum fps	 407.0 maximum fps
  Scene "Build"	 250.7 average fps	 149.0 minimum fps	 499.0 maximum fps
  Scene "Think"	 108.8 average fps	 59.0 minimum fps	 175.0 maximum fps

Overall average framerate: 153.9 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Now for high settings!

Vista 64 -
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GTX [1508 MB] Driver: 7.15.0011.8048
CPU Info: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~4.0GHz
Usable System Memory: 2038 MB


Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 48.7 average fps 16.0 minimum fps 123.0 maximum fps
Scene "Fight" 81.6 average fps 38.0 minimum fps 129.0 maximum fps
Scene "Build" 68.4 average fps 45.0 minimum fps 97.0 maximum fps
Scene "Think" 36.8 average fps 24.0 minimum fps 62.0 maximum fps

Overall average framerate: 58.9 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Windows 7:-

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)
DirectX Version:	DirectX 11
Graphics Card Info:	NVIDIA GeForce 8800 GTX (Prerelease - WDDM 1.1) [1508 MB]    Driver: 8.15.0011.8172
CPU Info:		Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz (8 CPUs), ~4.0GHz
Usable System Memory:	2048 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 60.8 average fps	 22.0 minimum fps	 138.0 maximum fps
  Scene "Fight"	 89.2 average fps	 50.0 minimum fps	 120.0 maximum fps
  Scene "Build"	 67.2 average fps	 45.0 minimum fps	 95.0 maximum fps
  Scene "Think"	 36.5 average fps	 24.0 minimum fps	 61.0 maximum fps

Overall average framerate: 63.5 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Quite a difference, and the visual effect in 7 are far better.
If things don't change, they'll stay as they are.
hst
Posts: 180
Joined: Mon, 26. Apr 04, 11:32
x4

Post by hst »

Another Windows 7 64-bit result:

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)
DirectX Version:	DirectX 11
Graphics Card Info:	NVIDIA GeForce 8800 GT (Prerelease - WDDM 1.1) [2257 MB]    Driver: 8.15.0011.8172
CPU Info:		Intel(R) Core(TM)2 Duo CPU     E6850  @ 3.00GHz (2 CPUs), ~3.0GHz
Usable System Memory:	4096 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		4x
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 38.5 average fps	 13.0 minimum fps	 85.0 maximum fps
  Scene "Fight"	 69.0 average fps	 30.0 minimum fps	 119.0 maximum fps
  Scene "Build"	 69.3 average fps	 46.0 minimum fps	 99.0 maximum fps
  Scene "Think"	 38.6 average fps	 27.0 minimum fps	 66.0 maximum fps

Overall average framerate: 53.9 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 
And now XP 32-bit:

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
DirectX Version:	DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:	NVIDIA GeForce 8800 GT  [512 MB]    Driver: 6.14.0011.8048
CPU Info:		Intel(R) Core(TM)2 Duo CPU     E6850  @ 3.00GHz (2 CPUs)
Usable System Memory:	3322 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		4x
	Anisotropic Mode:	NONE

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	disabled
	More Dynamic Lights:	disabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 34.7 average fps	 11.0 minimum fps	 79.0 maximum fps
  Scene "Fight"	 62.5 average fps	 26.0 minimum fps	 118.0 maximum fps
  Scene "Build"	 48.7 average fps	 27.0 minimum fps	 66.0 maximum fps
  Scene "Think"	 26.8 average fps	 18.0 minimum fps	 44.0 maximum fps

Overall average framerate: 43.1 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 
Scoob
Posts: 11170
Joined: Thu, 27. Feb 03, 22:28
x4

Post by Scoob »

Hi,

Just did an upgrade from a BFG 8800GT OC2 to a GTX 275. Also added another 4gb of ram taking me to 8gb, purely because long TC sessions would see me run out of RAM & start hitting the swap file.

Thought I'd share the results:

Old:

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Business N (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce 8800 GT  [2289 MB]    Driver: 8.15.0011.8585
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory:	4094 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 43.8 average fps	 17.0 minimum fps	 95.0 maximum fps
  Scene "Fight"	 72.3 average fps	 35.0 minimum fps	 117.0 maximum fps
  Scene "Build"	 71.6 average fps	 46.0 minimum fps	 104.0 maximum fps
  Scene "Think"	 29.9 average fps	 18.0 minimum fps	 50.0 maximum fps

Overall average framerate: 54.4 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com 


New:

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows Vista™ Business N (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
DirectX Version:	DirectX 10
Graphics Card Info:	NVIDIA GeForce GTX 275 [366 MB]    Driver: 8.15.0011.8585
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory:	8190 MB


Video Settings During Benchmark:
	Screen Resolution:	1920 x 1200 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		disabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 44.1 average fps	 18.0 minimum fps	 96.0 maximum fps
  Scene "Fight"	 97.4 average fps	 35.0 minimum fps	 225.0 maximum fps
  Scene "Build"	 121.8 average fps	 76.0 minimum fps	 169.0 maximum fps
  Scene "Think"	 53.6 average fps	 32.0 minimum fps	 90.0 maximum fps

Overall average framerate: 79.2 fps


(c)2008 EGOSOFT
As you can see the settings are the same for both runs - all driver level settings are at defaults too.

Interesting how there's no difference on the 'Trade' scores despite a much more powerful GPU - CPU limited possibly? Odd as while busy no core is ever anywhere near max.

Might be in part down to the 'loading blip' during that scene which gives a low FPS while there's HDD activity...guess it didn't have all it needed already loaded for that scene, who knows.

Btw: CPU is running at 3.6 not 2.4ghz as reported. TC always gets this wrong for some reason.

Cheers,

Scoob.
victorio404
Posts: 4
Joined: Sun, 15. Mar 09, 20:21

Post by victorio404 »

Testing the newest ATI HD 4770 :)

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)
DirectX Version:	DirectX 11
Graphics Card Info:	ATI Radeon HD 4770  [2297 MB]    Driver: 8.14.0010.0662
CPU Info:		AMD Phenom(tm) 9550 Quad-Core Processor (4 CPUs), ~2.5GHz
Usable System Memory:	4096 MB


Video Settings During Benchmark:
	Screen Resolution:	1680 x 1050 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		8x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	28 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 31.2 average fps	 10.0 minimum fps	 68.0 maximum fps
  Scene "Fight"	 62.8 average fps	 23.0 minimum fps	 133.0 maximum fps
  Scene "Build"	 85.6 average fps	 52.0 minimum fps	 128.0 maximum fps
  Scene "Think"	 39.6 average fps	 22.0 minimum fps	 78.0 maximum fps

Overall average framerate: 54.8 fps
Impressive results from a 90Euro video card. The W7 drivers are not so good yet - hope new drivers will boost it more :P
WarpedcowOwnzU
Posts: 250
Joined: Thu, 8. Sep 05, 16:16

Re: Just got my new rig and tried max everthing... wow... Awesome

Post by WarpedcowOwnzU »

Captain Kremen wrote: Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.3 average fps 12.0 minimum fps 80.0 maximum fps
Scene "Fight" 77.2 average fps 28.0 minimum fps 180.0 maximum fps
Scene "Build" 88.7 average fps 58.0 minimum fps 118.0 maximum fps
Scene "Think" 40.8 average fps 24.0 minimum fps 70.0 maximum fps

Overall average framerate: 60.5 fps

not a single judder :D
12 FPS isn't judder? ;)
My system is pretty similar at same graphics settings:

--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Server® 2008 Enterprise (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 8.14.0010.0655
CPU Info: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (4 CPUs), ~3.4GHz
Usable System Memory: 4094 MB


Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 45.8 average fps 16.0 minimum fps 109.0 maximum fps
Scene "Fight" 92.8 average fps 38.0 minimum fps 189.0 maximum fps
Scene "Build" 112.1 average fps 75.0 minimum fps 159.0 maximum fps
Scene "Think" 48.6 average fps 27.0 minimum fps 92.0 maximum fps

Overall average framerate: 74.8 fps
www.trackpedia.com
ASUS P5Q Pro - Intel Core 2 Quad Q9550 @ 3.4GHZ - ATI Radeon 4870 - 4GB OCZ Reaper DDR2 1066 - Windows Server 2008 64bit - 2x500GB in RAID1
#1 in X3TC Ships Destroyed
WarpedcowOwnzU
Posts: 250
Joined: Thu, 8. Sep 05, 16:16

Post by WarpedcowOwnzU »

Benchmarked my VAIO laptop for kicks:

--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_ldr.090302-1506)
DirectX Version: DirectX 10
Graphics Card Info: ATI Mobility Radeon HD 3650 [2282 MB] Driver: 7.15.0010.0127
CPU Info: Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz (2 CPUs), ~2.4GHz
Usable System Memory: 4062 MB


Video Settings During Benchmark:
Screen Resolution: 1600 x 900 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: 4x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 27.7 average fps 1.0 minimum fps 63.0 maximum fps
Scene "Fight" 38.6 average fps 8.0 minimum fps 50.0 maximum fps
Scene "Build" 29.1 average fps 19.0 minimum fps 43.0 maximum fps
Scene "Think" 15.8 average fps 10.0 minimum fps 24.0 maximum fps

Overall average framerate: 27.8 fps
www.trackpedia.com
ASUS P5Q Pro - Intel Core 2 Quad Q9550 @ 3.4GHZ - ATI Radeon 4870 - 4GB OCZ Reaper DDR2 1066 - Windows Server 2008 64bit - 2x500GB in RAID1
#1 in X3TC Ships Destroyed
XenophobicPanda
Posts: 71
Joined: Fri, 8. May 09, 02:04
x3tc

Post by XenophobicPanda »

--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2, v.113 (6002.lh_sp2beta.081017-1605)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce GTX 280 [2799 MB] Driver: 7.15.0011.8581
CPU Info: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz (4 CPUs), ~3.7GHz
Usable System Memory: 4094 MB


Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 48.5 average fps 17.0 minimum fps 111.0 maximum fps
Scene "Fight" 109.6 average fps 38.0 minimum fps 273.0 maximum fps
Scene "Build" 137.1 average fps 78.0 minimum fps 202.0 maximum fps
Scene "Think" 59.1 average fps 32.0 minimum fps 97.0 maximum fps

Overall average framerate: 88.6 fps


(c)2008 EGOSOFT

: D
Q9450 @ 3.72ghz, GTX 280 @ 724/1474/1275, 4gb G.Skill DDR2-1000mhz, GIGABYTE GA-EP45-DS3R, Asus Xonar DX, Corsair CMPSU 750TX, Western Digital Raptor 150gb, Western Digital Caviar 640gb
jl1aisbett
Posts: 252
Joined: Mon, 29. Dec 03, 01:59
x4

Post by jl1aisbett »

--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce GTX 260 [2924 MB] Driver: 7.15.0011.8250
CPU Info: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~3.4GHz
Usable System Memory: 6140 MB


Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: NONE

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 51.8 average fps 18.0 minimum fps 123.0 maximum fps
Scene "Fight" 116.3 average fps 42.0 minimum fps 269.0 maximum fps
Scene "Build" 149.8 average fps 88.0 minimum fps 213.0 maximum fps
Scene "Think" 65.2 average fps 36.0 minimum fps 116.0 maximum fps

Overall average framerate: 95.7 fps


(c)2008 EGOSOFT

With Antialiasing and Anisotropic filtering set to 16x at the driver level.

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