[TC] Gates - Terran Splatter...
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Gates - Terran Splatter...
Hi there, I was just playing through the Terran patrol missions (after an escort mission through Omicron Lyrae) and every time I jump through a gate in my Cerberus I always kill some terran (You have lost recognition). This always happens as I arrive. It has not happened to me in normal gates, just terran ones. Are they smaller or is something else happening?
The thing is...there is no thing.
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Try autopiloting through the gates? They often seem to have traffic queued up and letting the autopilot put you into the queue may solve problems (though you do have to wait).
Alternatively, go through in your kestral (or other small ship of choice) and then command the cerberus' autopilot to bring it to you through the gate.
Alternatively, go through in your kestral (or other small ship of choice) and then command the cerberus' autopilot to bring it to you through the gate.
"There's an old story about the person who wished his computer were as easy to use as his telephone. That wish has come true, since I no longer know how to use my telephone" — Bjarne Stroustrup
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Thats happened to me several times in terran space... huge great ship just parked on the other side of the gate... its very annoying!!!
Ez
Ez
IBM AT 16MHz 386SX
DOS 3.3 (With EMM 386!!)
1 Mbyte RAM
256 Colour VGA graphics card (512 Kbytes RAM)
20 MByte Hard Drive
Creative SoundBlaster 1.0
14 inch, 640x480 Monitor
DOS 3.3 (With EMM 386!!)
1 Mbyte RAM
256 Colour VGA graphics card (512 Kbytes RAM)
20 MByte Hard Drive
Creative SoundBlaster 1.0
14 inch, 640x480 Monitor
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Even with auto pilot on my Osaka still destroys everything when it comes out the terran gates, probly because of the fact that it is roughly the same siza as the gate itself, I just feel sorry for all the poor M6s, M7s and anything else in my way :P
*Edit* Dam it! just lost even more rep with Argons thanks to jumpdrive
*Edit again* Almost just blew up on the gate itself
*Edit* Dam it! just lost even more rep with Argons thanks to jumpdrive
*Edit again* Almost just blew up on the gate itself
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Well if few big ships get up in front of a gate... then the collision avoidance autopilot will probably decide who is first... but if then one ship will block the gate the queued ships cant fly through and wait till the one moves away, but he will not since his waiting also... Distrubing 
Well, one advice i can give you is the Gateless jump script/mod. Allows to jump anywhere in the system with double e-cell cost. And im using it just to save me from frustration off *Tokyo exits the gate, looks, oooh shiny ships! RAMMING SPEED*

Well, one advice i can give you is the Gateless jump script/mod. Allows to jump anywhere in the system with double e-cell cost. And im using it just to save me from frustration off *Tokyo exits the gate, looks, oooh shiny ships! RAMMING SPEED*
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On the scanner though, if you are in a large ship they are stuck on you...my hull vibrates and then they (as my shields drop ever so scarily) explode...
Normally I would be calm about this but Arghhhhhhhhhhhhhhhhhh where is 1.4 I need it now! Sort this out egosoft etc....
(Only kidding)
Normally I would be calm about this but Arghhhhhhhhhhhhhhhhhh where is 1.4 I need it now! Sort this out egosoft etc....
(Only kidding)
The thing is...there is no thing.
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Ships larger than a M3 and terran sectors don't mix very well.
[X3] Guide to training CAG and CLS1&2 pilots
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
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Not sure if this problem still happens with 1.3 but I used to have to dodge a fleet of m7's and m6's when travelling about terran space..
They would sit in a nice cube formation just in front of the gates. I was very thankful for the katana's 1 gig of shielding..
They would sit in a nice cube formation just in front of the gates. I was very thankful for the katana's 1 gig of shielding..
CPU : 486 DX4 100 Mhz
RAM : 16 Mb
GPU : SVGA
Sound : Soundblaster 8 Bit
HDD : 40 Mb
Name of System : The Beast!
RAM : 16 Mb
GPU : SVGA
Sound : Soundblaster 8 Bit
HDD : 40 Mb
Name of System : The Beast!