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The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Graxster
Posts: 817
Joined: Sat, 14. Oct 06, 01:01
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Post by Graxster »

Oops, sorry for the double-post. Didn't even check last post... my bad! :twisted:

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Ship Commands

[url=http://forum.egosoft.com/viewtopic.php?t=222933]Jump to me[/url] by Graxster

<t id="243">COMMAND_TYPE_NAV_43</t> : Jump to me - Jump to me by Graxster

Jump to me by Graxster
-Grax
UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)
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Joined: Sun, 20. Nov 05, 22:45
x4

Post by UniTrader »

I dont find a fitting Category for this, it fits in multiple of them... Property Management would fit perfectly, but there is no such category... and in the existing Categories it would fit in the Categories AL-Plugin (because a big part is implemented as AL-Plugin, even when it doesn't generate Artificial Life), Hotkeys (yeah, there is a Hotkey for Mass or Target Renaming) and Station Management...
I think Other would be the best ^^

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[url=http://forum.egosoft.com/viewtopic.php?t=223181]SNM - Ship/Station Names Management[/url] by UniTrader

Text File & Text Page:
8642: UniTrader, SNM - Ship/Station Names Management
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
Teladidrone
Posts: 644
Joined: Tue, 24. Aug 04, 11:41
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Post by Teladidrone »

//Edit:
Ups, sorry. Now with correct code I hope:

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AL-Plugin:

[url=http://forum.egosoft.com/viewtopic.php?t=223132]The Marauder Shipyard[/url] by Teladidrone

8370: Teladidrone, The Marauder Shipyard

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Graxster
Posts: 817
Joined: Sat, 14. Oct 06, 01:01
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Post by Graxster »

Here's one that's going in the Cheats thread (so I'm not posting the URL here), but I used a Text file and a nav command slot:

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3442 - Free Jump by Graxster

<t id="244">COMMAND_TYPE_NAV_44</t> : Free Jump - Free Jump by Graxster
-Grax
Teladidrone
Posts: 644
Joined: Tue, 24. Aug 04, 11:41
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Post by Teladidrone »

A script that adds Pandora tunings - similar to those that have been in X3:Renunion.

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Ship Upgrades

[url=http://forum.egosoft.com/viewtopic.php?t=223681]Pandora Tunings[/url] by Teladidrone

Pandora Tunings by Teladidrone
No extra resources used.
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Gazz
Posts: 13244
Joined: Fri, 13. Jan 06, 16:39
x4

Post by Gazz »

And another veteran is called back to duty...

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Combat Scripts: 

[url=http://forum.egosoft.com/viewtopic.php?t=221915]Ring of Fire[/url] by Gazz 

7013 : Gazz, Ring of Fire

<t id="529">COMMAND_TYPE_SPECIAL_29</t>  : Ring of Fire by Gazz
PS: was the formatting somehow wrong? The first post was overlooked but I couldn't spot anything untoward.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
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TECSG
Posts: 1610
Joined: Tue, 17. Feb 04, 22:06
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Post by TECSG »

Please add my script to the list:

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Salvage Claim Software Mk. 1
[url=http://forum.egosoft.com/viewtopic.php?t=223882]TECSG Salvage Claim Software Mk. 1[/url]

7074 : TECSG, Salvage Claim Software Mk. 1

28;0;0;0;0;67;5833;0;3396;1;1;0;3396;-100000;0;0;SS_WARE_SW_NEW9;  95, 344 credits
Salvage Claim Software Mk. 1

<t id="240">COMMAND_TYPE_NAV_40</t> : Move to Position by TECSG
<t id="241">COMMAND_TYPE_NAV_41</t> : Move to Centre of Sector by TECSG
<t id="540">COMMAND_TYPE_SPECIAL_40</t> : Scan for Ships by TECSG
<t id="541">COMMAND_TYPE_SPECIAL_41</t> : Claim Ship by TECSG
<t id="1229">COMMAND_TYPE_SHIP_29</t> : Detect Crates by TECSG
Thanks!
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Nividium
Posts: 800
Joined: Tue, 21. Aug 07, 01:31

Post by Nividium »

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Ship Commands: 

[url=http://forum.egosoft.com/viewtopic.php?t=223771]Auto Begger[/url] by Nividium

7238 - Nividium, Auto Begger

<t id="746">COMMAND_TYPE_CUSTOM_46</t>    : Beg, Auto Begger by Nividium
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Nividium
Posts: 800
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Post by Nividium »

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Hotkeys: 

[url=http://forum.egosoft.com/viewtopic.php?t=223442]Bribe A Pilot[/url] by Nividium

7239 - Nividium, Bribe A Pilot

No command slots used.
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Graxster
Posts: 817
Joined: Sat, 14. Oct 06, 01:01
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Post by Graxster »

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Navigation Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=223974]Collect Wares in Sector (modified)[/url] by Graxster

Collect Wares in Sector (modified) by Graxster
-Grax
fud
Posts: 9837
Joined: Wed, 25. Jan 06, 14:26
x3

Post by fud »

Advanced Missile Defense

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Turret Scripts: 
[http://forum.egosoft.com/viewtopic.php?t=224007]Advanced Missile Defense[/url] by fud

8446 : Fud, Advanced missile defense

<t id="942">COMMAND_TYPE_TURRET_42</t>  : Advanced Missile Defense by fud

[Done to here. jlehtone]
ThisIsHarsh
Posts: 1135
Joined: Sun, 19. Oct 08, 18:46
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Post by ThisIsHarsh »

I would like to suggest another category for the list, as I notice my script below as well as some others would fit... 'Information scripts' - i.e. scripts that just provide more information, e.g. automatic renaming, numeric race rank titles...

Anyway, that aside:

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Other scripts

[url=http://forum.egosoft.com/viewtopic.php?t=223953]Ship killed notifications[/url] by ThisIsHarsh

7105: ThisIsHarsh, Ship killed notifications
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ttl
Posts: 537
Joined: Sun, 6. Feb 05, 13:04
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Post by ttl »

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AL-Plugin:

[url=http://forum.egosoft.com/viewtopic.php?t=224070] Race Patrols [/url] by ttl

No text files, commands or wares used.
onesch
Posts: 22
Joined: Thu, 14. Dec 06, 23:26
x3

Post by onesch »

Bitte in die Liste der Übersicht - Unsignierte Erweiterungen aufnehmen. Deutsch
Community Script & Mod Download Library for X3: Terran Conflict Englisch

Piloten:

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[color=lime][16.11.08] [url=http://forum.egosoft.com/viewtopic.php?t=224038]Piloten von onesch[/url][/color]

XML text files used:
8069-L049.xml - Texte Deutsch
8070-L049.xml - Namen der Piloten Deutsch
8071-L049.xml - Sonderkommando Deutsch
8069.xml - text english
8070.xml - pilotnames english
8071.xml - Sonderkommando english


Basic script tech info:
COMMAND_TYPE_SPECIAL_48 (548 = Neuen piloten anheuern, Hire new combat pilot)
COMMAND_TYPE_SPECIAL_49 (549 = Setze Piloten in neues Kampfschiff, Move combat pilot to new ship)
COMMAND_TYPE_COMBAT_40 (340 = Neuen Kampfeinsatz starten, Start new tour of duty)
COMMAND_TYPE_SHIP_45 (1245 = Detailierter Statusbericht über den Piloten, Detailed stats report on pilot)
COMMAND_TYPE_SPECIAL_45 (545 = Assign sectors to task force)
COMMAND_TYPE_SPECIAL_46 (546 = Join or form a task force)
COMMAND_TYPE_SPECIAL_47 (547 = Leave or disband a task force)
COMMAND_TYPE_COMBAT_41 (341 = Player called task force sector assualt )
COMMAND_TYPE_SHIP_46 (1246 = Task force report .... individual or whole force)



and another

This factory provides specialty Enter capsule and repairing laser ago.

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[color=lime][16.11.08] [url=http://forum.egosoft.com/viewtopic.php?p=2639785#2639785]Fabrik von onesch[/url][/color]
no command-files

Sorry jlehtone i have found the button "Code", Danke
Onesch
Last edited by onesch on Mon, 17. Nov 08, 19:35, edited 2 times in total.
jlehtone
Posts: 22552
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

@onesch: You should follow the instructions for submits (see the OP).
morbideth
Posts: 391
Joined: Sun, 9. Nov 08, 03:07
x3tc

Post by morbideth »

updated 11/20/08

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[url=http://forum.egosoft.com/viewtopic.php?t=224210] Wing Equip Like Fix and extension[/url] by morbideth/silentdeth
XML files
7529: morbideth/silentdeth, Wing Equip Like Fix and extension for upgrades

Log text files
7529 morbideth/silentdeth, debug log for plugin.wing.equip.like.upgrade
7530 morbideth/silentdeth, debug log for plugin.wing.driver
7531 morbideth/silentdeth, debug log for plugin.wing.go.buy.equipment
7532 morbideth/silentdeth, debug log for plugin.wing.cmd.equip.like
7533 morbideth/silentdeth, debug log for plugin.wing.cmd.equiplike.driver

<t id="529">WING_COMMAND_SPECIAL_29</t> : Equip wing like... fix, also includes upgrades - Wing Equip Like Ext by morbideth/silentdeth
Last edited by morbideth on Thu, 20. Nov 08, 19:44, edited 2 times in total.
morbideth
Posts: 391
Joined: Sun, 9. Nov 08, 03:07
x3tc

Post by morbideth »

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[url=http://forum.egosoft.com/viewtopic.php?t=224214] TL Storehouse[/url] by morbideth/silentdeth
7645: morbideth/silentdeth, TL Storehouse

<t id="445">COMMAND_TYPE_TRADE_45</t> : Allows a TL to act as additional storage for docks - TL Storehouse by morbideth/silentdeth
Last edited by morbideth on Wed, 19. Nov 08, 20:52, edited 1 time in total.
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Gazz
Posts: 13244
Joined: Fri, 13. Jan 06, 16:39
x4

Post by Gazz »

Hoi.
Here is another converted Reunion script.

The name says it all. =)

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Turret Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=224456]Turret On/Off Hotkey[/url] by Gazz
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
ThisIsHarsh
Posts: 1135
Joined: Sun, 19. Oct 08, 18:46
x3tc

Post by ThisIsHarsh »

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Trade scripts

[url=http://forum.egosoft.com/viewtopic.php?t=224405]Manual Trade Extension: Best buy/sell loop[/url] by ThisIsHarsh

7103: ThisIsHarsh, Manual Trade Extension

<t id="440">COMMAND_TYPE_TRADE_40</t> : Best buy/sell loop, Manual Trade Extension by ThisIsHarsh
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clevider
Posts: 349
Joined: Wed, 13. Feb 08, 00:39
x4

Post by clevider »

I've pretty well confirmed that scanning ships via the hotkey has the same effect as using the regular interface, so I'm finally posting to reserve the t-file reference.

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Hotkey-

[url=http://forum.egosoft.com/viewtopic.php?p=2625756]Scan Target Asteroid or Ship (v1.1) by clevider[/url]

7042: clevider, Scan Target Asteroid or Ship 
//-- ...Signature line decrypting: 1%... --\\

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