[X3 mod] X2 Cockpit Fix - in progress atm! (v0.3 alpha ready for download!)
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No you need absolutely nothing - just as I wrote in the readme, the 10.cat/dat are the files with a bit modified CCX13 - have Xenon and Khaak cockpits along with bigship cockpits disabled as Xenon have external cameras now and Khaakpits were always a pain in the rear
- and bigships I'll put back later.. If you want to use any other CC version, just do not copy the 10.*at files - so the original CC will be used, but only M3,4,5,6,TS,TP cockpits will have the new look, the others were not patched yet so will have original look.. 11.*at are actually the patch itself, the one you actually need to install (btw I remind you again - DO NOT overwrite files - if you have your own 11.cat/dat, rename the new one the other way!) If you want to use a modified M5 cockpit (has geometry fixed as it had a misplaced frame since X2 and after some talk with other pilots I also decided to replace just for fun the left MFD picture with a functional gravidar - can barely be usefull, but still cool to feel that your ship's screens provide battle info
) - also use the 12.c/dat.. The 13.cat/dat is an experimental shader enhansion - use at your own risc! Theoretically it should with a small cost of fps add interesting effects - like improved pseudo-realtime reflections and correct normal-mapping.. I have this thingie working on my system, but it's not guaranteed yours will handle it as well.. The shader enhansion has no effect on sm1.0-1.4 cards (just renders the old way), has a limited lighting capability on sm2.0 (supports only background lights - one of them is a planetary dynamic light - but it's still very damn nice if you ask) and has a full-scale lighting functionality (complete background+up to eight dynamic lights) on sm3.0 - so gets illuminated by explosions and shots.. Is pretty hardware-tough however 



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I'm pretty sure my questions are already asked, but here goes anyway.
First off, great work. I had downloaded another mod which added cockpits, but those look so out of place with the shininess of X3.
That brings me to my question. At the time of writing, I'm not sure if this is for X3 or X2, care to elaborate?
Second, This being an alpha version, do you foresee any big possible bugs that might screw up the game? (Savegame-wise)
Thanks!
First off, great work. I had downloaded another mod which added cockpits, but those look so out of place with the shininess of X3.
That brings me to my question. At the time of writing, I'm not sure if this is for X3 or X2, care to elaborate?

Second, This being an alpha version, do you foresee any big possible bugs that might screw up the game? (Savegame-wise)
Thanks!
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For X3 of course - it's X3 S&M forum, what else could it be then?Skite wrote:That brings me to my question. At the time of writing, I'm not sure if this is for X3 or X2, care to elaborate?

Just it utilizes the X2 cockpits, that's why it's named that way..
Using the basic mode is completely safe, and the shader upgrade in 13.cat/dat is a not well tested however, but I'm 99.9% sure a possible crash may not cause any savegame damage.. I don't know - myself I run it completely loaded (eg WITH shader upgrade) and still had no problems nor crashes caused by one, but just for your better sleep you could back up the savegame for the case of anything weird in X3 engine.. However, I'm almost sure you'll not need that backup - the only things that patch affects are not related to anything but models and additional shader code..Skite wrote:Second, This being an alpha version, do you foresee any big possible bugs that might screw up the game?(Savegame-wise)
As for shaders, they seem to work well only on ATI cards atm (at least on mine it works fine, smooth and never crashed yet), and seem to render black on most Nvidia cards and I can't fix them as I have no NV card to play with

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Oh, I do have a Geforce. I'd help you, but I don't know where to start, nor do I have any scripting expertise.TheBypasser wrote:As for shaders, they seem to work well only on ATI cards atm (at least on mine it works fine, smooth and never crashed yet), and seem to render black on most Nvidia cards and I can't fix them as I have no NV card to play with
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Hmm weird.. Is it only with 13'th pak? Also do you use the "HIGH" settings?
thanks, I'll start a major debug after the final exam on 15th, will send you some test shaders to understand what data isn't supplyed to it then..
btw made some shots from own rig, running ati x1900xt.. Had no problems so far btw, have tested one for a pretty long time though..
http://www.x3.xperiment.co.uk/bypasser/ ... n00411.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00406.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00404.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00403.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00401.jpg
thanks, I'll start a major debug after the final exam on 15th, will send you some test shaders to understand what data isn't supplyed to it then..
btw made some shots from own rig, running ati x1900xt.. Had no problems so far btw, have tested one for a pretty long time though..
http://www.x3.xperiment.co.uk/bypasser/ ... n00411.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00406.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00404.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00403.jpg
http://www.x3.xperiment.co.uk/bypasser/ ... n00401.jpg
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made another patch - some tweakes in the shader this time..
http://www.x3.xperiment.co.uk/bypasser/ ... x_0.21.rar
http://www.x3.xperiment.co.uk/bypasser/ ... x_0.21.rar
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I'm using Geforce 6600gt, and use high settingSkite wrote:You have a Nvidia graphics card.PakSun wrote:why i only got black mesh cockpit???????????.......those panels grows and animated , but the ship's cockpit texture just becomes black in color
EDIT: After installing the mod, it would set my game into a 100% CTD mode when loading save-games.

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a couple of clips if anyone wonders if it is worth it 
http://www.youtube.com/watch?v=2zvhUBZO4Qg
http://www.youtube.com/watch?v=y7TAQM_xaL4

http://www.youtube.com/watch?v=2zvhUBZO4Qg
http://www.youtube.com/watch?v=y7TAQM_xaL4
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