[Bonus Plugin] Cartel Shield Hacker

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Carlo the Curious
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Post by Carlo the Curious »

It's for sale at a pirate base. Check the scripts & modding thread (link in is the bonus pack thread) for more details.
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moggy2
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Post by moggy2 »

merged with the official topic.

As I've said previously in this topic, It's available from only 1 pirate station at a time. Each time you load the game, that location could change. Happy hunting :twisted: :wink:
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ttl
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Post by ttl »

Can this help with capping with IDs? Stripping the target faster. Normally that has proven to be an exercise in futility, although not impossible.
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ezra-r
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Post by ezra-r »

jlehtone wrote:
ezra-r wrote:For which targets this thing work?
And your ship was? BigShip? Your ship must be SmallShip.
I was in an M6 ship.

Define small ship, that means M5? M4? up to M3?
jlehtone
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Post by jlehtone »

Object class BigShip is inherited by M6, M7, TL, M2, and M1. The rest are SmallShip, I guess.
Martin Logan
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Why is that ?

Post by Martin Logan »

Has egosoft given any reason for making it work on a small ship only ?
mazzox
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Re: Why is that ?

Post by mazzox »

Martin Logan wrote:Has egosoft given any reason for making it work on a small ship only ?
Yeah I'd love the option of getting M6/M7 fuctionality for the Cartel Shield Hacker.. (yes they can definately get close enough)

Optionally does anyone know how to edit the script(s) to make this possible ?

Also, anyone else think its ridiculous that you get a list of all wares in the game instead of just the wares on the ship when using the software ? :shock:
Martin Logan
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Yeah it is

Post by Martin Logan »

Yeah this whole list seems kinda obsolete too me too bad egosoft havent been able to properly create this awsome function but i think im gonna post a reqeust in the script forums or if anyone else wishes too :arrow:
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Carlo the Curious
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Re: Why is that ?

Post by Carlo the Curious »

Martin Logan wrote:Has egosoft given any reason for making it work on a small ship only ?
Um, why would they? This script wasn't created by Egosoft.
Martin Logan
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Re: Why is that ?

Post by Martin Logan »

Carlo the Curious wrote:
Martin Logan wrote:Has egosoft given any reason for making it work on a small ship only ?
Um, why would they? This script wasn't created by Egosoft.
Ohh my fault to ask.
Who made it then ?
Atmus
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Re: Why is that ?

Post by Atmus »

Martin Logan wrote:Has egosoft given any reason for making it work on a small ship only ?
The script author probably doesn't want you beaming the GPPC's off of a K :(
jlehtone
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Post by jlehtone »

Teladi M3 Falcon Hauler can hack and can carry GPPC.
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Carlo the Curious
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Re: Why is that ?

Post by Carlo the Curious »

Martin Logan wrote:Ohh my fault to ask.
Who made it then ?
Page 1:
Scripter: moggy2
Atmus
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Post by Atmus »

jlehtone wrote:Teladi M3 Falcon Hauler can hack and can carry GPPC.
Can it get close enough to a K to do it though?
DaveyP
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Post by DaveyP »

Wouldn't matter - you can't beam installed wares off a ship - I can't really see a K having GPPCs but not installig them.
jlehtone
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Post by jlehtone »

The chance to get close to K is about the same as with any fighter.

Turret that does not see any targets keeps only one gun installed, and turret, whose target is small and near, mounts lighter guns instead of GPPC. Thus, there can be GPPC in K for taking.
froggyboy
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Post by froggyboy »

Can just imagine hacking a 'K' while flying my M7. Betty says,'Cargo hold now contains GPPC.'
iirc, the M7 can hold 10 GPPC's in the hold.
Still keeping eye out for cartel shield hacker.
Atmus
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Post by Atmus »

A naked Hyperion can hold 22 GPPC's, one equiped for battle with enough jump fuel to escape can hold about 14-16, depending on what you consider battle-ready
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Carlo the Curious
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Post by Carlo the Curious »

froggyboy wrote:Can just imagine hacking a 'K' while flying my M7. Betty says,'Cargo hold now contains GPPC.'
iirc, the M7 can hold 10 GPPC's in the hold.
Don't think it works with an M7 anyway.
Atmus
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Post by Atmus »

It doesn't, that's my source of annoyance :(

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