NEWS: Update 1.2 now available for X³: Terran Conflict
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No, day zero patches aren't an uncommon in the development world. As softweir said, the technical forum is hardly overwhelmed...Skeeter wrote:I wonder now if retail version of x3 tc is unplayable as x3 r was when released. I mean if a patch is released that quick there must have been somit seriously wrong yeah?
It's Skeeter, it's what he does.Elucca wrote: Ok. Why are people complaining that they are fixing bugs? It's not indicative of the game being rushed. Modern software is so complex, there will always be bugs.

I personally praise ES for getting a patch out so fast. None of the things on that list seem particularly game breaking bug fixes, and the addition of new material is a good thing.
Good work lads.

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Hehehe! Cheeky it was!Skeeter wrote:Cheeky. lol
It was a fair question considering the state of x3 r was in. Also 3 hours isn't really long to find a bug in a open world game.
About the patch was released so quick out of the door. Yes its nice but when it mentioned bug fixes i asked what i asked in response.

I can see why you have reservations, but bare in mind this is the x3 engine, which has had almost 3 years worth of bug fixing. I appreciate that new content = new bugs... but lets have a bit of faith.

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Just came home and what does my letterbox contain? See the tick... So I'm going to Egosofts website to register my game and now there is the first patch available already
. That is so quick and could not have been timed better
.
I've enjoyed playing X3 Reunion for a long time, but flipping through the Terran Conflict manual now while installing I can already say, I will never need any other computer game, ever.
I want to thank Egosoft and everybody involved in making this epic X series.
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BTW before someone asks: english version, egosoft shop, I live germany.


I've enjoyed playing X3 Reunion for a long time, but flipping through the Terran Conflict manual now while installing I can already say, I will never need any other computer game, ever.
I want to thank Egosoft and everybody involved in making this epic X series.
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BTW before someone asks: english version, egosoft shop, I live germany.
Last edited by fOSSil on Thu, 16. Oct 08, 21:15, edited 1 time in total.
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Full change log for those who asked:
X3: Terran Conflict - Changelog
------------------------------------------------------------------------------
1.2 - October 2008
------------------------------------------------------------------------------
New Features and Improvements:
- Enabled mouse control in external view mode
- A whole new mission to scan for valuable asteroids
- When a target is lost, the nearest enemy is targeted automatically
- Added SETA button in the HUD
- Improved mouse support in menus, particularly in the sector menu
- Animated sector map rotation when changing axes, smoother zooming animation
- In Comms menu player choices are available immediately
- Updated graphics in universe map and messages
- New sound effect for Trans-Orbital Accelerators
- New sounds played when missions end
- Added notification when trying to collect something with full cargobay
- Improved boarding crew functionality
- Several new ingame tips
- Added various script commands to the script editor
Fixes:
- Argon Weapon Component Factory had redundant secondary resources
- Boron Recon Drone Construction Facility had redundant secondary resources
- Split Ore mine L and Teladi Teladianium Foundry L prices corrected
- Autopilot buttons in context menus now always refer to the player ship
- Autopilot commands did not work when docked in classic steering mode
- Jumpdrive commands to other ships could affect the player ship
- Comms options for manual docking was not available for player stations
- Wrong resource station jump range in player station menu
- Marines could be transferred to a ship which cannot carry them
- Terran sectors were shown as being within jump range
- Lensflares could shine through monitors and cutscenes
- Leader ships in Kha'ak clusters were decoupled incorrectly
- Fixed Argon mission actors with gender mismatched names
- Fixed several issues with invincible astronauts
- Made key name mapping more consistent
- Missions updated to handle boarding on mission ships
- Fixed several tutorial issues
- Fixed several corporation mission text messages
- Return ship mission now aborts correctly
- Minor improvements and bugfixes
X3: Terran Conflict - Changelog
------------------------------------------------------------------------------
1.2 - October 2008
------------------------------------------------------------------------------
New Features and Improvements:
- Enabled mouse control in external view mode
- A whole new mission to scan for valuable asteroids
- When a target is lost, the nearest enemy is targeted automatically
- Added SETA button in the HUD
- Improved mouse support in menus, particularly in the sector menu
- Animated sector map rotation when changing axes, smoother zooming animation
- In Comms menu player choices are available immediately
- Updated graphics in universe map and messages
- New sound effect for Trans-Orbital Accelerators
- New sounds played when missions end
- Added notification when trying to collect something with full cargobay
- Improved boarding crew functionality
- Several new ingame tips
- Added various script commands to the script editor
Fixes:
- Argon Weapon Component Factory had redundant secondary resources
- Boron Recon Drone Construction Facility had redundant secondary resources
- Split Ore mine L and Teladi Teladianium Foundry L prices corrected
- Autopilot buttons in context menus now always refer to the player ship
- Autopilot commands did not work when docked in classic steering mode
- Jumpdrive commands to other ships could affect the player ship
- Comms options for manual docking was not available for player stations
- Wrong resource station jump range in player station menu
- Marines could be transferred to a ship which cannot carry them
- Terran sectors were shown as being within jump range
- Lensflares could shine through monitors and cutscenes
- Leader ships in Kha'ak clusters were decoupled incorrectly
- Fixed Argon mission actors with gender mismatched names
- Fixed several issues with invincible astronauts
- Made key name mapping more consistent
- Missions updated to handle boarding on mission ships
- Fixed several tutorial issues
- Fixed several corporation mission text messages
- Return ship mission now aborts correctly
- Minor improvements and bugfixes
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I tried launching it, but it's just sitting there saying "Preparing to launch X3: Terran Conflict..."siath70 wrote:Steam version is unlocking now.
I also noticed that the executable still doesn't have an icon, and the manual PDF has mysteriously disappeared.
Windows Windows 7 Release Candidate (64-bit)
Intel Core 2 Duo E8400
ATI HD 4850 1024MB
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ATI HD 4850 1024MB
8GB RAM
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Aww! That sounded fun.Tycow wrote:- Fixed several issues with invincible astronauts
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No new tick for me yet
however I just want to put it on record that you guys are legends in the way that you support your games -EGOSOFT ROCK
p.s. Ive no idea what my smiley has written on his board so if it's something bad, not guilty.


p.s. Ive no idea what my smiley has written on his board so if it's something bad, not guilty.
My (new) PC:-
Intel® Core™ i7-4770 processor (3.4 GHz, 8 MB cache)
Microsoft Windows 10
16 GB DDR3 Ram
NVIDIA GeForce GTX 1060 6 GB GDDR5
Intel® Core™ i7-4770 processor (3.4 GHz, 8 MB cache)
Microsoft Windows 10
16 GB DDR3 Ram
NVIDIA GeForce GTX 1060 6 GB GDDR5
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Changelog seems to be mostly small fixes and a few additions, nothing looks game-breaking... do wonder what those invicisuits would be like.
Ramming speed! *goes 10m/s*
Aim for their carrier! *oh so slowly*
Boom!
*letter to family*
The sacrifice of your dear family member had great value. Was able to take out the uber lead flagship using the new experimental space suit. No physical harm occured, the unfortunate cause of death was a lack of oxygen for the trip duration.
Ramming speed! *goes 10m/s*
Aim for their carrier! *oh so slowly*
Boom!
*letter to family*
The sacrifice of your dear family member had great value. Was able to take out the uber lead flagship using the new experimental space suit. No physical harm occured, the unfortunate cause of death was a lack of oxygen for the trip duration.
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dude, steam unlocking/updating now! this rocks! Now I don't want to go into work tomorrow...can I call in dead???
You guys rock!!!!

You guys rock!!!!
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