Wha'd you have for breakfast again?Gazz wrote:Back in Reonion

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It is a bugfix. Noone can "expand the firing arcs".ZincThallinide wrote:I'm not quite understanding here..
Are these the firing arcs that Egosoft intended, and somehow the misspecified 'player view when firing from turret' angle made them not able to move their full extent, or are you expanding the firing arcs of some turrets?
*shrug*TSM wrote:Gazz can you make it to the Pirate M1 fires less of its turrets :lol: , I tried to board one was not a pleasant experience.
its looking good this add on when you found all the bugs I will install it :D
Now I have capped the GalleonGazz wrote:*shrug*TSM wrote:Gazz can you make it to the Pirate M1 fires less of its turrets, I tried to board one was not a pleasant experience.
its looking good this add on when you found all the bugs I will install it
It can be installed or uninstalled anytime because it doesn't change any critical bit of game data.
BTW: The pirate M1 got an interesting cockpit camera. You will always see your own fighters start and land and your main guns firing broadsides. Real big ship feeling there.
Compare that to the old default where all you see is one lame antenna.
Huefte wrote:you need to chosse it at start menu.
you need to choose it every time you update the file.
you don't need to choose it every start as long as you don't change/update the file
Ditto I had 9 until I downloaded modmanager earlierxiriod wrote:Huefte wrote:you need to chosse it at start menu.
you need to choose it every time you update the file.
you don't need to choose it every start as long as you don't change/update the file
Or, you could just extract the cat/dat into the main folder, letting it create the subdirectories needed.Personally I prefer this instead of a dozen cat/dat's as false patches or mods. But that's me.